Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
NimishLillish80
Pele
Gold I
Level 108
God Stats
8W - 5L
1,734 SR
Queue Stats
195W - 198L
1,705 MMR
Party 1
Achilles
Achilles
Silver II
T1bsy
Achilles
Silver II
Level 109
God Stats
2W - 3L
1,374 SR
Queue Stats
28W - 35L
1,536 MMR
Solo
Bacchus
Bacchus
Gold II
mosa14
Bacchus
Gold II
Level 106
God Stats
6W - 3L
1,551 SR
Queue Stats
184W - 196L
1,395 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,532 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,510 SR
1,542 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
ExS3Catalyst
Cupid
Silver I
Level 127
God Stats
1W - 1L
1,625 SR
Queue Stats
22W - 18L
1,537 MMR
Solo
Chang'e
Chang'e
Gold II
GrimBoiiii
Chang'e
Gold II
Level 72
God Stats
1W - 1L
1,262 SR
Queue Stats
87W - 88L
1,621 MMR
Party 2
Loki
Loki
Gold III
MorningBeastWolf
Loki
Gold III
Level 123
God Stats
33W - 33L
1,544 SR
Queue Stats
261W - 268L
1,545 MMR
Solo
Bastet
Bastet
Gold IV
mattywhit1
Bastet
Gold IV
Level 110
God Stats
11W - 5L
1,621 SR
Queue Stats
51W - 52L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 2
5,417
677
3,116
4,324
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 1
4,813
602
3,149
4,209
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 2 / 0
5,754
719
2,477
7,334
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
T1bsy
Achilles
10
1 / 2 / 2
5,421
678
3,696
8,536
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
mosa14
Bacchus
8
1 / 1 / 0
5,098
637
1,153
3,889
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArachneAo KuangThanatosSusano

VS

Bans
BakasuraAwilixJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,105
638
838
4,536
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 0
5,067
633
2,374
4,991
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
GrimBoiiii
Chang'e
10
1 / 1 / 2
5,574
697
3,007
4,318
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,181
648
4,164
7,280
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
mattywhit1
Bastet
10
6 / 1 / 1
5,901
738
3,994
5,323
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
2
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
W
Geb
 
Geb
0
0
2
1
W
2
1
0
2
W
Chang'e
GrimBoiiii
Chang'e
1
1
2
2
W
0
3
2
0.33
L
3
2
0
1.5
L
Achilles
T1bsy
Achilles
1
2
2
1
W
Bastet
mattywhit1
Bastet
6
1
1
6.5
L
Bacchus
mosa14
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,591
Damage
14,377
28,292
Taken
26,448
14,610
Mitigated
10,080
5,952
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,116
1,611
0
1,053
4,324
1,336
628
224
4,100
0
32,407
L
Morgan Le Fay
 
Morgan Le Fay
3,149
317
0
940
4,209
1,475
0
2,093
2,116
29,714
0
W
Geb
 
Geb
838
0
60
1,648
4,536
2,867
0
1,186
3,350
18,496
0
W
2,374
1,197
0
1,602
4,991
1,715
0
465
4,526
0
29,138
W
Chang'e
GrimBoiiii
Chang'e
3,007
109
584
1,510
4,318
1,382
98
1,795
2,523
39,201
0
W
4,164
1,139
0
1,555
7,280
2,322
0
0
7,280
0
32,131
L
2,477
439
0
1,372
7,334
2,578
0
521
6,813
0
42,359
L
Achilles
T1bsy
Achilles
3,696
1,128
0
1,645
8,536
5,944
0
393
8,143
0
31,296
W
Bastet
mattywhit1
Bastet
3,994
1,237
0
1,295
5,323
1,794
0
856
4,467
0
28,241
L
Bacchus
mosa14
Bacchus
1,153
92
0
942
3,889
3,277
0
614
3,275
12,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
26,828
259
Minions Killed
251
0
Camps Cleared
0
831,637
Distance Traveled
936,475
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,417
677
60
8
0
158,912
0
L
Morgan Le Fay
4,813
602
58
7
0
128,573
1
W
Geb
5,105
638
21
3
0
197,556
2
W
Cupid
5,067
633
63
8
0
147,947
0
W
Chang'e
5,574
697
75
9
0
182,189
2
W
Loki
5,181
648
47
6
0
175,457
2
L
Pele
5,754
719
72
9
0
217,856
0
L
Achilles
5,421
678
53
7
0
161,952
4
W
Bastet
5,901
738
45
6
0
233,326
0
L
Bacchus
5,098
637
16
2
0
164,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role