Player Matchup

Bakasura
Bakasura
ItzComedy
Bakasura
Level 145
God Stats
2W - 0L
1,638 SR
Queue Stats
37W - 41L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
Lushy Sama
Baron Samedi
Level 114
God Stats
1W - 0L
1,720 SR
Queue Stats
20W - 25L
1,431 Elo+
Party 2
Erlang Shen
Erlang Shen
MrFotnite
Erlang Shen
Level 82
God Stats
6W - 3L
1,630 SR
Queue Stats
289W - 267L
1,493 Elo+
Party 3
Vulcan
Vulcan
NoobsrLife
Vulcan
Level 74
God Stats
14W - 5L
1,728 SR
Queue Stats
341W - 289L
1,507 Elo+
Party 3
Medusa
Medusa
Th3WildStrik3r
Medusa
Level 123
God Stats
3W - 0L
1,853 SR
Queue Stats
18W - 15L
1,512 Elo+
Party 2
Team Averages
Level 108
1,714 SR
1,481 Elo+

VS

Team Averages
Level 119
1,443 SR
1,510 Elo+
Charon
Charon
 
Charon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CaNt ObEy
Apollo
Level 106
God Stats
0W - 4L
1,146 SR
Queue Stats
302W - 271L
1,580 Elo+
Solo
Arachne
Arachne
ItzFluffy No TP
Arachne
Level 128
God Stats
2W - 5L
1,355 SR
Queue Stats
245W - 238L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
opt1muspr1m3r1b
Zhong Kui
Level 148
God Stats
10W - 7L
1,712 SR
Queue Stats
216W - 205L
1,462 Elo+
Solo
Pele
Pele
renegade-kun
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItzComedy
Bakasura
16
3 / 4 / 0
10,196
637
13,032
19,139
9,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Lushy Sama
Baron Samedi
12
2 / 4 / 4
8,043
503
6,019
11,930
10,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
MrFotnite
Erlang Shen
16
5 / 0 / 2
9,684
605
5,525
11,089
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
NoobsrLife
Vulcan
14
4 / 1 / 4
8,905
557
15,958
6,970
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,216
451
10,249
11,977
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 2 / 5
7,626
477
6,478
15,000
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CaNt ObEy
Apollo
15
4 / 2 / 3
9,086
568
9,950
12,763
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
7,046
440
4,083
10,658
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
opt1muspr1m3r1b
Zhong Kui
11
3 / 6 / 0
7,417
464
6,719
12,352
9,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 2
9,195
575
10,877
16,903
10,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
13
13
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
5
2.25
L
Apollo
CaNt ObEy
Apollo
4
2
3
2.75
W
Bakasura
ItzComedy
Bakasura
3
4
0
0.75
L
1
1
1
1.5
W
Baron Samedi
Lushy Sama
Baron Samedi
2
4
4
1
W
Erlang Shen
MrFotnite
Erlang Shen
5
0
2
6
W
Vulcan
NoobsrLife
Vulcan
4
1
4
6
W
0
4
2
0.25
L
Zhong Kui
opt1muspr1m3r1b
Zhong Kui
3
6
0
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,783
Damage
38,107
61,105
Taken
67,676
33,086
Mitigated
44,896
18,838
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,478
734
313
3,092
15,000
14,172
283
7,965
7,035
25,805
0
L
Apollo
CaNt ObEy
Apollo
9,950
5,934
0
6,456
12,763
5,706
765
1,221
11,542
0
80,752
W
Bakasura
ItzComedy
Bakasura
13,032
7,449
0
9,150
19,139
9,792
366
43
19,096
0
82,248
L
4,083
2,464
0
5,264
10,658
4,959
0
3,584
7,074
0
50,270
W
Baron Samedi
Lushy Sama
Baron Samedi
6,019
368
503
3,239
11,930
10,401
548
5,021
6,909
19,739
0
W
Erlang Shen
MrFotnite
Erlang Shen
5,525
3,339
0
1,915
11,089
5,808
0
2,635
8,454
0
95,996
W
Vulcan
NoobsrLife
Vulcan
15,958
10,953
0
1,169
6,970
3,079
1,316
4,469
2,501
68,692
0
W
10,249
3,821
0
2,862
11,977
4,006
737
891
11,086
0
51,140
L
Zhong Kui
opt1muspr1m3r1b
Zhong Kui
6,719
753
0
3,338
12,352
9,605
0
8,432
3,920
47,124
5,813
L
10,877
3,683
0
3,666
16,903
10,454
417
775
13,865
0
77,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
40,370
495
Minions Killed
427
0
Camps Cleared
0
1,622,429
Distance Traveled
1,339,750
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,626
477
22
1
0
308,306
0
L
Apollo
9,086
568
127
8
0
277,746
0
W
Bakasura
10,196
637
158
10
0
317,602
0
L
Arachne
7,046
440
70
4
0
245,116
1
W
Baron Samedi
8,043
503
15
1
0
287,852
0
W
Erlang Shen
9,684
605
124
8
0
374,860
0
W
Vulcan
8,905
557
127
8
0
342,269
0
W
Medusa
7,216
451
71
4
0
299,846
0
L
Zhong Kui
7,417
464
84
5
0
225,811
1
L
Pele
9,195
575
124
8
0
282,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role