Player Matchup

Neith
Neith
Mistorylovely
Neith
Level 78
God Stats
5W - 7L
1,406 SR
Queue Stats
334W - 325L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
PTsapphire
Baba Yaga
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,410 Elo+
Party 1
Ra
Ra
SamSqueaks
Ra
Level 106
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 20L
1,365 Elo+
Party 1
Hercules
Hercules
SirDunTheEndowed
Hercules
Level 157
God Stats
2W - 2L
1,421 SR
Queue Stats
36W - 50L
1,370 Elo+
Party 1
Athena
Athena
monkbrainz
Athena
Level 145
God Stats
1W - 0L
1,928 SR
Queue Stats
35W - 56L
1,476 Elo+
Party 1
Team Averages
Level 123
1,507 SR
1,429 Elo+

VS

Team Averages
Level 121
1,511 SR
1,543 Elo+
Lancelot
Lancelot
Acefullclipz
Lancelot
Level 198
God Stats
1W - 1L
1,321 SR
Queue Stats
135W - 134L
1,488 Elo+
Solo
Khepri
Khepri
BigCountry7242
Khepri
Level 122
God Stats
2W - 1L
1,844 SR
Queue Stats
236W - 240L
1,512 Elo+
Solo
Mercury
Mercury
DonnyDaKing
Mercury
Level 86
God Stats
0W - 3L
1,392 SR
Queue Stats
18W - 23L
1,509 Elo+
Solo
Thor
Thor
Sucada
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,595 Elo+
Solo
Chang'e
Chang'e
ThePorkFriedRice
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
9,469
789
13,131
9,542
5,115
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
PTsapphire
Baba Yaga
17
7 / 2 / 16
10,219
852
13,192
9,909
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 17
8,741
728
8,961
11,023
5,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 8
10,862
905
14,582
16,041
21,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
monkbrainz
Athena
17
5 / 1 / 19
10,234
853
6,079
14,694
17,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Acefullclipz
Lancelot
16
3 / 7 / 5
9,459
788
9,084
15,436
20,856
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 4 / 7
8,767
731
7,310
14,845
14,682
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
DonnyDaKing
Mercury
14
1 / 7 / 6
8,401
700
8,234
13,893
7,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Sucada
Thor
16
3 / 4 / 4
9,431
786
8,264
12,582
6,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 4
8,396
700
10,423
9,442
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
25
Kills
9
9
Deaths
26
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Acefullclipz
Lancelot
3
7
5
0.79
L
0
4
7
0.88
L
Mercury
DonnyDaKing
Mercury
1
7
6
0.57
W
2
3
12
2.67
W
Baba Yaga
PTsapphire
Baba Yaga
7
2
16
7.5
W
0
2
17
4.25
W
11
1
8
15
L
Thor
Sucada
Thor
3
4
4
1.25
L
2
4
4
1
W
Athena
monkbrainz
Athena
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
43,315
61,209
Taken
66,198
54,620
Mitigated
53,763
27,734
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Acefullclipz
Lancelot
9,084
1,574
938
705
15,436
20,856
250
5,222
9,724
3,434
14,060
L
7,310
237
541
1,550
14,845
14,682
221
5,196
9,155
17,064
0
L
Mercury
DonnyDaKing
Mercury
8,234
1,950
880
1,528
13,893
7,132
1,498
6,641
6,791
0
14,901
W
13,131
5,475
276
1,546
9,542
5,115
2,420
3,307
6,235
0
25,953
W
Baba Yaga
PTsapphire
Baba Yaga
13,192
990
1,378
2,359
9,909
5,662
3,010
2,705
7,204
27,136
0
W
8,961
996
4,454
3,091
11,023
5,260
615
4,112
6,911
23,549
0
W
14,582
4,527
1,584
7,017
16,041
21,382
643
5,697
10,344
0
18,310
L
Thor
Sucada
Thor
8,264
1,221
337
1,974
12,582
6,825
1,042
6,376
5,898
0
23,693
L
10,423
762
6,095
2,707
9,442
4,268
763
4,094
5,083
18,016
0
W
Athena
monkbrainz
Athena
6,079
1,671
2,517
3,512
14,694
17,201
913
3,614
11,080
14,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
44,454
128
Minions Killed
105
0
Camps Cleared
0
1,107,627
Distance Traveled
1,011,906
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,459
788
19
2
0
201,064
0
L
Khepri
8,767
731
13
1
0
221,573
0
L
Mercury
8,401
700
21
2
0
230,951
0
W
Neith
9,469
789
32
3
0
190,004
0
W
Baba Yaga
10,219
852
33
3
0
215,289
2
W
Ra
8,741
728
28
2
0
234,530
0
W
Hercules
10,862
905
8
1
0
236,336
0
L
Thor
9,431
786
40
3
0
192,972
0
L
Chang'e
8,396
700
12
1
0
165,346
0
W
Athena
10,234
853
27
2
0
231,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role