Player Matchup

Zeus
Zeus
GrennyX25
Zeus
Level 43
God Stats
2W - 5L
1,459 SR
Queue Stats
34W - 45L
1,465 Elo+
Party 1
Anhur
Anhur
Kiimi97
Anhur
Level 135
God Stats
3W - 2L
1,511 SR
Queue Stats
124W - 66L
1,608 Elo+
Solo
Ymir
Ymir
Pl3bLord
Ymir
Level 69
God Stats
3W - 8L
1,448 SR
Queue Stats
62W - 68L
1,506 Elo+
Solo
Chaac
Chaac
Thallong
Chaac
Level 60
God Stats
17W - 26L
1,441 SR
Queue Stats
149W - 155L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
pateroulis
Cliodhna
Level 89
God Stats
27W - 27L
1,503 SR
Queue Stats
192W - 205L
1,513 Elo+
Party 1
Team Averages
Level 79
1,472 SR
1,515 Elo+

VS

Team Averages
Level 134
1,587 SR
1,517 Elo+
Thoth
Thoth
JzargoTheMad
Thoth
Level 128
God Stats
66W - 57L
1,527 SR
Queue Stats
104W - 107L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Koinzeel
Gilgamesh
Level 97
God Stats
23W - 17L
1,701 SR
Queue Stats
126W - 127L
1,533 Elo+
Solo
Tiamat
Tiamat
Whiskrar
Tiamat
Level 145
God Stats
11W - 11L
1,626 SR
Queue Stats
159W - 161L
1,498 Elo+
Party 2
Artemis
Artemis
domesuFarmer
Artemis
Level 143
God Stats
7W - 2L
1,654 SR
Queue Stats
170W - 197L
1,491 Elo+
Party 2
King Arthur
King Arthur
zoomingg
King Arthur
Level 158
God Stats
11W - 7L
1,429 SR
Queue Stats
340W - 330L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 7 / 1
6,627
663
5,468
9,414
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Kiimi97
Anhur
13
1 / 4 / 1
7,108
711
3,894
9,239
3,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 4 / 2
7,135
714
1,435
11,969
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Thallong
Chaac
13
1 / 0 / 3
7,005
701
11,708
11,268
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
pateroulis
Cliodhna
13
1 / 3 / 3
6,922
692
6,620
11,111
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
8,528
853
15,542
5,531
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Koinzeel
Gilgamesh
13
3 / 1 / 7
7,519
752
9,277
10,826
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Whiskrar
Tiamat
14
3 / 1 / 7
7,579
758
6,080
6,307
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
domesuFarmer
Artemis
15
2 / 0 / 4
7,703
770
6,357
5,854
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
zoomingg
King Arthur
15
5 / 2 / 8
8,207
821
9,332
13,376
10,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
18
18
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
1
0.21
W
5
1
8
9
L
Anhur
Kiimi97
Anhur
1
4
1
0.38
W
Gilgamesh
Koinzeel
Gilgamesh
3
1
7
6.5
L
Ymir
1
4
2
0.5
L
Chaac
Thallong
Chaac
1
0
3
2.5
W
Tiamat
Whiskrar
Tiamat
3
1
7
6.5
W
Artemis
domesuFarmer
Artemis
2
0
4
4
L
Cliodhna
pateroulis
Cliodhna
1
3
3
0.83
W
King Arthur
zoomingg
King Arthur
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
46,588
53,001
Taken
41,894
28,871
Mitigated
27,542
6,564
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,468
547
0
470
9,414
3,660
190
3,676
5,467
13,224
0
W
15,542
132
0
1,217
5,531
2,016
1,087
981
4,550
43,790
0
L
Anhur
Kiimi97
Anhur
3,894
2,076
0
830
9,239
3,586
0
2,718
6,197
0
17,730
W
Gilgamesh
Koinzeel
Gilgamesh
9,277
1,783
0
721
10,826
9,204
435
2,148
8,678
0
14,260
L
Ymir
1,435
518
0
1,194
11,969
9,284
104
4,761
6,764
10,557
0
L
Chaac
Thallong
Chaac
11,708
1,946
0
2,359
11,268
8,144
153
3,560
7,240
0
25,451
W
Tiamat
Whiskrar
Tiamat
6,080
68
0
843
6,307
3,239
0
591
5,716
13,407
0
W
Artemis
domesuFarmer
Artemis
6,357
3,566
0
2,156
5,854
2,335
755
1,140
4,714
0
23,678
L
Cliodhna
pateroulis
Cliodhna
6,620
570
0
1,711
11,111
4,197
0
6,075
4,825
0
24,753
W
King Arthur
zoomingg
King Arthur
9,332
1,164
0
1,705
13,376
10,748
14
2,043
11,333
0
25,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,797
Gold Earned
39,536
153
Minions Killed
204
0
Camps Cleared
0
974,746
Distance Traveled
1,147,565
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,627
663
23
2
0
177,999
0
W
Thoth
8,528
853
77
8
0
216,757
0
L
Anhur
7,108
711
50
5
0
174,611
0
W
Gilgamesh
7,519
752
11
1
0
255,825
0
L
Ymir
7,135
714
15
2
0
193,330
1
L
Chaac
7,005
701
29
3
0
226,318
0
W
Tiamat
7,579
758
24
2
0
222,226
0
W
Artemis
7,703
770
52
5
0
207,979
5
L
Cliodhna
6,922
692
36
4
0
202,488
0
W
King Arthur
8,207
821
40
4
0
244,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role