Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hazimus
Ah Muzen Cab
Level 128
God Stats
5W - 4L
1,358 SR
Queue Stats
388W - 360L
1,448 Elo+
Solo
Hera
Hera
HowitzerSymphony
Hera
Level 109
God Stats
14W - 0L
2,023 SR
Queue Stats
419W - 425L
1,425 Elo+
Party 1
Vulcan
Vulcan
LucerianPrince
Vulcan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Nox
Nox
Saint_Of_Games
Nox
Level 47
God Stats
5W - 7L
1,235 SR
Queue Stats
226W - 247L
1,409 Elo+
Party 1
Ra
Ra
SiriS42
Ra
Level 92
God Stats
3W - 7L
1,421 SR
Queue Stats
352W - 373L
1,418 Elo+
Party 1
Team Averages
Level 94
1,507 SR
1,390 Elo+

VS

Team Averages
Level 86
1,456 SR
1,496 Elo+
Chernobog
Chernobog
BR0RRITO
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,423 Elo+
Solo
Ares
Ares
MastJedi
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,641 Elo+
Party 2
Jing Wei
Jing Wei
Rodblockk-Steppa
Jing Wei
Level 54
God Stats
1W - 3L
1,318 SR
Queue Stats
185W - 223L
1,384 Elo+
Solo
Terra
Terra
Tripping24
Terra
Level 155
God Stats
1W - 4L
1,462 SR
Queue Stats
119W - 127L
1,455 Elo+
Solo
Da Ji
Da Ji
XxGHOST TEKxX
Da Ji
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hazimus
Ah Muzen Cab
17
1 / 1 / 14
9,995
714
15,978
10,092
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 1 / 12
11,323
809
18,509
9,092
4,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 15
11,181
799
19,909
10,939
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 7
8,871
634
2,904
8,370
3,911
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 5 / 6
12,199
871
10,746
13,027
6,343
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BR0RRITO
Chernobog
15
1 / 7 / 8
8,926
638
7,291
13,960
6,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
5 / 4 / 6
9,659
690
9,895
19,068
22,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 10
9,033
645
9,434
11,857
5,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
16
1 / 4 / 10
9,989
714
5,616
17,402
10,787
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 7
9,499
679
9,682
14,110
7,647
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
25
Kills
14
14
Deaths
25
54
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BR0RRITO
Chernobog
1
7
8
0.71
W
Ah Muzen Cab
Hazimus
Ah Muzen Cab
1
1
14
8
W
5
1
12
11
W
4
3
15
3.83
L
Ares
5
4
6
2
L
2
4
10
1.75
W
0
4
7
0.88
W
15
5
6
3.6
L
Terra
1
4
10
1.5
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,046
Damage
41,918
51,520
Taken
76,397
25,105
Mitigated
53,288
13,510
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BR0RRITO
Chernobog
7,291
3,713
650
688
13,960
6,936
616
8,787
5,173
0
21,482
W
Ah Muzen Cab
Hazimus
Ah Muzen Cab
15,978
4,871
1,412
1,710
10,092
4,873
2,568
4,262
5,830
0
27,534
W
18,509
3,532
1,205
1,264
9,092
4,611
1,842
1,633
7,459
33,159
0
W
19,909
6,374
606
1,255
10,939
5,367
1,008
3,445
7,494
41,083
0
L
Ares
9,895
521
2,502
2,839
19,068
22,663
67
12,031
7,037
27,807
0
L
9,434
6,388
474
1,645
11,857
5,255
946
8,001
3,856
0
28,488
W
2,904
0
426
308
8,370
3,911
1,081
3,096
5,274
9,614
0
W
10,746
335
2,578
2,746
13,027
6,343
588
3,075
9,952
17,272
0
L
Terra
5,616
306
4,966
4,087
17,402
10,787
238
11,870
5,396
14,535
0
L
9,682
1,044
520
850
14,110
7,647
0
11,161
2,867
0
14,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
47,106
135
Minions Killed
138
0
Camps Cleared
0
1,282,742
Distance Traveled
1,198,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,926
638
28
2
0
229,193
0
W
Ah Muzen Cab
9,995
714
20
1
0
268,418
0
W
Hera
11,323
809
26
2
0
252,270
0
W
Vulcan
11,181
799
58
4
0
287,180
0
L
Ares
9,659
690
31
2
0
236,658
0
L
Jing Wei
9,033
645
43
3
0
241,514
0
W
Nox
8,871
634
16
1
0
234,218
0
W
Ra
12,199
871
15
1
0
240,656
0
L
Terra
9,989
714
26
2
0
268,438
0
L
Da Ji
9,499
679
10
1
0
222,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role