Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BySonar
Anubis
Level 56
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 2
Ares
Ares
ProLaneBot
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 2
Team Averages
Level 38
1,561 SR
1,577 Elo+

VS

Team Averages
Level 120
1,791 SR
1,556 Elo+
Scylla
Scylla
Kotletteknacker
Scylla
Level 125
God Stats
4W - 0L
1,719 SR
Queue Stats
220W - 182L
1,569 Elo+
Party 1
Medusa
Medusa
MurksmannnNOT
Medusa
Level 155
God Stats
2W - 0L
1,783 SR
Queue Stats
257W - 219L
1,599 Elo+
Party 1
Ares
Ares
xMasterOogway420
Ares
Level 79
God Stats
10W - 1L
1,872 SR
Queue Stats
72W - 71L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 5 / 3
7,414
741
5,516
9,832
3,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
BySonar
Anubis
11
3 / 4 / 2
8,573
857
7,838
9,086
4,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
7,378
738
4,399
14,600
8,081
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 8
9,568
957
9,363
6,745
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 6
9,312
931
12,432
8,578
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 8
8,290
829
6,410
10,341
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
3
0.5
L
Anubis
BySonar
Anubis
3
4
2
1
W
6
3
8
3.33
W
5
0
6
8
L
1
5
2
0.4
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
28,205
33,518
Taken
25,664
16,572
Mitigated
15,620
5,536
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,516
2,136
0
589
9,832
3,888
0
4,084
5,600
0
22,024
L
Anubis
BySonar
Anubis
7,838
631
0
1,945
9,086
4,603
0
4,980
3,930
29,395
0
W
9,363
1,447
0
551
6,745
2,240
789
3,096
3,649
43,509
0
W
12,432
6,238
0
4,713
8,578
3,378
1,847
3,987
4,591
0
51,574
L
4,399
388
0
3,002
14,600
8,081
0
6,422
8,014
13,067
0
W
6,410
379
0
1,286
10,341
10,002
0
5,646
4,695
12,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
27,170
86
Minions Killed
145
0
Camps Cleared
0
513,708
Distance Traveled
552,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,414
741
29
3
0
165,823
0
L
Anubis
8,573
857
50
5
0
164,491
0
W
Scylla
9,568
957
86
9
0
177,539
0
W
Medusa
9,312
931
46
5
0
187,768
0
L
Ares
7,378
738
7
1
0
183,394
0
W
Ares
8,290
829
13
1
0
186,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role