Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JUGRNAUT RULZ
Serqet
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,553 Elo+
Party 1
Nike
Nike
JusaWhiteDad
Nike
Level 128
God Stats
3W - 0L
1,821 SR
Queue Stats
72W - 89L
1,483 Elo+
Party 1
Agni
Agni
Tonyx6278
Agni
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
250W - 250L
1,484 Elo+
Solo
Mercury
Mercury
ch33z b01 g
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 1
Team Averages
Level 112
1,564 SR
1,476 Elo+

VS

Team Averages
Level 143
1,537 SR
1,490 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DJQUADS
Mercury
Level 120
God Stats
3W - 3L
1,753 SR
Queue Stats
444W - 430L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Elthecheif
Ne Zha
Level 128
God Stats
2W - 1L
1,674 SR
Queue Stats
164W - 162L
1,541 Elo+
Solo
Chaac
Chaac
GADDAMNZAMBIES
Chaac
Level 167
God Stats
15W - 14L
1,481 SR
Queue Stats
521W - 531L
1,445 Elo+
Solo
Yu Huang
Yu Huang
loccdout87
Yu Huang
Level 158
God Stats
1W - 4L
1,279 SR
Queue Stats
736W - 701L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 3 / 12
9,688
807
7,932
10,536
5,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
8 / 2 / 11
10,605
884
10,236
12,723
7,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
6 / 4 / 9
10,239
853
9,860
16,425
16,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
17
2 / 3 / 13
9,913
826
17,111
12,763
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ch33z b01 g
Mercury
14
3 / 5 / 11
8,962
747
5,718
9,866
4,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 7
8,424
702
10,427
8,301
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
DJQUADS
Mercury
15
2 / 6 / 11
9,029
752
5,372
12,968
5,522
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Elthecheif
Ne Zha
12
0 / 5 / 8
8,361
697
10,460
14,692
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 4 / 8
10,039
837
9,985
16,348
15,635
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
loccdout87
Yu Huang
18
7 / 3 / 5
10,158
847
11,744
10,638
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
21
Kills
16
17
Deaths
21
56
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
12
2.67
L
Baron Samedi
 
Baron Samedi
2
3
7
1.83
L
Mercury
DJQUADS
Mercury
2
6
11
1.25
L
Ne Zha
Elthecheif
Ne Zha
0
5
8
0.8
L
5
4
8
2.25
W
8
2
11
6.75
W
6
4
9
2.63
W
Agni
2
3
13
2.83
W
Mercury
ch33z b01 g
Mercury
3
5
11
1.7
L
Yu Huang
loccdout87
Yu Huang
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,857
Damage
47,988
62,313
Taken
62,947
40,867
Mitigated
44,098
24,608
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,932
3,375
3,360
3,649
10,536
5,791
3,479
5,010
5,526
20,917
651
L
Baron Samedi
 
Baron Samedi
10,427
567
2,943
2,257
8,301
4,492
602
2,389
5,643
19,439
0
L
Mercury
DJQUADS
Mercury
5,372
1,276
231
1,496
12,968
5,522
958
6,840
6,018
0
12,333
L
Ne Zha
Elthecheif
Ne Zha
10,460
1,002
803
3,221
14,692
13,234
0
4,166
10,340
0
18,271
L
9,985
813
413
5,793
16,348
15,635
383
5,771
10,224
0
25,702
W
10,236
2,450
838
4,062
12,723
7,969
1,438
4,615
8,108
0
13,447
W
9,860
685
1,203
1,075
16,425
16,277
291
5,478
10,947
0
23,427
W
Agni
17,111
1,323
2,278
5,323
12,763
6,340
1,641
3,484
9,279
35,475
0
W
Mercury
ch33z b01 g
Mercury
5,718
2,388
1,724
1,096
9,866
4,490
909
3,584
6,282
0
7,057
L
Yu Huang
loccdout87
Yu Huang
11,744
589
1,899
1,775
10,638
5,215
456
5,635
5,003
26,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
46,011
126
Minions Killed
118
0
Camps Cleared
0
1,127,123
Distance Traveled
1,071,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,688
807
30
3
0
184,209
0
L
Baron Samedi
8,424
702
22
2
0
181,310
0
L
Mercury
9,029
752
23
2
0
212,937
0
L
Ne Zha
8,361
697
8
1
0
213,318
0
L
Chaac
10,039
837
25
2
0
239,727
0
W
Serqet
10,605
884
16
1
0
272,131
0
W
Nike
10,239
853
21
2
0
209,550
0
W
Agni
9,913
826
53
4
0
214,454
0
W
Mercury
8,962
747
6
1
0
246,779
0
L
Yu Huang
10,158
847
40
3
0
223,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role