Player Matchup

Hun Batz
Hun Batz
ElLetosk8
Hun Batz
Level 60
God Stats
4W - 15L
1,473 SR
Queue Stats
178W - 224L
1,184 Elo+
Solo
Nike
Nike
NuttyTed
Nike
Level 23
God Stats
7W - 2L
1,784 SR
Queue Stats
45W - 41L
1,379 Elo+
Party 2
Scylla
Scylla
Silverson127
Scylla
Level 43
God Stats
3W - 2L
1,629 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 2
Apollo
Apollo
TCuppp
Apollo
Level 57
God Stats
0W - 2L
1,142 SR
Queue Stats
62W - 63L
1,353 Elo+
Party 2
Aphrodite
Aphrodite
sarusky
Aphrodite
Level 27
God Stats
25W - 11L
1,514 SR
Queue Stats
103W - 94L
1,352 Elo+
Party 2
Team Averages
Level 42
1,508 SR
1,325 Elo+

VS

Team Averages
Level 66
1,541 SR
1,351 Elo+
Chernobog
Chernobog
A1_GaMeR234
Chernobog
Level 96
God Stats
1W - 0L
1,727 SR
Queue Stats
270W - 289L
1,386 Elo+
Party 3
Agni
Agni
GoldenPhoenix
Agni
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,186 Elo+
Party 1
Thanatos
Thanatos
JakkBiRD
Thanatos
Level 65
God Stats
17W - 15L
1,521 SR
Queue Stats
97W - 103L
1,437 Elo+
Solo
Nike
Nike
PipIoop
Nike
Level 58
God Stats
2W - 1L
1,528 SR
Queue Stats
28W - 35L
1,383 Elo+
Party 1
Hades
Hades
valdehansen
Hades
Level 86
God Stats
9W - 11L
1,428 SR
Queue Stats
211W - 237L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElLetosk8
Hun Batz
11
2 / 3 / 0
6,708
419
1,819
9,552
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
14
2 / 5 / 1
8,106
507
7,804
15,732
11,321
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
13
0 / 4 / 0
7,341
459
5,164
9,154
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apollo
TCuppp
Apollo
12
5 / 3 / 1
7,245
453
11,394
13,712
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
sarusky
Aphrodite
11
0 / 2 / 6
7,246
453
4,036
11,233
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A1_GaMeR234
Chernobog
13
2 / 0 / 3
8,157
510
8,151
5,551
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 2
8,477
530
6,806
8,428
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JakkBiRD
Thanatos
14
9 / 3 / 3
9,178
574
9,127
14,359
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
PipIoop
Nike
14
3 / 0 / 5
8,771
548
8,354
11,765
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 3
7,253
453
7,886
13,788
7,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
17
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A1_GaMeR234
Chernobog
2
0
3
3.5
L
Hun Batz
ElLetosk8
Hun Batz
2
3
0
0.67
W
2
2
2
1.5
W
Thanatos
JakkBiRD
Thanatos
9
3
3
3.5
L
Nike
2
5
1
0.5
W
Nike
PipIoop
Nike
3
0
5
5.5
L
Scylla
0
4
0
0
L
Apollo
TCuppp
Apollo
5
3
1
1.83
L
Aphrodite
sarusky
Aphrodite
0
2
6
1.5
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
40,324
59,383
Taken
53,891
35,279
Mitigated
26,500
18,477
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A1_GaMeR234
Chernobog
8,151
4,242
0
2,552
5,551
2,033
1,345
739
4,812
0
63,100
L
Hun Batz
ElLetosk8
Hun Batz
1,819
594
0
4,052
9,552
3,553
0
1,007
8,545
0
34,779
W
6,806
602
0
472
8,428
3,223
513
3,366
4,735
60,433
0
W
Thanatos
JakkBiRD
Thanatos
9,127
3,087
0
8,479
14,359
6,192
1,304
595
13,546
0
62,011
L
Nike
7,804
1,595
0
2,089
15,732
11,321
0
1,049
14,683
1,428
55,089
W
Nike
PipIoop
Nike
8,354
1,348
0
549
11,765
7,460
941
1,458
9,597
0
63,062
L
Scylla
5,164
350
0
724
9,154
3,525
0
5,392
3,762
47,054
0
L
Apollo
TCuppp
Apollo
11,394
8,366
0
4,279
13,712
6,645
186
4,024
9,688
0
45,135
L
Aphrodite
sarusky
Aphrodite
4,036
1,462
3,163
4,170
11,233
10,235
0
3,220
8,013
33,736
0
W
7,886
890
282
5,282
13,788
7,592
994
3,134
10,606
39,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
41,836
371
Minions Killed
435
0
Camps Cleared
0
1,365,981
Distance Traveled
1,532,367
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,157
510
107
7
0
307,054
4
L
Hun Batz
6,708
419
62
4
0
256,980
0
W
Agni
8,477
530
97
6
0
296,034
0
W
Thanatos
9,178
574
71
4
0
341,743
2
L
Nike
8,106
507
82
5
0
261,992
0
W
Nike
8,771
548
95
6
0
318,447
1
L
Scylla
7,341
459
105
7
0
274,139
0
L
Apollo
7,245
453
72
5
0
285,683
2
L
Aphrodite
7,246
453
50
3
0
287,187
1
W
Hades
7,253
453
65
4
0
269,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role