Player Matchup

Loki
Loki
EJ 654
Loki
Level 118
God Stats
2W - 0L
1,773 SR
Queue Stats
40W - 36L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
Hadre 2789
Cthulhu
Level 119
God Stats
6W - 1L
1,654 SR
Queue Stats
48W - 44L
1,449 Elo+
Party 3
Neith
Neith
LAKI71
Neith
Level 197
God Stats
14W - 5L
1,615 SR
Queue Stats
1,079W - 526L
1,601 Elo+
Party 1
Yemoja
Yemoja
SMITE-Divine
Yemoja
Level 157
God Stats
5W - 10L
1,414 SR
Queue Stats
431W - 442L
1,503 Elo+
Solo
Janus
Janus
mira71
Janus
Level 196
God Stats
27W - 9L
1,750 SR
Queue Stats
1,079W - 528L
1,597 Elo+
Party 1
Team Averages
Level 157
1,641 SR
1,520 Elo+

VS

Team Averages
Level 80
1,546 SR
1,292 Elo+
Chiron
Chiron
EXODIA62
Chiron
Level 100
God Stats
1W - 1L
1,469 SR
Queue Stats
21W - 38L
1,370 Elo+
Party 2
Mercury
Mercury
LunatikGhost997
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 2
Aphrodite
Aphrodite
Nani84
Aphrodite
Level 145
God Stats
3W - 2L
1,901 SR
Queue Stats
476W - 484L
1,478 Elo+
Solo
Artemis
Artemis
XenoM SteLeR
Artemis
Level 88
God Stats
1W - 2L
1,359 SR
Queue Stats
56W - 58L
1,268 Elo+
Party 2
Hercules
Hercules
brispark19
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EJ 654
Loki
20
8 / 4 / 18
12,737
708
15,141
18,662
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hadre 2789
Cthulhu
20
18 / 1 / 13
14,600
811
36,290
26,619
25,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
LAKI71
Neith
18
2 / 6 / 19
11,704
650
25,419
19,752
9,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
20
4 / 1 / 24
12,599
700
7,607
17,192
12,318
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
mira71
Janus
20
4 / 2 / 20
12,830
713
20,671
10,859
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EXODIA62
Chiron
19
1 / 3 / 3
10,497
583
22,399
18,246
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 11 / 2
9,413
523
6,818
18,885
7,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Nani84
Aphrodite
19
3 / 5 / 5
10,956
609
14,638
24,233
12,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
XenoM SteLeR
Artemis
19
2 / 6 / 4
10,527
585
19,289
20,954
10,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
brispark19
Hercules
18
5 / 11 / 3
11,581
643
9,614
29,964
21,802
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
36
Kills
14
14
Deaths
36
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
EJ 654
Loki
8
4
18
4.25
L
Chiron
EXODIA62
Chiron
1
3
3
0.83
W
Cthulhu
Hadre 2789
Cthulhu
18
1
13
24.5
W
Neith
LAKI71
Neith
2
6
19
1.92
L
3
11
2
0.36
L
Aphrodite
Nani84
Aphrodite
3
5
5
1.1
W
Yemoja
4
1
24
16
L
Artemis
XenoM SteLeR
Artemis
2
6
4
0.67
L
Hercules
brispark19
Hercules
5
11
3
0.59
W
Janus
mira71
Janus
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,128
Damage
72,758
93,084
Taken
112,282
62,836
Mitigated
60,410
46,620
Healing
36,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
EJ 654
Loki
15,141
4,407
2,838
2,799
18,662
9,087
1,148
3,429
15,233
0
38,004
L
Chiron
EXODIA62
Chiron
22,399
3,316
2,274
4,755
18,246
8,170
0
10,555
7,691
0
41,645
W
Cthulhu
Hadre 2789
Cthulhu
36,290
3,065
6,672
6,756
26,619
25,684
311
4,824
21,795
61,617
702
W
Neith
LAKI71
Neith
25,419
12,570
1,532
5,093
19,752
9,532
4,208
3,018
16,734
0
41,390
L
6,818
1,588
326
464
18,885
7,478
0
9,568
9,317
0
8,884
L
Aphrodite
Nani84
Aphrodite
14,638
1,346
10,745
11,514
24,233
12,908
570
13,926
10,307
38,669
0
W
Yemoja
7,607
2,960
12,895
3,501
17,192
12,318
1,404
2,433
14,759
18,457
0
L
Artemis
XenoM SteLeR
Artemis
19,289
6,944
207
2,670
20,954
10,052
208
10,800
10,154
0
36,677
L
Hercules
brispark19
Hercules
9,614
3,626
569
3,281
29,964
21,802
0
18,687
11,277
0
20,902
W
Janus
mira71
Janus
20,671
2,833
2,413
2,121
10,859
6,215
594
934
9,925
40,641
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
52,974
200
Minions Killed
157
0
Camps Cleared
0
1,578,596
Distance Traveled
1,458,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,737
708
20
1
0
344,255
1
L
Chiron
10,497
583
51
3
0
326,095
0
W
Cthulhu
14,600
811
54
3
0
384,396
0
W
Neith
11,704
650
33
2
0
286,638
0
L
Mercury
9,413
523
4
0
0
291,300
0
L
Aphrodite
10,956
609
49
3
0
315,629
0
W
Yemoja
12,599
700
28
2
0
298,122
0
L
Artemis
10,527
585
46
3
0
281,490
0
L
Hercules
11,581
643
7
0
0
243,534
0
W
Janus
12,830
713
65
4
0
265,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role