Player Matchup

Poseidon
Poseidon
Escaflowne68
Poseidon
Level 135
God Stats
20W - 11L
1,620 SR
Queue Stats
184W - 87L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
FineAmerican137
Sun Wukong
Level 63
God Stats
7W - 1L
1,715 SR
Queue Stats
93W - 101L
1,479 Elo+
Solo
Janus
Janus
Gh05t41904
Janus
Level 125
God Stats
3W - 6L
1,187 SR
Queue Stats
545W - 550L
1,399 Elo+
Solo
Discordia
Discordia
Irisairyy
Discordia
Level 102
God Stats
7W - 6L
1,527 SR
Queue Stats
27W - 27L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Struckmonk
Cernunnos
Level 148
God Stats
22W - 18L
1,573 SR
Queue Stats
628W - 346L
1,578 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,506 Elo+

VS

Team Averages
Level 86
1,576 SR
1,460 Elo+
Neith
Neith
Blue kraken2186
Neith
Level 66
God Stats
6W - 6L
1,695 SR
Queue Stats
201W - 209L
1,478 Elo+
Party 1
Sol
Sol
JoshIsMC
Sol
Level 118
God Stats
77W - 84L
1,437 SR
Queue Stats
526W - 497L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sifustorm
Kumbhakarna
Level 101
God Stats
3W - 1L
1,733 SR
Queue Stats
147W - 173L
1,453 Elo+
Solo
Arachne
Arachne
ednarg_26
Arachne
Level 84
God Stats
16W - 16L
1,616 SR
Queue Stats
107W - 113L
1,469 Elo+
Solo
Medusa
Medusa
xD4RK S0ULx5983
Medusa
Level 63
God Stats
4W - 11L
1,398 SR
Queue Stats
210W - 221L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Escaflowne68
Poseidon
16
6 / 0 / 12
10,396
1,300
11,272
2,806
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
FineAmerican137
Sun Wukong
15
1 / 1 / 14
9,028
1,129
4,629
11,520
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
0 / 2 / 15
9,289
1,161
6,671
5,811
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Irisairyy
Discordia
15
3 / 1 / 7
9,454
1,182
3,370
4,350
1,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Struckmonk
Cernunnos
17
15 / 0 / 8
12,463
1,558
31,078
7,683
3,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

347

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,118
1,015
6,827
8,607
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 2
8,148
1,019
6,610
14,569
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Sifustorm
Kumbhakarna
13
0 / 4 / 3
8,599
1,075
3,326
14,713
19,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ednarg_26
Arachne
13
0 / 6 / 1
7,661
958
4,414
9,369
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 1
8,916
1,115
6,337
13,538
6,385
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
25
Kills
4
4
Deaths
25
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Poseidon
Escaflowne68
Poseidon
6
0
12
12
W
Sun Wukong
FineAmerican137
Sun Wukong
1
1
14
8
W
Janus
0
2
15
3.75
W
Discordia
Irisairyy
Discordia
3
1
7
6.5
L
0
5
2
0.2
L
Kumbhakarna
Sifustorm
Kumbhakarna
0
4
3
0.38
W
Cernunnos
Struckmonk
Cernunnos
15
0
8
19
L
Arachne
ednarg_26
Arachne
0
6
1
0.08
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,020
Damage
27,514
32,170
Taken
60,796
16,807
Mitigated
40,599
5,291
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,827
2,878
0
210
8,607
3,569
0
2,844
5,613
0
15,891
W
Poseidon
Escaflowne68
Poseidon
11,272
1,808
0
666
2,806
1,024
0
921
1,735
29,391
0
W
Sun Wukong
FineAmerican137
Sun Wukong
4,629
874
0
1,722
11,520
8,281
0
4,702
6,818
0
10,861
W
Janus
6,671
201
91
280
5,811
2,273
0
2,129
3,532
24,984
0
W
Discordia
Irisairyy
Discordia
3,370
434
0
793
4,350
1,536
0
952
3,398
11,026
0
L
6,610
1,966
0
1,644
14,569
6,293
0
7,092
7,477
32,996
0
L
Kumbhakarna
Sifustorm
Kumbhakarna
3,326
490
0
624
14,713
19,545
0
5,141
9,572
6,919
0
W
Cernunnos
Struckmonk
Cernunnos
31,078
19,684
0
1,739
7,683
3,693
0
2,382
5,301
0
59,596
L
Arachne
ednarg_26
Arachne
4,414
3,046
0
570
9,369
4,807
0
3,052
6,167
0
7,431
L
6,337
2,500
0
0
13,538
6,385
0
3,034
10,504
0
26,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,630
Gold Earned
41,442
218
Minions Killed
127
9
Camps Cleared
4
818,267
Distance Traveled
666,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,118
1,015
24
3
1
130,076
0
W
Poseidon
10,396
1,300
45
6
3
163,158
0
W
Sun Wukong
9,028
1,129
21
3
1
179,508
0
W
Janus
9,289
1,161
47
6
0
161,670
0
W
Discordia
9,454
1,182
22
3
2
142,155
0
L
Sol
8,148
1,019
56
7
1
135,937
0
L
Kumbhakarna
8,599
1,075
4
1
0
145,735
0
W
Cernunnos
12,463
1,558
83
10
3
171,776
0
L
Arachne
7,661
958
10
1
1
95,426
0
L
Medusa
8,916
1,115
33
4
1
159,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role