Player Matchup

Tyr
Tyr
 
Tyr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlimpBeams
Bacchus
Level 45
God Stats
3W - 3L
1,650 SR
Queue Stats
182W - 248L
1,371 Elo+
Solo
Chronos
Chronos
Golden_Hallway67
Chronos
Level 103
God Stats
4W - 2L
1,585 SR
Queue Stats
280W - 335L
1,405 Elo+
Solo
Awilix
Awilix
LastDeahT
Awilix
Level 140
God Stats
40W - 45L
1,435 SR
Queue Stats
887W - 878L
1,346 Elo+
Solo
Danzaburou
Danzaburou
RockRyanator77
Danzaburou
Level 28
God Stats
2W - 2L
1,503 SR
Queue Stats
104W - 141L
1,434 Elo+
Solo
Team Averages
Level 82
1,535 SR
1,411 Elo+

VS

Team Averages
Level 91
1,479 SR
1,395 Elo+
Ganesha
Ganesha
Baxton404
Ganesha
Level 66
God Stats
1W - 0L
1,248 SR
Queue Stats
70W - 102L
1,373 Elo+
Party 1
Raijin
Raijin
Dresden_au_Barca
Raijin
Level 140
God Stats
10W - 6L
1,539 SR
Queue Stats
475W - 506L
1,409 Elo+
Solo
Medusa
Medusa
GagaProdigy
Medusa
Level 131
God Stats
6W - 8L
1,435 SR
Queue Stats
456W - 473L
1,428 Elo+
Solo
Serqet
Serqet
ianmeadows
Serqet
Level 88
God Stats
12W - 13L
1,441 SR
Queue Stats
271W - 288L
1,420 Elo+
Solo
Lancelot
Lancelot
the4rent
Lancelot
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
66W - 100L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
4,348
272
0
0
0
Bacchus
BlimpBeams
Bacchus
18
1 / 4 / 8
10,077
630
6,387
13,387
8,126
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 5 / 8
10,769
673
7,737
17,019
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
LastDeahT
Awilix
19
9 / 6 / 3
11,690
731
10,019
15,619
7,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RockRyanator77
Danzaburou
20
8 / 4 / 4
12,810
801
17,747
13,778
7,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baxton404
Ganesha
17
0 / 2 / 12
11,563
723
5,115
11,688
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 5 / 5
12,474
780
21,273
11,784
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
4 / 1 / 9
12,783
799
12,389
8,739
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
ianmeadows
Serqet
17
5 / 9 / 7
12,096
756
8,439
16,641
15,884
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
the4rent
Lancelot
20
5 / 3 / 8
12,463
779
4,853
13,782
11,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
20
Kills
19
19
Deaths
20
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Ganesha
Baxton404
Ganesha
0
2
12
3
L
Bacchus
BlimpBeams
Bacchus
1
4
8
1.25
W
5
5
5
1.5
W
Medusa
4
1
9
8.5
L
2
5
8
1.2
L
Awilix
LastDeahT
Awilix
9
6
3
1.75
L
Danzaburou
RockRyanator77
Danzaburou
8
4
4
2.5
W
Serqet
ianmeadows
Serqet
5
9
7
0.94
W
Lancelot
the4rent
Lancelot
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
52,069
59,803
Taken
62,634
30,555
Mitigated
55,046
14,746
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Baxton404
Ganesha
5,115
0
1,412
2,791
11,688
16,788
264
3,517
8,152
18,084
0
L
Bacchus
BlimpBeams
Bacchus
6,387
372
631
3,593
13,387
8,126
74
6,882
6,112
16,631
0
W
21,273
301
648
695
11,784
5,485
1,053
2,391
9,389
48,809
0
W
Medusa
12,389
4,385
736
1,971
8,739
5,450
3,481
2,998
5,741
0
48,665
L
7,737
1,017
365
2,875
17,019
8,054
504
7,116
9,657
25,452
0
L
Awilix
LastDeahT
Awilix
10,019
2,697
1,237
2,309
15,619
7,364
0
5,462
9,653
0
21,199
L
Danzaburou
RockRyanator77
Danzaburou
17,747
9,158
384
3,352
13,778
7,011
1,164
6,928
6,850
0
45,548
W
Serqet
ianmeadows
Serqet
8,439
3,043
438
1,060
16,641
15,884
516
3,493
13,131
0
17,275
W
Lancelot
the4rent
Lancelot
4,853
865
1,509
2,114
13,782
11,439
1,445
1,678
12,097
0
8,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
61,379
157
Minions Killed
174
0
Camps Cleared
0
1,032,650
Distance Traveled
1,384,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,348
272
0
0
0
0
0
W
Ganesha
11,563
723
0
0
0
217,672
0
L
Bacchus
10,077
630
24
2
0
266,033
0
W
Raijin
12,474
780
65
4
0
279,037
0
W
Medusa
12,783
799
64
4
0
297,879
0
L
Chronos
10,769
673
48
3
0
265,548
0
L
Awilix
11,690
731
26
2
0
270,931
0
L
Danzaburou
12,810
801
59
4
0
230,138
0
W
Serqet
12,096
756
15
1
0
264,884
0
W
Lancelot
12,463
779
30
2
0
324,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role