Player Matchup

Kukulkan
Kukulkan
Daddyfriday
Kukulkan
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
377W - 342L
1,574 Elo+
Solo
Chaac
Chaac
ddhunnid
Chaac
Level 34
God Stats
2W - 15L
972 SR
Queue Stats
22W - 53L
1,050 Elo+
Party 1
Chiron
Chiron
juniorjuice
Chiron
Level 61
God Stats
12W - 17L
1,209 SR
Queue Stats
34W - 57L
1,126 Elo+
Party 1
Bacchus
Bacchus
vCxrdd-
Bacchus
Level 14
God Stats
0W - 3L
1,401 SR
Queue Stats
2W - 12L
1,071 Elo+
Party 1
Arachne
Arachne
xFour_Twenty420x
Arachne
Level 69
God Stats
16W - 23L
1,413 SR
Queue Stats
85W - 98L
1,250 Elo+
Party 1
Team Averages
Level 61
1,299 SR
1,214 Elo+

VS

Team Averages
Level 107
1,536 SR
1,477 Elo+
Horus
Horus
ACasualJew
Horus
Level 100
God Stats
15W - 7L
1,761 SR
Queue Stats
160W - 158L
1,516 Elo+
Solo
Poseidon
Poseidon
XPePeCRX
Poseidon
Level 149
God Stats
22W - 22L
1,457 SR
Queue Stats
283W - 283L
1,504 Elo+
Solo
Arachne
Arachne
mommyapproved
Arachne
Level 98
God Stats
19W - 15L
1,479 SR
Queue Stats
311W - 317L
1,428 Elo+
Solo
Achilles
Achilles
sniper432115
Achilles
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Janus
Janus
xXTANTILLOXx
Janus
Level 125
God Stats
10W - 11L
1,480 SR
Queue Stats
210W - 206L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daddyfriday
Kukulkan
15
2 / 2 / 0
8,298
638
4,430
7,218
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ddhunnid
Chaac
10
0 / 2 / 0
6,064
466
4,533
8,034
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
10
1 / 3 / 2
5,874
452
3,636
10,100
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
vCxrdd-
Bacchus
9
1 / 2 / 2
5,229
402
2,089
8,664
6,058
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 5 / 2
6,125
471
3,407
8,484
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 0 / 5
7,672
590
3,765
5,739
5,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
XPePeCRX
Poseidon
13
3 / 2 / 2
7,675
590
7,302
5,515
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
13
5 / 1 / 5
7,617
586
8,645
11,362
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
sniper432115
Achilles
13
2 / 1 / 1
6,985
537
3,787
8,323
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 3
7,335
564
3,862
5,428
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
3
0
5
5.5
L
Kukulkan
Daddyfriday
Kukulkan
2
2
0
1
W
Poseidon
XPePeCRX
Poseidon
3
2
2
2
L
Chaac
ddhunnid
Chaac
0
2
0
0
L
Chiron
1
3
2
0.67
W
Arachne
5
1
5
7.5
W
Achilles
sniper432115
Achilles
2
1
1
2.5
L
Bacchus
vCxrdd-
Bacchus
1
2
2
1
L
2
5
2
0.6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
27,361
42,500
Taken
36,367
20,370
Mitigated
21,607
8,362
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,765
1,248
200
1,100
5,739
5,147
23
597
5,142
0
14,176
L
Kukulkan
Daddyfriday
Kukulkan
4,430
530
0
1,107
7,218
2,996
0
1,731
5,341
82,169
809
W
Poseidon
XPePeCRX
Poseidon
7,302
1,263
0
947
5,515
1,992
358
881
4,634
66,981
0
L
Chaac
ddhunnid
Chaac
4,533
1,842
150
2,487
8,034
4,360
172
0
7,505
0
36,262
L
Chiron
3,636
1,127
541
1,457
10,100
3,541
440
5,495
4,600
0
36,731
W
Arachne
8,645
6,980
0
2,989
11,362
4,659
160
3,050
8,312
0
55,704
W
Achilles
sniper432115
Achilles
3,787
1,294
0
2,453
8,323
7,788
211
0
8,323
0
32,828
L
Bacchus
vCxrdd-
Bacchus
2,089
237
0
1,252
8,664
6,058
0
2,015
6,645
17,295
0
L
3,407
2,101
350
1,018
8,484
3,415
0
1,698
6,621
0
19,302
W
3,862
182
0
1,125
5,428
2,021
691
1,938
3,490
57,097
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
37,284
333
Minions Killed
394
0
Camps Cleared
0
1,331,996
Distance Traveled
1,301,298
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,672
590
15
1
0
269,035
2
L
Kukulkan
8,298
638
160
12
0
264,832
1
W
Poseidon
7,675
590
115
9
0
219,259
0
L
Chaac
6,064
466
42
3
0
283,476
0
L
Chiron
5,874
452
57
4
0
233,703
0
W
Arachne
7,617
586
85
7
0
305,284
0
W
Achilles
6,985
537
50
4
0
240,725
2
L
Bacchus
5,229
402
26
2
0
260,178
0
L
Arachne
6,125
471
48
4
0
289,807
0
W
Janus
7,335
564
129
10
0
266,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role