Player Matchup

Thanatos
Thanatos
Ciddy
Thanatos
Level 69
God Stats
1W - 1L
1,861 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
FF0XX
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,330 Elo+
Solo
Zeus
Zeus
FaZe_Waffenninja
Zeus
Level 45
God Stats
2W - 2L
1,576 SR
Queue Stats
107W - 124L
1,376 Elo+
Party 3
Chang'e
Chang'e
Jumpe_Yumm74
Chang'e
Level 106
God Stats
2W - 1L
1,803 SR
Queue Stats
435W - 415L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
Pigsy78
Danzaburou
Level 68
God Stats
1W - 4L
1,343 SR
Queue Stats
5W - 4L
1,549 Elo+
Party 2
Team Averages
Level 71
1,617 SR
1,423 Elo+

VS

Team Averages
Level 78
1,614 SR
1,395 Elo+
Anubis
Anubis
Alexrus12345
Anubis
Level 75
God Stats
33W - 24L
1,587 SR
Queue Stats
63W - 70L
1,360 Elo+
Party 1
Bacchus
Bacchus
Philly Wonka728
Bacchus
Level 57
God Stats
39W - 32L
1,495 SR
Queue Stats
78W - 83L
1,405 Elo+
Party 4
Hades
Hades
kovvlad
Hades
Level 118
God Stats
3W - 1L
1,658 SR
Queue Stats
68W - 84L
1,362 Elo+
Party 1
Sol
Sol
xMizZzShizZzox
Sol
Level 57
God Stats
105W - 105L
1,519 SR
Queue Stats
216W - 227L
1,432 Elo+
Party 4
Amaterasu
Amaterasu
xXTobioXx420
Amaterasu
Level 82
God Stats
3W - 1L
1,810 SR
Queue Stats
696W - 708L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ciddy
Thanatos
12
6 / 6 / 2
7,363
526
6,904
12,649
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
FF0XX
Kuzenbo
7
0 / 7 / 2
5,161
369
3,052
13,858
15,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 4 / 3
7,563
540
6,378
9,837
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Jumpe_Yumm74
Chang'e
11
1 / 1 / 0
6,564
469
4,098
10,194
5,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Pigsy78
Danzaburou
11
0 / 2 / 2
5,915
423
4,647
8,537
3,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 5 / 0
8,086
578
7,624
10,524
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 5
8,814
630
7,388
9,159
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
kovvlad
Hades
15
2 / 1 / 1
9,148
653
7,079
9,275
4,284
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 2 / 3
8,389
599
12,312
6,885
2,164
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
xXTobioXx420
Amaterasu
15
3 / 1 / 2
8,436
603
5,500
14,509
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
20
20
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
5
0
1
L
Thanatos
Ciddy
Thanatos
6
6
2
1.17
L
Kuzenbo
FF0XX
Kuzenbo
0
7
2
0.14
L
3
4
3
1.13
L
Chang'e
Jumpe_Yumm74
Chang'e
1
1
0
1
W
4
1
5
6.5
L
Danzaburou
Pigsy78
Danzaburou
0
2
2
0.5
W
Hades
kovvlad
Hades
2
1
1
2.5
W
6
2
3
3.75
W
Amaterasu
xXTobioXx420
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
39,903
55,075
Taken
50,352
32,103
Mitigated
27,500
15,576
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,624
333
0
4,174
10,524
4,336
540
4,469
6,055
43,948
0
L
Thanatos
Ciddy
Thanatos
6,904
2,650
0
4,889
12,649
4,569
0
4,644
8,005
0
41,750
L
Kuzenbo
FF0XX
Kuzenbo
3,052
1,404
143
641
13,858
15,703
0
10,638
3,220
10,922
0
L
6,378
1,570
0
1,521
9,837
3,556
0
7,454
2,383
49,762
0
L
Chang'e
Jumpe_Yumm74
Chang'e
4,098
904
40
5,688
10,194
5,036
22
5,469
4,725
48,141
0
W
7,388
1,004
134
4,010
9,159
9,568
0
2,582
6,577
22,863
444
L
Danzaburou
Pigsy78
Danzaburou
4,647
1,879
0
2,654
8,537
3,239
0
5,754
2,783
0
42,949
W
Hades
kovvlad
Hades
7,079
650
80
5,336
9,275
4,284
2,378
4,020
5,255
65,041
0
W
12,312
5,752
0
1,617
6,885
2,164
4,724
1,265
5,620
59,438
0
W
Amaterasu
xXTobioXx420
Amaterasu
5,500
2,120
0
4,679
14,509
7,148
174
1,192
13,317
0
61,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
42,873
290
Minions Killed
383
0
Camps Cleared
0
1,215,960
Distance Traveled
1,338,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,086
578
68
5
0
209,651
0
L
Thanatos
7,363
526
54
4
0
278,362
0
L
Kuzenbo
5,161
369
14
1
0
250,372
0
L
Zeus
7,563
540
81
6
0
251,521
0
L
Chang'e
6,564
469
77
6
0
175,079
0
W
Bacchus
8,814
630
28
2
0
301,673
0
L
Danzaburou
5,915
423
64
5
0
260,626
0
W
Hades
9,148
653
108
8
0
226,732
0
W
Sol
8,389
599
92
7
0
275,182
0
W
Amaterasu
8,436
603
87
6
0
325,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role