Player Matchup

Medusa
Medusa
Genet1k33
Medusa
Level 158
God Stats
4W - 6L
1,648 SR
Queue Stats
332W - 346L
1,470 Elo+
Party 1
Ymir
Ymir
Real_Pillzz
Ymir
Level 142
God Stats
5W - 7L
1,349 SR
Queue Stats
108W - 101L
1,506 Elo+
Solo
Ra
Ra
Tenby1010
Ra
Level 161
God Stats
0W - 2L
1,282 SR
Queue Stats
279W - 260L
1,539 Elo+
Solo
Martichoras
Martichoras
meloupe
Martichoras
Level 66
God Stats
1W - 4L
1,341 SR
Queue Stats
222W - 277L
1,450 Elo+
Party 1
Lancelot
Lancelot
ramilain2105
Lancelot
Level 86
God Stats
5W - 6L
1,553 SR
Queue Stats
174W - 187L
1,517 Elo+
Solo
Team Averages
Level 123
1,435 SR
1,496 Elo+

VS

Team Averages
Level 118
1,490 SR
1,536 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
London2862
Surtr
Level 98
God Stats
5W - 6L
1,530 SR
Queue Stats
94W - 80L
1,579 Elo+
Party 2
Susano
Susano
NoodleFlakes
Susano
Level 116
God Stats
13W - 11L
1,520 SR
Queue Stats
595W - 537L
1,505 Elo+
Solo
Maui
Maui
iNocturn44
Maui
Level 108
God Stats
3W - 4L
1,402 SR
Queue Stats
37W - 31L
1,551 Elo+
Solo
Tiamat
Tiamat
ru998
Tiamat
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genet1k33
Medusa
11
4 / 1 / 2
7,006
637
7,108
7,204
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 1
4,516
411
1,243
5,303
3,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 2
6,276
571
5,287
8,890
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Martichoras
meloupe
Martichoras
11
0 / 2 / 0
6,104
555
3,522
8,353
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
ramilain2105
Lancelot
12
3 / 1 / 2
6,619
602
5,091
7,891
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 4 / 1
5,822
529
3,937
7,802
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
12
1 / 0 / 1
6,807
619
5,647
11,125
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
13
5 / 1 / 2
7,541
686
5,732
7,802
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 5
6,058
551
3,688
7,720
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
ru998
Tiamat
11
2 / 2 / 2
6,247
568
5,858
6,891
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
9
9
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
4
1
0.13
L
Medusa
Genet1k33
Medusa
4
1
2
5
W
Surtr
1
0
1
1.5
W
Susano
5
1
2
6
L
0
2
1
0.25
L
1
3
2
0.67
W
1
1
5
3.5
L
Martichoras
meloupe
Martichoras
0
2
0
0
L
Lancelot
ramilain2105
Lancelot
3
1
2
4
W
Tiamat
ru998
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
24,862
37,641
Taken
41,340
16,972
Mitigated
24,085
9,196
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,937
2,197
0
1,487
7,802
2,932
0
759
7,043
0
39,292
L
Medusa
Genet1k33
Medusa
7,108
3,351
0
2,113
7,204
2,663
0
1,106
6,098
0
46,747
W
Surtr
5,647
1,685
0
5,964
11,125
6,831
0
712
10,413
650
48,171
W
Susano
5,732
1,582
0
3,427
7,802
3,000
0
504
7,298
0
58,183
L
1,243
464
0
851
5,303
3,800
0
1,362
3,897
11,290
0
L
5,287
914
408
3,037
8,890
3,866
0
5,227
3,339
53,236
0
W
3,688
1,158
0
2,038
7,720
7,072
0
1,341
6,379
12,264
0
L
Martichoras
meloupe
Martichoras
3,522
382
0
1,609
8,353
3,289
0
172
8,181
0
50,727
L
Lancelot
ramilain2105
Lancelot
5,091
910
0
1,178
7,891
3,354
0
1,480
6,355
0
53,634
W
Tiamat
ru998
Tiamat
5,858
713
0
899
6,891
4,250
26
3,146
3,677
39,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
32,475
382
Minions Killed
331
0
Camps Cleared
0
1,041,171
Distance Traveled
1,172,979
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,822
529
60
5
0
205,761
2
L
Medusa
7,006
637
87
8
0
223,437
0
W
Surtr
6,807
619
87
8
0
228,672
0
W
Susano
7,541
686
97
9
0
280,492
0
L
Ymir
4,516
411
19
2
0
109,911
0
L
Ra
6,276
571
92
8
0
224,032
1
W
Maui
6,058
551
22
2
0
237,762
2
L
Martichoras
6,104
555
98
9
0
202,279
0
L
Lancelot
6,619
602
86
8
0
281,512
0
W
Tiamat
6,247
568
65
6
0
220,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role