Player Matchup

Merlin
Merlin
Platinum V
Janarordort
Merlin
Platinum V
Level 68
God Stats
3W - 11L
1,258 SR
Queue Stats
181W - 177L
1,558 MMR
Party 1
Izanami
Izanami
Gold II
NuRio5256
Izanami
Gold II
Level 80
God Stats
1W - 1L
1,437 SR
Queue Stats
23W - 15L
1,636 MMR
Solo
Pele
Pele
Gold III
Slaayyyyeer
Pele
Gold III
Level 74
God Stats
18W - 10L
1,699 SR
Queue Stats
185W - 189L
1,579 MMR
Solo
Ganesha
Ganesha
Gold I
ZeKiaa is BacK
Ganesha
Gold I
Level 146
God Stats
5W - 2L
1,731 SR
Queue Stats
184W - 174L
1,605 MMR
Solo
Janus
Janus
Platinum III
mtnollejv9
Janus
Platinum III
Level 116
God Stats
7W - 4L
1,593 SR
Queue Stats
229W - 220L
1,658 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,544 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,610 SR
1,587 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Blαck
Susano
Gold I
Level 62
God Stats
5W - 3L
1,760 SR
Queue Stats
82W - 77L
1,658 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
HadesTRB
Xing Tian
Platinum IV
Level 216
God Stats
240W - 242L
1,511 SR
Queue Stats
456W - 446L
1,575 MMR
Solo
Ix Chel
Ix Chel
Gold II
MashaWithoutBear
Ix Chel
Gold II
Level 206
God Stats
3W - 3L
1,780 SR
Queue Stats
514W - 534L
1,613 MMR
Solo
Chernobog
Chernobog
Gold II
xEric_10
Chernobog
Gold II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 295L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 5
7,919
609
9,412
8,166
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NuRio5256
Izanami
14
2 / 0 / 2
7,956
612
7,431
7,075
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,210
632
7,422
11,438
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 4
6,803
523
1,669
7,103
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
14
4 / 0 / 3
8,389
645
8,174
4,635
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArachneFreyaAres

VS

Bans
Ao KuangCharonThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 0
7,508
578
6,168
12,878
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
Blαck
Susano
15
0 / 3 / 0
7,889
607
1,014
10,087
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
HadesTRB
Xing Tian
11
2 / 1 / 0
6,698
515
3,566
10,759
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,298
484
2,978
11,406
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xEric_10
Chernobog
11
0 / 3 / 2
6,496
500
3,474
9,180
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Susano
Blαck
Susano
0
3
0
0
L
Xing Tian
HadesTRB
Xing Tian
2
1
0
2
W
Merlin
4
1
5
6.5
L
0
3
1
0.17
W
Izanami
NuRio5256
Izanami
2
0
2
3
W
0
1
1
0.5
W
0
1
4
2
W
Janus
4
0
3
5.5
L
Chernobog
xEric_10
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
17,200
38,417
Taken
54,310
18,985
Mitigated
28,313
18,985
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,168
1,716
0
5,276
12,878
9,010
0
1,771
11,036
0
66,489
L
Susano
Blαck
Susano
1,014
210
0
5,766
10,087
4,159
0
2,341
7,746
0
78,335
L
Xing Tian
HadesTRB
Xing Tian
3,566
394
0
972
10,759
8,217
0
4,221
6,526
20,066
0
W
Merlin
9,412
974
0
4,336
8,166
3,333
0
1,548
6,618
69,722
0
L
2,978
84
317
3,357
11,406
3,877
0
8,580
2,786
47,332
0
W
Izanami
NuRio5256
Izanami
7,431
5,104
0
3,708
7,075
3,192
193
2,002
5,073
0
83,067
W
7,422
2,302
0
5,520
11,438
6,097
108
0
11,438
0
75,321
W
1,669
33
1,885
2,614
7,103
4,539
0
1,574
5,529
15,804
0
W
Janus
8,174
1,010
0
922
4,635
1,824
0
1,420
3,215
75,264
0
L
Chernobog
xEric_10
Chernobog
3,474
2,267
0
2,042
9,180
3,050
0
2,164
6,961
0
47,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
34,889
527
Minions Killed
444
0
Camps Cleared
0
1,370,423
Distance Traveled
1,285,341
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,508
578
105
8
0
265,712
0
L
Susano
7,889
607
136
10
0
308,373
0
L
Xing Tian
6,698
515
26
2
0
214,923
2
W
Merlin
7,919
609
98
8
0
289,058
0
L
Ix Chel
6,298
484
89
7
0
253,107
4
W
Izanami
7,956
612
151
12
0
244,305
4
W
Pele
8,210
632
138
11
0
274,354
5
W
Ganesha
6,803
523
0
0
0
251,354
3
W
Janus
8,389
645
140
11
0
311,352
0
L
Chernobog
6,496
500
88
7
0
243,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role