Player Matchup

Thanatos
Thanatos
Karim_Nike_11
Thanatos
Level 23
God Stats
1W - 4L
1,307 SR
Queue Stats
42W - 53L
1,400 Elo+
Party 3
The Morrigan
The Morrigan
Yu narukami9
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,405 Elo+
Party 4
Chernobog
Chernobog
namechanged181
Chernobog
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 141L
1,437 Elo+
Party 3
Osiris
Osiris
sal1123em
Osiris
Level 42
God Stats
3W - 5L
1,250 SR
Queue Stats
115W - 123L
1,350 Elo+
Party 4
Xing Tian
Xing Tian
zKing_Xxhunter
Xing Tian
Level 29
God Stats
10W - 7L
1,623 SR
Queue Stats
121W - 115L
1,469 Elo+
Party 3
Team Averages
Level 35
1,436 SR
1,412 Elo+

VS

Team Averages
Level 45
1,438 SR
1,408 Elo+
Skadi
Skadi
Acekrazykarry
Skadi
Level 87
God Stats
6W - 1L
1,565 SR
Queue Stats
21W - 14L
1,460 Elo+
Party 1
Ymir
Ymir
FaonRagout49917
Ymir
Level 16
God Stats
10W - 3L
1,653 SR
Queue Stats
15W - 10L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
ItzXyfen
Erlang Shen
Level 45
God Stats
5W - 3L
1,500 SR
Queue Stats
132W - 131L
1,395 Elo+
Party 2
Merlin
Merlin
Riaulet
Merlin
Level 22
God Stats
1W - 1L
1,209 SR
Queue Stats
42W - 44L
1,367 Elo+
Party 2
Ao Kuang
Ao Kuang
Tinizioo
Ao Kuang
Level 53
God Stats
22W - 11L
1,262 SR
Queue Stats
145W - 150L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Karim_Nike_11
Thanatos
14
4 / 7 / 2
8,634
508
5,043
16,080
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Yu narukami9
The Morrigan
12
1 / 3 / 1
7,098
418
4,873
12,874
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
namechanged181
Chernobog
13
0 / 4 / 4
7,656
450
10,538
13,032
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
sal1123em
Osiris
12
4 / 3 / 2
7,836
461
9,264
18,653
16,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
zKing_Xxhunter
Xing Tian
11
2 / 8 / 0
7,565
445
6,751
18,705
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 3
9,947
585
17,334
10,890
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 12
9,627
566
6,724
13,482
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
ItzXyfen
Erlang Shen
14
4 / 2 / 4
8,831
519
7,668
15,007
11,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Riaulet
Merlin
14
1 / 3 / 4
9,042
532
9,551
8,220
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Tinizioo
Ao Kuang
15
5 / 3 / 4
9,787
576
12,071
16,081
15,426
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
25
25
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
3
2
12
4.5
W
Erlang Shen
ItzXyfen
Erlang Shen
4
2
4
3
L
Thanatos
Karim_Nike_11
Thanatos
4
7
2
0.71
W
Merlin
Riaulet
Merlin
1
3
4
1
W
Ao Kuang
Tinizioo
Ao Kuang
5
3
4
2.33
L
The Morrigan
Yu narukami9
The Morrigan
1
3
1
0.5
L
Chernobog
namechanged181
Chernobog
0
4
4
0.5
L
Osiris
sal1123em
Osiris
4
3
2
1.67
L
Xing Tian
zKing_Xxhunter
Xing Tian
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
53,348
79,344
Taken
63,680
48,750
Mitigated
50,327
15,981
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,334
8,183
0
1,823
10,890
4,492
656
2,112
8,778
0
77,470
W
6,724
1,629
122
2,334
13,482
16,112
182
2,811
10,671
25,035
0
W
Erlang Shen
ItzXyfen
Erlang Shen
7,668
4,424
0
3,070
15,007
11,078
0
2,399
12,608
0
67,558
L
Thanatos
Karim_Nike_11
Thanatos
5,043
1,273
0
4,531
16,080
6,459
0
3,804
12,276
0
41,478
W
Merlin
Riaulet
Merlin
9,551
461
0
500
8,220
3,219
865
2,146
6,074
67,863
0
W
Ao Kuang
Tinizioo
Ao Kuang
12,071
3,583
0
6,139
16,081
15,426
303
1,279
14,802
64,315
602
L
The Morrigan
Yu narukami9
The Morrigan
4,873
1,277
0
3,335
12,874
5,135
0
5,929
6,846
36,807
3,569
L
Chernobog
namechanged181
Chernobog
10,538
5,825
85
2,858
13,032
5,200
438
3,628
9,404
0
65,826
L
Osiris
sal1123em
Osiris
9,264
3,124
0
3,798
18,653
16,446
0
9,905
8,748
0
38,722
L
Xing Tian
zKing_Xxhunter
Xing Tian
6,751
1,107
0
1,374
18,705
15,510
123
4,393
14,312
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
47,234
319
Minions Killed
407
0
Camps Cleared
0
1,571,774
Distance Traveled
1,709,113
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,947
585
118
7
0
334,331
4
W
Ymir
9,627
566
16
1
0
311,676
2
W
Erlang Shen
8,831
519
86
5
0
414,153
0
L
Thanatos
8,634
508
73
4
0
325,614
0
W
Merlin
9,042
532
101
6
0
341,668
0
W
Ao Kuang
9,787
576
86
5
0
307,285
0
L
The Morrigan
7,098
418
60
4
0
311,822
0
L
Chernobog
7,656
450
97
6
0
292,658
3
L
Osiris
7,836
461
39
2
0
348,534
0
L
Xing Tian
7,565
445
50
3
0
293,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role