Player Matchup

Fenrir
Fenrir
BigDudeBill
Fenrir
Level 166
God Stats
1W - 0L
1,625 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 1
Surtr
Surtr
VigorousFang
Surtr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 1
Ra
Ra
Yaagaa
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,396 Elo+
Party 1
Team Averages
Level 113
1,542 SR
1,418 Elo+

VS

Team Averages
Level 117
1,486 SR
1,486 Elo+
Kuzenbo
Kuzenbo
BigEsmalls
Kuzenbo
Level 102
God Stats
6W - 10L
1,386 SR
Queue Stats
159W - 160L
1,516 Elo+
Solo
Zeus
Zeus
BundySZN
Zeus
Level 122
God Stats
12W - 12L
1,474 SR
Queue Stats
193W - 192L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
ZhadowRyu
Ratatoskr
Level 126
God Stats
0W - 1L
1,598 SR
Queue Stats
111W - 94L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 5 / 6
9,692
969
12,160
13,404
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 1 / 8
8,028
803
5,684
7,861
5,064
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
4 / 2 / 6
9,112
911
9,849
8,266
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigEsmalls
Kuzenbo
10
2 / 2 / 5
7,882
788
6,433
12,493
11,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
10
1 / 8 / 4
7,546
755
7,582
9,263
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ZhadowRyu
Ratatoskr
10
5 / 5 / 1
8,004
800
6,518
11,331
5,203
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
8
8
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
5
6
2.4
L
Kuzenbo
BigEsmalls
Kuzenbo
2
2
5
2.25
L
Zeus
1
8
4
0.38
W
2
1
8
6
W
Ra
4
2
6
3.5
L
Ratatoskr
ZhadowRyu
Ratatoskr
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
20,533
29,531
Taken
33,087
18,710
Mitigated
19,818
7,407
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,160
3,860
0
2,760
13,404
10,362
510
5,991
7,413
0
22,438
L
Kuzenbo
BigEsmalls
Kuzenbo
6,433
2,489
0
2,610
12,493
11,961
26
4,140
7,858
24,537
29
L
Zeus
7,582
1,015
0
250
9,263
2,654
0
2,108
6,657
35,179
0
W
5,684
1,977
0
558
7,861
5,064
477
4,814
3,047
193
14,045
W
Ra
9,849
699
1,623
2,466
8,266
3,284
592
3,767
4,499
44,468
0
L
Ratatoskr
ZhadowRyu
Ratatoskr
6,518
1,492
0
781
11,331
5,203
0
3,370
7,582
0
14,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
23,432
99
Minions Killed
96
0
Camps Cleared
0
588,163
Distance Traveled
537,419
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,692
969
14
1
0
206,628
0
L
Kuzenbo
7,882
788
32
3
0
184,314
0
L
Zeus
7,546
755
49
5
0
153,856
2
W
Surtr
8,028
803
12
1
0
171,286
0
W
Ra
9,112
911
73
7
0
210,249
2
L
Ratatoskr
8,004
800
15
2
0
199,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role