Player Matchup

Arachne
Arachne
Gothicc Astrid
Arachne
Level 68
God Stats
19W - 18L
1,418 SR
Queue Stats
71W - 99L
1,393 Elo+
Party 2
Anubis
Anubis
LingeringShadow1
Anubis
Level 126
God Stats
4W - 2L
1,461 SR
Queue Stats
253W - 260L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
SuperMegaUltraD
Cthulhu
Level 150
God Stats
47W - 54L
1,517 SR
Queue Stats
384W - 381L
1,497 Elo+
Solo
Amaterasu
Amaterasu
V5TheLegend
Amaterasu
Level 146
God Stats
1W - 2L
1,231 SR
Queue Stats
99W - 140L
1,384 Elo+
Party 2
Rama
Rama
Yukamo6709
Rama
Level 109
God Stats
4W - 5L
1,561 SR
Queue Stats
34W - 68L
1,370 Elo+
Party 2
Team Averages
Level 120
1,438 SR
1,406 Elo+

VS

Team Averages
Level 44
1,482 SR
1,417 Elo+
Susano
Susano
DDDJustTryThem
Susano
Level 67
God Stats
5W - 11L
1,371 SR
Queue Stats
94W - 88L
1,528 Elo+
Solo
Nike
Nike
KryptekCryo
Nike
Level 39
God Stats
11W - 4L
1,762 SR
Queue Stats
35W - 35L
1,424 Elo+
Party 1
Ymir
Ymir
PreHeatDaOvn
Ymir
Level 26
God Stats
1W - 3L
1,492 SR
Queue Stats
20W - 26L
1,404 Elo+
Party 1
Chernobog
Chernobog
Pryvacii-
Chernobog
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
370W - 456L
1,472 Elo+
Solo
Scylla
Scylla
WaZe_Baloo
Scylla
Level 30
God Stats
0W - 3L
1,285 SR
Queue Stats
32W - 42L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,193
619
2,937
8,251
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 2 / 1
6,610
661
6,390
7,044
3,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 3
5,650
565
4,376
4,561
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
V5TheLegend
Amaterasu
11
2 / 0 / 1
6,108
611
4,954
9,880
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
2 / 0 / 0
5,630
563
3,559
2,818
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,404
540
2,898
8,608
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,617
562
6,339
10,073
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 0
4,762
476
2,380
10,110
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Pryvacii-
Chernobog
7
0 / 2 / 0
4,205
421
2,119
4,794
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
WaZe_Baloo
Scylla
9
1 / 3 / 1
4,981
498
3,698
5,225
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
2
3
L
0
3
0
0
W
4
2
1
2.25
L
0
1
0
0
L
Chernobog
Pryvacii-
Chernobog
0
2
0
0
W
0
0
3
1.5
W
Amaterasu
V5TheLegend
Amaterasu
2
0
1
2.5
L
Scylla
WaZe_Baloo
Scylla
1
3
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
17,434
32,554
Taken
38,810
18,565
Mitigated
18,482
14,788
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,898
820
0
807
8,608
2,963
0
488
8,075
0
40,951
W
2,937
1,706
0
2,779
8,251
3,015
17
289
7,962
0
37,156
L
6,339
1,168
0
1,580
10,073
7,048
0
0
9,502
0
38,649
W
6,390
111
0
2,996
7,044
3,663
0
3,667
3,377
49,950
0
L
2,380
335
0
2,785
10,110
5,543
0
5,330
4,780
22,084
0
L
Chernobog
Pryvacii-
Chernobog
2,119
935
0
1,542
4,794
1,510
0
1,172
3,622
0
16,806
W
4,376
395
1,201
1,914
4,561
2,686
0
1,468
3,093
22,547
0
W
Amaterasu
V5TheLegend
Amaterasu
4,954
1,968
0
4,324
9,880
8,307
0
0
9,880
0
35,412
L
Scylla
WaZe_Baloo
Scylla
3,698
426
0
973
5,225
1,418
0
3,776
1,449
27,366
0
W
3,559
3,056
0
1,574
2,818
894
1,595
654
2,164
0
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
24,969
291
Minions Killed
247
0
Camps Cleared
0
1,031,850
Distance Traveled
906,639
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,404
540
75
8
0
222,165
1
W
Arachne
6,193
619
58
6
0
233,930
2
L
Nike
5,617
562
55
6
0
176,899
1
W
Anubis
6,610
661
86
9
0
200,872
2
L
Ymir
4,762
476
34
3
0
165,024
0
L
Chernobog
4,205
421
24
2
0
163,082
2
W
Cthulhu
5,650
565
27
3
0
207,756
0
W
Amaterasu
6,108
611
58
6
0
209,056
0
L
Scylla
4,981
498
59
6
0
179,469
0
W
Rama
5,630
563
62
6
0
180,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role