Player Matchup

Artemis
Artemis
Bitok2
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,271 Elo+
Party 1
Ganesha
Ganesha
DruidRog
Ganesha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,271 Elo+
Party 1
Bastet
Bastet
latter_furze2
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Pele
Pele
quotable-mammal3
Pele
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,271 Elo+
Party 1
Sylvanus
Sylvanus
roborockey
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,513 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,319 Elo+

VS

Team Averages
Level 124
1,500 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
I_am_Allfather
Guan Yu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 164L
1,444 Elo+
Solo
Medusa
Medusa
Niizana
Medusa
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 65L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bitok2
Artemis
12
1 / 5 / 6
7,043
704
8,451
9,647
4,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
DruidRog
Ganesha
14
0 / 4 / 7
7,492
749
4,772
13,299
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 4
7,225
723
5,906
10,220
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 3
6,930
693
7,479
11,870
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
roborockey
Sylvanus
16
4 / 2 / 5
8,822
882
8,324
11,676
11,706
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
8 / 3 / 6
9,210
921
13,020
10,530
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
 
Ao Kuang
14
7 / 3 / 9
8,671
867
14,240
11,069
5,693
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
 
Raijin
13
2 / 1 / 13
7,926
793
9,019
6,871
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 13
7,754
775
4,402
12,304
6,920
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Medusa
Niizana
Medusa
17
3 / 0 / 16
8,897
890
10,383
6,985
3,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
22
22
Deaths
9
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
3
6
3.67
W
Ao Kuang
 
Ao Kuang
7
3
9
3.83
W
Raijin
 
Raijin
2
1
13
8.5
L
Artemis
Bitok2
Artemis
1
5
6
0.8
L
Ganesha
DruidRog
Ganesha
0
4
7
0.88
W
2
2
13
4.25
W
Medusa
Niizana
Medusa
3
0
16
11
L
2
5
4
0.8
L
2
6
3
0.58
L
Sylvanus
roborockey
Sylvanus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
51,064
56,712
Taken
47,759
42,326
Mitigated
26,520
15,395
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,020
2,500
1,258
2,283
10,530
7,992
194
3,237
7,293
0
24,692
W
Ao Kuang
 
Ao Kuang
14,240
3,473
882
3,974
11,069
5,693
0
1,873
9,196
18,218
0
W
Raijin
 
Raijin
9,019
1,022
1,369
531
6,871
2,649
390
1,608
5,263
14,363
0
L
Artemis
Bitok2
Artemis
8,451
3,148
646
473
9,647
4,511
0
4,613
4,884
0
15,422
L
Ganesha
DruidRog
Ganesha
4,772
654
383
1,835
13,299
16,404
0
5,071
8,025
10,633
0
W
4,402
408
6,808
5,879
12,304
6,920
449
4,785
7,519
0
5,795
W
Medusa
Niizana
Medusa
10,383
3,761
1,469
2,268
6,985
3,266
1,023
1,593
5,392
0
33,561
L
5,906
1,597
0
1,008
10,220
4,374
0
3,064
7,109
0
13,928
L
7,479
2,279
396
1,116
11,870
5,331
0
5,622
6,154
0
11,251
L
Sylvanus
roborockey
Sylvanus
8,324
1,702
4,680
4,858
11,676
11,706
0
4,351
7,281
19,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
42,458
75
Minions Killed
123
0
Camps Cleared
0
802,755
Distance Traveled
944,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,210
921
33
3
0
191,773
0
W
Ao Kuang
8,671
867
12
1
0
173,974
0
W
Raijin
7,926
793
24
2
0
160,847
0
L
Artemis
7,043
704
23
2
0
146,866
0
L
Ganesha
7,492
749
2
0
0
180,537
0
W
Guan Yu
7,754
775
5
1
0
201,495
2
W
Medusa
8,897
890
49
5
0
216,873
0
L
Bastet
7,225
723
10
1
0
155,578
0
L
Pele
6,930
693
11
1
0
155,815
0
L
Sylvanus
8,822
882
29
3
0
163,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role