Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Berrytheduck
Baron Samedi
Level 100
God Stats
14W - 8L
1,707 SR
Queue Stats
362W - 326L
1,581 Elo+
Solo
Fenrir
Fenrir
JumPer202
Fenrir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 74L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
Scaramanzia13
Amaterasu
Level 146
God Stats
3W - 0L
1,850 SR
Queue Stats
154W - 120L
1,614 Elo+
Party 1
Team Averages
Level 131
1,611 SR
1,548 Elo+

VS

Team Averages
Level 111
1,660 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Coghiness
Merlin
Level 135
God Stats
9W - 7L
1,909 SR
Queue Stats
195W - 208L
1,480 Elo+
Solo
Martichoras
Martichoras
Davi gamer1944
Martichoras
Level 26
God Stats
2W - 1L
1,721 SR
Queue Stats
45W - 47L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
MatrixHead96
Ne Zha
Level 129
God Stats
7W - 4L
1,615 SR
Queue Stats
164W - 145L
1,615 Elo+
Solo
Ratatoskr
Ratatoskr
juba-ansiosa8
Ratatoskr
Level 124
God Stats
28W - 25L
1,555 SR
Queue Stats
527W - 530L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 4
7,705
514
6,647
11,288
3,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
12
2 / 2 / 5
7,044
470
8,439
12,224
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Berrytheduck
Baron Samedi
14
3 / 1 / 2
8,704
580
6,987
8,600
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
JumPer202
Fenrir
15
3 / 0 / 5
8,565
571
4,707
12,433
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Scaramanzia13
Amaterasu
16
2 / 1 / 0
9,697
646
10,904
21,508
18,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 0
8,352
557
16,157
15,710
13,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Coghiness
Merlin
15
2 / 2 / 0
8,181
545
9,033
6,564
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Davi gamer1944
Martichoras
13
2 / 4 / 1
8,087
539
9,169
12,036
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
11
0 / 4 / 3
7,403
494
6,858
16,788
14,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
juba-ansiosa8
Ratatoskr
9
1 / 1 / 1
6,177
412
2,475
6,051
2,089
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
6
6
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
4
1.5
W
Cthulhu
 
Cthulhu
2
2
5
2.25
L
Chaac
 
Chaac
1
0
0
1
W
Baron Samedi
Berrytheduck
Baron Samedi
3
1
2
4
L
Merlin
Coghiness
Merlin
2
2
0
1
L
Martichoras
Davi gamer1944
Martichoras
2
4
1
0.63
W
Fenrir
JumPer202
Fenrir
3
0
5
5.5
L
Ne Zha
0
4
3
0.38
W
Amaterasu
Scaramanzia13
Amaterasu
2
1
0
2
L
Ratatoskr
juba-ansiosa8
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,684
Damage
43,692
66,053
Taken
57,149
42,985
Mitigated
38,619
25,064
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,647
5,701
0
3,423
11,288
3,834
0
0
11,288
0
56,392
W
Cthulhu
 
Cthulhu
8,439
718
0
2,061
12,224
10,417
165
3,208
8,953
23,686
0
L
Chaac
 
Chaac
16,157
4,765
0
8,650
15,710
13,989
0
0
15,710
0
86,852
W
Baron Samedi
Berrytheduck
Baron Samedi
6,987
153
510
2,616
8,600
4,551
416
4,909
3,663
66,491
0
L
Merlin
Coghiness
Merlin
9,033
408
0
1,000
6,564
2,850
0
4,095
2,330
75,793
0
L
Martichoras
Davi gamer1944
Martichoras
9,169
4,200
0
2,741
12,036
5,317
0
1,818
9,932
0
67,859
W
Fenrir
JumPer202
Fenrir
4,707
1,526
0
1,910
12,433
5,957
630
804
11,608
0
78,159
L
Ne Zha
6,858
1,757
0
3,349
16,788
14,374
0
6,683
9,545
0
38,823
W
Amaterasu
Scaramanzia13
Amaterasu
10,904
6,336
0
14,544
21,508
18,226
178
0
21,508
0
89,888
L
Ratatoskr
juba-ansiosa8
Ratatoskr
2,475
581
0
3,265
6,051
2,089
0
1,732
4,206
0
34,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
38,200
516
Minions Killed
475
0
Camps Cleared
0
1,543,854
Distance Traveled
1,355,535
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,705
514
102
7
0
255,317
1
W
Cthulhu
7,044
470
29
2
0
317,280
6
L
Chaac
8,352
557
127
8
0
331,701
5
W
Baron Samedi
8,704
580
127
8
0
316,954
3
L
Merlin
8,181
545
140
9
0
280,837
2
L
Martichoras
8,087
539
112
7
0
239,376
0
W
Fenrir
8,565
571
108
7
0
359,850
0
L
Ne Zha
7,403
494
28
2
0
323,722
3
W
Amaterasu
9,697
646
150
10
0
294,453
0
L
Ratatoskr
6,177
412
68
5
0
179,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role