Player Matchup

Ares
Ares
Cyberdalek224
Ares
Level 112
God Stats
3W - 1L
1,702 SR
Queue Stats
172W - 159L
1,479 Elo+
Party 1
Fenrir
Fenrir
RimeWarden
Fenrir
Level 52
God Stats
32W - 19L
1,551 SR
Queue Stats
153W - 165L
1,433 Elo+
Party 1
King Arthur
King Arthur
SoLaROfficial
King Arthur
Level 80
God Stats
44W - 38L
1,557 SR
Queue Stats
134W - 143L
1,464 Elo+
Party 1
Anubis
Anubis
YounG JayDoh
Anubis
Level 146
God Stats
28W - 24L
1,503 SR
Queue Stats
225W - 220L
1,473 Elo+
Solo
Skadi
Skadi
rangers_UR_DaD
Skadi
Level 126
God Stats
1W - 2L
1,697 SR
Queue Stats
115W - 126L
1,458 Elo+
Solo
Team Averages
Level 103
1,602 SR
1,461 Elo+

VS

Team Averages
Level 79
1,469 SR
1,321 Elo+
Susano
Susano
RageTryHard01
Susano
Level 126
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Discordia
Discordia
WhiteQrow98
Discordia
Level 146
God Stats
9W - 10L
1,574 SR
Queue Stats
400W - 352L
1,530 Elo+
Solo
Yemoja
Yemoja
jaichbinumit
Yemoja
Level 71
God Stats
2W - 5L
1,353 SR
Queue Stats
19W - 39L
1,235 Elo+
Party 2
Neith
Neith
noserrr
Neith
Level 14
God Stats
3W - 6L
1,311 SR
Queue Stats
3W - 10L
1,151 Elo+
Party 2
Gilgamesh
Gilgamesh
svgebananas2134
Gilgamesh
Level 38
God Stats
1W - 2L
1,531 SR
Queue Stats
40W - 46L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
7,301
608
3,134
7,219
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
RimeWarden
Fenrir
11
2 / 0 / 5
6,984
582
4,187
7,873
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SoLaROfficial
King Arthur
12
2 / 0 / 1
7,778
648
4,050
5,682
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
13
2 / 2 / 4
8,248
687
3,939
7,390
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 2
8,174
681
6,583
7,006
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
6,762
564
3,165
11,042
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
WhiteQrow98
Discordia
12
2 / 2 / 0
6,927
577
3,600
3,620
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
7
0 / 2 / 1
4,869
406
2,329
4,783
2,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
noserrr
Neith
8
0 / 5 / 1
5,046
421
2,993
7,668
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
svgebananas2134
Gilgamesh
8
0 / 3 / 0
5,251
438
3,791
9,083
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
1
3
2
0.67
W
Fenrir
RimeWarden
Fenrir
2
0
5
4.5
W
King Arthur
SoLaROfficial
King Arthur
2
0
1
2.5
L
Discordia
WhiteQrow98
Discordia
2
2
0
1
W
Anubis
2
2
4
2
L
Yemoja
0
2
1
0.25
L
Neith
noserrr
Neith
0
5
1
0.1
W
6
0
2
7
L
Gilgamesh
svgebananas2134
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
15,878
35,170
Taken
36,196
19,435
Mitigated
15,113
9,380
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,134
88
0
1,287
7,219
5,491
916
1,157
6,062
10,878
0
L
3,165
1,141
0
5,280
11,042
3,977
224
2,472
8,570
0
52,138
W
Fenrir
RimeWarden
Fenrir
4,187
1,209
0
2,504
7,873
3,258
0
525
7,348
0
49,027
W
King Arthur
SoLaROfficial
King Arthur
4,050
343
0
468
5,682
4,286
116
0
5,349
0
43,647
L
Discordia
WhiteQrow98
Discordia
3,600
306
0
496
3,620
930
128
2,069
1,551
46,046
0
W
Anubis
3,939
64
0
3,798
7,390
3,296
1,042
2,565
4,339
67,485
0
L
Yemoja
2,329
373
354
109
4,783
2,873
0
1,136
3,647
17,542
0
L
Neith
noserrr
Neith
2,993
1,384
0
824
7,668
2,423
110
1,396
6,272
0
21,603
W
6,583
2,205
0
1,323
7,006
3,104
1,562
1,168
5,726
0
67,603
L
Gilgamesh
svgebananas2134
Gilgamesh
3,791
925
0
1,092
9,083
4,910
0
0
9,083
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
28,855
386
Minions Killed
279
0
Camps Cleared
0
1,239,759
Distance Traveled
1,168,699
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,301
608
14
1
0
261,792
0
L
Susano
6,762
564
84
7
0
267,392
2
W
Fenrir
6,984
582
77
6
0
264,279
0
W
King Arthur
7,778
648
72
6
0
258,328
8
L
Discordia
6,927
577
96
8
0
234,091
0
W
Anubis
8,248
687
119
10
0
240,229
0
L
Yemoja
4,869
406
34
3
0
205,529
0
L
Neith
5,046
421
33
3
0
228,140
0
W
Skadi
8,174
681
104
9
0
215,131
0
L
Gilgamesh
5,251
438
32
3
0
233,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role