Player Matchup

Izanami
Izanami
EvergreenLady
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
Just_Yunks
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,107 Elo+
Party 2
Thanatos
Thanatos
OceanicMidnight
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,107 Elo+
Party 2
Kali
Kali
alphadingo
Kali
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
1,459 Elo+
Party 2
Geb
Geb
xkiLLj0y
Geb
Level 88
God Stats
2W - 0L
1,703 SR
Queue Stats
170W - 159L
1,419 Elo+
Solo
Team Averages
Level 139
1,541 SR
1,288 Elo+

VS

Team Averages
Level 86
1,423 SR
1,376 Elo+
Nemesis
Nemesis
Apr0pos
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,500 Elo+
Solo
Hercules
Hercules
LowBehindTintz_
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1
Thoth
Thoth
XoLLowS9500
Thoth
Level 69
God Stats
0W - 1L
1,131 SR
Queue Stats
4W - 11L
1,253 Elo+
Party 1
Scylla
Scylla
XxfirefoxX1361
Scylla
Level 80
God Stats
16W - 14L
1,485 SR
Queue Stats
826W - 802L
1,495 Elo+
Solo
Jormungandr
Jormungandr
xRxvenge5136
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 3 / 9
10,044
591
16,472
11,028
5,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Just_Yunks
Amaterasu
20
5 / 1 / 11
11,865
698
14,961
24,233
27,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
20
11 / 2 / 8
11,732
690
19,847
18,331
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 3 / 7
9,520
560
3,035
7,370
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 11
10,024
590
11,983
18,893
19,737
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apr0pos
Nemesis
18
2 / 5 / 7
10,777
634
15,117
20,424
22,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
2 / 4 / 3
11,014
648
9,473
19,472
28,547
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 2 / 6
11,109
653
17,015
9,359
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 5 / 6
11,046
650
19,600
11,798
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xRxvenge5136
Jormungandr
16
3 / 6 / 7
10,423
613
8,176
20,759
31,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
22
Kills
12
12
Deaths
22
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Apr0pos
Nemesis
2
5
7
1.1
W
Izanami
2
3
9
2.17
W
Amaterasu
Just_Yunks
Amaterasu
5
1
11
10.5
L
Hercules
2
4
3
0.88
W
Thanatos
11
2
8
7.5
L
3
2
6
3
L
2
5
6
1
W
3
3
7
2.17
L
Jormungandr
xRxvenge5136
Jormungandr
3
6
7
1.08
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,298
Damage
69,381
79,855
Taken
81,812
65,642
Mitigated
91,042
37,805
Healing
22,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Apr0pos
Nemesis
15,117
5,047
1,836
5,415
20,424
22,351
2,023
2,782
17,642
0
24,984
W
Izanami
16,472
9,918
1,716
2,036
11,028
5,511
0
8,258
2,718
0
43,514
W
Amaterasu
Just_Yunks
Amaterasu
14,961
5,735
1,582
11,411
24,233
27,708
75
12,630
11,179
0
37,499
L
Hercules
9,473
1,807
406
6,880
19,472
28,547
0
2,315
17,157
0
20,060
W
Thanatos
19,847
2,029
1,672
12,254
18,331
9,260
0
8,964
8,876
0
24,720
L
17,015
1,378
1,926
1,954
9,359
3,490
195
744
8,615
33,190
0
L
19,600
979
2,427
1,530
11,798
5,217
493
1,942
9,856
45,022
0
W
3,035
501
1,384
1,721
7,370
3,426
0
4,930
2,321
0
12,661
L
Jormungandr
xRxvenge5136
Jormungandr
8,176
1,262
0
0
20,759
31,437
0
3,841
16,918
21,235
0
W
11,983
1,001
1,699
2,330
18,893
19,737
0
10,009
8,413
18,521
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
54,369
154
Minions Killed
164
0
Camps Cleared
0
1,543,095
Distance Traveled
1,553,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,777
634
25
1
0
344,130
0
W
Izanami
10,044
591
57
3
0
240,001
0
W
Amaterasu
11,865
698
52
3
0
365,639
0
L
Hercules
11,014
648
21
1
0
303,414
0
W
Thanatos
11,732
690
12
1
0
415,406
0
L
Thoth
11,109
653
37
2
0
323,310
0
L
Scylla
11,046
650
61
4
0
313,362
0
W
Kali
9,520
560
14
1
0
204,550
0
L
Jormungandr
10,423
613
20
1
0
269,449
0
W
Geb
10,024
590
19
1
0
317,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role