Player Matchup

Neith
Neith
Bauddy
Neith
Level 68
God Stats
2W - 2L
1,586 SR
Queue Stats
274W - 258L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Evox1
Nu Wa
Level 129
God Stats
0W - 2L
1,577 SR
Queue Stats
13W - 17L
1,403 Elo+
Solo
Nox
Nox
Moradeeb777
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 99L
1,255 Elo+
Solo
Yemoja
Yemoja
Xanital
Yemoja
Level 85
God Stats
2W - 2L
1,504 SR
Queue Stats
48W - 61L
1,404 Elo+
Solo
Skadi
Skadi
crazymonkeyjp23
Skadi
Level 100
God Stats
5W - 7L
1,342 SR
Queue Stats
501W - 464L
1,438 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,393 Elo+

VS

Team Averages
Level 116
1,526 SR
1,419 Elo+
Mulan
Mulan
DankNinja88
Mulan
Level 155
God Stats
7W - 4L
1,814 SR
Queue Stats
358W - 363L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grape Green
Kumbhakarna
Level 103
God Stats
5W - 5L
1,225 SR
Queue Stats
692W - 756L
1,406 Elo+
Solo
Ymir
Ymir
Implies00
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,391 Elo+
Solo
Martichoras
Martichoras
Ras_aJl_Ghul
Martichoras
Level 119
God Stats
10W - 8L
1,543 SR
Queue Stats
657W - 628L
1,410 Elo+
Solo
Yemoja
Yemoja
Twitch_Useless
Yemoja
Level 116
God Stats
6W - 3L
1,546 SR
Queue Stats
862W - 877L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bauddy
Neith
17
2 / 6 / 5
9,984
587
19,887
16,202
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Evox1
Nu Wa
18
1 / 2 / 2
9,845
579
16,248
7,257
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
7,100
418
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Xanital
Yemoja
17
3 / 5 / 4
10,423
613
11,708
15,410
11,155
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 2
11,628
684
18,114
14,274
7,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 6
11,716
689
11,867
20,901
26,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Grape Green
Kumbhakarna
16
1 / 4 / 5
11,412
671
1,387
20,622
24,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
18
2 / 1 / 5
10,732
631
4,029
22,386
18,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Ras_aJl_Ghul
Martichoras
20
4 / 2 / 7
12,113
713
23,682
15,007
10,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 7
12,972
763
9,012
16,032
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
17
17
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Bauddy
Neith
2
6
5
0.75
W
4
1
6
7
L
Nu Wa
Evox1
Nu Wa
1
2
2
1
W
Kumbhakarna
Grape Green
Kumbhakarna
1
4
5
0.88
W
Ymir
2
1
5
4.5
L
0
0
0
0
W
Martichoras
Ras_aJl_Ghul
Martichoras
4
2
7
3.75
W
6
1
7
9.5
L
Yemoja
Xanital
Yemoja
3
5
4
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,957
Damage
49,977
53,143
Taken
94,948
29,874
Mitigated
94,216
13,382
Healing
43,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bauddy
Neith
19,887
10,335
2,008
1,347
16,202
8,357
0
3,744
12,458
0
31,278
W
11,867
463
2,709
3,188
20,901
26,152
156
5,907
14,994
652
30,490
L
Nu Wa
Evox1
Nu Wa
16,248
2,494
370
1,247
7,257
3,102
84
2,168
5,089
35,881
0
W
Kumbhakarna
Grape Green
Kumbhakarna
1,387
106
2,416
2,891
20,622
24,305
672
5,857
14,765
3,416
0
W
Ymir
4,029
344
1,386
7,372
22,386
18,979
276
5,849
16,537
13,666
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
Ras_aJl_Ghul
Martichoras
23,682
2,117
3,986
3,728
15,007
10,270
3,831
5,279
9,728
0
64,561
W
9,012
279
10,424
5,723
16,032
14,510
1,540
5,064
10,968
29,083
0
L
Yemoja
Xanital
Yemoja
11,708
929
2,096
416
15,410
11,155
153
4,144
11,266
17,650
0
L
18,114
5,434
1,710
4,188
14,274
7,260
0
4,970
9,304
0
45,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,980
Gold Earned
58,945
138
Minions Killed
170
0
Camps Cleared
0
1,011,935
Distance Traveled
1,357,047
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,984
587
33
2
0
256,706
0
W
Mulan
11,716
689
53
3
0
259,625
0
L
Nu Wa
9,845
579
26
2
0
201,863
3
W
Kumbhakarna
11,412
671
6
0
0
209,463
0
W
Ymir
10,732
631
6
0
0
264,339
0
L
Nox
7,100
418
0
0
0
0
0
W
Martichoras
12,113
713
74
4
0
307,466
0
W
Yemoja
12,972
763
31
2
0
316,154
0
L
Yemoja
10,423
613
18
1
0
273,094
0
L
Skadi
11,628
684
61
4
0
280,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role