Player Matchup

Sylvanus
Sylvanus
AsyaFay
Sylvanus
Level 155
God Stats
2W - 4L
1,798 SR
Queue Stats
770W - 770L
1,538 Elo+
Solo
Persephone
Persephone
OriZon LiTHiUM
Persephone
Level 157
God Stats
4W - 2L
1,293 SR
Queue Stats
275W - 280L
1,502 Elo+
Party 1
Ymir
Ymir
TarasBursak
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 3
Rama
Rama
oH KraaTos
Rama
Level 127
God Stats
0W - 5L
1,460 SR
Queue Stats
272W - 262L
1,515 Elo+
Party 1
King Arthur
King Arthur
vivere_memento12
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,638 Elo+
Party 3
Team Averages
Level 95
1,510 SR
1,493 Elo+

VS

Team Averages
Level 116
1,490 SR
1,482 Elo+
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KaLpie
Sobek
Level 142
God Stats
6W - 4L
1,594 SR
Queue Stats
406W - 404L
1,480 Elo+
Solo
Anubis
Anubis
Lesnikk
Anubis
Level 129
God Stats
10W - 6L
1,454 SR
Queue Stats
207W - 203L
1,427 Elo+
Solo
Yu Huang
Yu Huang
Nekuso
Yu Huang
Level 100
God Stats
1W - 1L
1,282 SR
Queue Stats
85W - 81L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
Shadow85454
Guan Yu
Level 109
God Stats
1W - 0L
1,619 SR
Queue Stats
83W - 81L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AsyaFay
Sylvanus
14
0 / 6 / 3
8,048
619
7,105
19,262
14,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
OriZon LiTHiUM
Persephone
16
1 / 4 / 2
9,010
693
17,796
10,256
4,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 1
8,147
627
3,115
19,134
16,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 1
7,747
596
5,062
13,844
5,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
vivere_memento12
King Arthur
13
1 / 7 / 2
7,517
578
5,384
18,076
18,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
8 / 1 / 19
11,086
853
19,128
11,325
5,533
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
KaLpie
Sobek
11
1 / 3 / 12
8,844
680
2,820
11,306
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Lesnikk
Anubis
19
10 / 1 / 17
11,670
898
23,999
12,104
7,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Nekuso
Yu Huang
18
9 / 0 / 19
11,099
854
19,281
8,585
4,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Shadow85454
Guan Yu
17
2 / 1 / 27
10,685
822
9,006
16,661
15,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
124
5
Kills
30
30
Deaths
6
9
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
19
17.5
L
Sylvanus
AsyaFay
Sylvanus
0
6
3
0.25
W
Sobek
KaLpie
Sobek
1
3
12
2.33
W
Anubis
Lesnikk
Anubis
10
1
17
18.5
W
Yu Huang
Nekuso
Yu Huang
9
0
19
18.5
L
Persephone
OriZon LiTHiUM
Persephone
1
4
2
0.5
W
Guan Yu
Shadow85454
Guan Yu
2
1
27
15.5
L
2
7
1
0.36
L
1
6
1
0.25
L
King Arthur
vivere_memento12
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
74,234
80,572
Taken
59,981
59,646
Mitigated
44,620
12,136
Healing
33,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,128
8,544
1,737
2,284
11,325
5,533
3,502
6,031
5,294
36,901
0
L
Sylvanus
AsyaFay
Sylvanus
7,105
2,503
5,410
3,526
19,262
14,952
0
15,527
3,735
13,102
0
W
Sobek
KaLpie
Sobek
2,820
143
911
1,787
11,306
11,648
579
2,113
9,193
7,217
0
W
Anubis
Lesnikk
Anubis
23,999
1,207
648
3,689
12,104
7,513
1,602
7,470
4,634
51,456
0
W
Yu Huang
Nekuso
Yu Huang
19,281
3,663
2,161
1,948
8,585
4,403
1,191
4,579
4,006
36,998
0
L
Persephone
OriZon LiTHiUM
Persephone
17,796
563
120
957
10,256
4,260
0
7,937
2,273
37,471
0
W
Guan Yu
Shadow85454
Guan Yu
9,006
342
10,509
7,594
16,661
15,523
380
7,823
8,838
0
13,109
L
3,115
684
0
0
19,134
16,589
0
16,840
2,294
9,585
0
L
5,062
4,681
434
1,055
13,844
5,641
0
10,718
3,126
0
14,698
L
King Arthur
vivere_memento12
King Arthur
5,384
536
265
369
18,076
18,204
0
14,160
3,916
0
11,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
53,384
105
Minions Killed
157
0
Camps Cleared
0
902,579
Distance Traveled
1,047,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,086
853
45
3
0
183,884
0
L
Sylvanus
8,048
619
17
1
0
168,475
0
W
Sobek
8,844
680
9
1
0
145,347
0
W
Anubis
11,670
898
54
4
0
205,468
0
W
Yu Huang
11,099
854
40
3
0
248,038
0
L
Persephone
9,010
693
45
3
0
189,819
0
W
Guan Yu
10,685
822
9
1
0
264,265
0
L
Ymir
8,147
627
7
1
0
171,941
0
L
Rama
7,747
596
26
2
0
182,964
0
L
King Arthur
7,517
578
10
1
0
189,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role