Player Matchup

Baron Samedi
Baron Samedi
LOVELUNA33
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,514 Elo+
Party 1
Lancelot
Lancelot
PaZe x Don
Lancelot
Level 101
God Stats
7W - 6L
1,568 SR
Queue Stats
271W - 249L
1,512 Elo+
Party 1
King Arthur
King Arthur
coxie326_
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 36L
1,692 Elo+
Solo
Maui
Maui
daanieboy16
Maui
Level 76
God Stats
3W - 4L
1,400 SR
Queue Stats
214W - 208L
1,517 Elo+
Party 1
Thoth
Thoth
mellamanpaco
Thoth
Level 49
God Stats
1W - 1L
1,310 SR
Queue Stats
74W - 67L
1,553 Elo+
Solo
Team Averages
Level 87
1,456 SR
1,558 Elo+

VS

Team Averages
Level 104
1,592 SR
1,493 Elo+
Cthulhu
Cthulhu
AnettaGirl
Cthulhu
Level 126
God Stats
5W - 4L
1,741 SR
Queue Stats
345W - 328L
1,486 Elo+
Solo
Nike
Nike
CherryBerserker
Nike
Level 113
God Stats
2W - 1L
1,779 SR
Queue Stats
119W - 114L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
FlakoN34
Kukulkan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 97L
1,509 Elo+
Solo
Izanami
Izanami
bloodysoul1312
Izanami
Level 6
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 2
Bakasura
Bakasura
gitarhero
Bakasura
Level 143
God Stats
5W - 8L
1,433 SR
Queue Stats
146W - 126L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LOVELUNA33
Baron Samedi
12
4 / 1 / 5
7,705
550
9,877
9,448
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
PaZe x Don
Lancelot
15
7 / 1 / 5
8,891
635
11,535
13,036
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
coxie326_
King Arthur
14
1 / 2 / 3
8,838
631
9,211
14,916
15,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 8
7,887
563
5,056
9,018
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 1 / 2
9,400
671
8,071
6,525
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnettaGirl
Cthulhu
9
0 / 3 / 1
6,564
469
6,674
14,022
10,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 2
7,129
509
6,418
13,702
11,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
FlakoN34
Kukulkan
14
0 / 3 / 1
7,958
568
5,203
9,598
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
0 / 4 / 1
5,656
404
2,543
10,088
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
gitarhero
Bakasura
13
6 / 5 / 0
8,034
574
13,453
14,826
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
6
6
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnettaGirl
Cthulhu
0
3
1
0.17
L
0
2
2
0.5
L
Kukulkan
FlakoN34
Kukulkan
0
3
1
0.17
W
Baron Samedi
LOVELUNA33
Baron Samedi
4
1
5
6.5
W
Lancelot
PaZe x Don
Lancelot
7
1
5
9.5
L
0
4
1
0.13
W
King Arthur
coxie326_
King Arthur
1
2
3
1.25
W
1
1
8
5
L
Bakasura
gitarhero
Bakasura
6
5
0
1.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
34,291
52,943
Taken
62,236
36,565
Mitigated
35,225
17,271
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnettaGirl
Cthulhu
6,674
356
1,595
1,352
14,022
10,558
0
7,399
6,623
32,994
0
L
6,418
816
0
1,210
13,702
11,303
0
1,493
12,209
0
48,891
L
Kukulkan
FlakoN34
Kukulkan
5,203
729
0
1,294
9,598
3,387
81
5,128
4,470
77,060
0
W
Baron Samedi
LOVELUNA33
Baron Samedi
9,877
1,307
748
4,884
9,448
4,497
389
3,783
5,479
52,314
0
W
Lancelot
PaZe x Don
Lancelot
11,535
1,562
0
5,823
13,036
5,890
0
2,259
9,792
0
65,222
L
2,543
1,705
0
175
10,088
3,533
0
7,392
2,696
0
25,927
W
King Arthur
coxie326_
King Arthur
9,211
1,667
0
2,425
14,916
15,197
0
0
13,765
1,048
66,619
W
5,056
1,034
0
1,997
9,018
8,305
0
2,666
5,649
21,665
0
L
Bakasura
gitarhero
Bakasura
13,453
8,573
0
2,714
14,826
6,444
0
2,209
12,617
0
47,058
W
8,071
402
0
1,394
6,525
2,676
350
3,169
3,216
94,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
35,341
481
Minions Killed
409
0
Camps Cleared
0
1,496,477
Distance Traveled
1,413,689
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,564
469
42
3
0
273,390
0
L
Nike
7,129
509
95
7
0
303,566
1
L
Kukulkan
7,958
568
142
10
0
271,696
3
W
Baron Samedi
7,705
550
75
5
0
266,764
0
W
Lancelot
8,891
635
103
7
0
355,409
3
L
Izanami
5,656
404
48
3
0
260,015
0
W
King Arthur
8,838
631
110
8
0
323,984
0
W
Maui
7,887
563
34
2
0
257,922
2
L
Bakasura
8,034
574
82
6
0
305,022
2
W
Thoth
9,400
671
159
11
0
292,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role