Player Matchup

Ne Zha
Ne Zha
Ren_tpl
Ne Zha
Level 118
God Stats
3W - 3L
1,442 SR
Queue Stats
180W - 156L
1,532 Elo+
Solo
Anubis
Anubis
SoftFuzzyBlankie
Anubis
Level 154
God Stats
3W - 1L
1,579 SR
Queue Stats
201W - 172L
1,446 Elo+
Solo
Danzaburou
Danzaburou
YDBlackFate
Danzaburou
Level 128
God Stats
8W - 0L
1,759 SR
Queue Stats
371W - 321L
1,481 Elo+
Party 1
Tyr
Tyr
josepech29
Tyr
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
491W - 441L
1,466 Elo+
Party 1
Ra
Ra
laxboy39
Ra
Level 106
God Stats
10W - 3L
1,680 SR
Queue Stats
83W - 59L
1,563 Elo+
Solo
Team Averages
Level 127
1,635 SR
1,498 Elo+

VS

Team Averages
Level 110
1,585 SR
1,495 Elo+
Izanami
Izanami
ConspiringCandle
Izanami
Level 125
God Stats
67W - 50L
1,598 SR
Queue Stats
593W - 594L
1,444 Elo+
Solo
Thanatos
Thanatos
IntersteIIarKid
Thanatos
Level 136
God Stats
46W - 36L
1,600 SR
Queue Stats
360W - 339L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
KonCepcion
Baron Samedi
Level 28
God Stats
7W - 4L
1,662 SR
Queue Stats
92W - 86L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
Observant-_-
Guan Yu
Level 155
God Stats
0W - 3L
1,546 SR
Queue Stats
481W - 482L
1,545 Elo+
Party 2
Anubis
Anubis
Paynemann
Anubis
Level 105
God Stats
59W - 54L
1,520 SR
Queue Stats
198W - 205L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ren_tpl
Ne Zha
16
7 / 1 / 7
9,623
601
13,183
15,552
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 3
8,977
561
10,411
11,086
4,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YDBlackFate
Danzaburou
14
1 / 1 / 2
8,538
534
6,324
10,340
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 0 / 8
7,544
472
6,156
10,008
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 4
10,282
643
9,029
6,103
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,284
455
5,296
9,625
3,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
4 / 5 / 0
7,798
487
8,656
15,566
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
KonCepcion
Baron Samedi
9
0 / 2 / 1
6,497
406
5,531
10,813
6,931
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Observant-_-
Guan Yu
14
2 / 2 / 1
8,352
522
7,989
19,383
10,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Paynemann
Anubis
14
0 / 5 / 0
7,933
496
4,134
10,748
4,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
6
6
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thanatos
4
5
0
0.8
L
Baron Samedi
KonCepcion
Baron Samedi
0
2
1
0.25
L
Guan Yu
Observant-_-
Guan Yu
2
2
1
1.25
L
Anubis
Paynemann
Anubis
0
5
0
0
W
Ne Zha
Ren_tpl
Ne Zha
7
1
7
10.5
W
1
4
3
0.63
W
Danzaburou
YDBlackFate
Danzaburou
1
1
2
2
W
2
0
8
6
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
31,606
53,089
Taken
66,135
23,618
Mitigated
31,276
20,527
Healing
24,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,296
3,906
0
3,237
9,625
3,433
0
82
9,283
0
52,977
L
Thanatos
8,656
2,512
0
8,247
15,566
5,324
0
3,259
12,105
0
48,243
L
Baron Samedi
KonCepcion
Baron Samedi
5,531
400
888
3,775
10,813
6,931
0
3,297
7,161
23,346
0
L
Guan Yu
Observant-_-
Guan Yu
7,989
1,321
0
4,917
19,383
10,701
236
9,809
9,574
0
66,096
L
Anubis
Paynemann
Anubis
4,134
66
0
3,670
10,748
4,887
132
2,362
8,306
74,522
0
W
Ne Zha
Ren_tpl
Ne Zha
13,183
7,014
0
7,036
15,552
5,997
0
2,891
12,661
0
81,876
W
10,411
506
0
4,993
11,086
4,218
229
102
10,984
74,334
0
W
Danzaburou
YDBlackFate
Danzaburou
6,324
1,551
0
1,998
10,340
3,498
821
1,257
9,083
0
61,848
W
6,156
638
0
2,043
10,008
7,005
0
3,096
6,912
0
23,437
W
9,029
900
1,798
2,659
6,103
2,900
392
2,319
3,784
87,894
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,964
Gold Earned
37,864
512
Minions Killed
436
0
Camps Cleared
0
1,660,339
Distance Traveled
1,500,087
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,284
455
108
7
0
284,340
9
L
Thanatos
7,798
487
72
5
0
308,649
0
L
Baron Samedi
6,497
406
21
1
0
287,486
5
L
Guan Yu
8,352
522
110
7
0
335,516
4
L
Anubis
7,933
496
125
8
0
284,096
0
W
Ne Zha
9,623
601
93
6
0
369,001
0
W
Anubis
8,977
561
129
8
0
270,683
0
W
Danzaburou
8,538
534
109
7
0
318,072
0
W
Tyr
7,544
472
36
2
0
356,130
3
W
Ra
10,282
643
145
9
0
346,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role