Player Matchup

Sun Wukong
Sun Wukong
BigDaddyDONK569
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 139L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
GekkoTheGrump
Nu Wa
Level 26
God Stats
2W - 2L
1,616 SR
Queue Stats
32W - 35L
1,471 Elo+
Party 3
Pele
Pele
King Dunk Punk
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 165L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
LordTenebrae1666
Cthulhu
Level 144
God Stats
23W - 17L
1,398 SR
Queue Stats
325W - 316L
1,481 Elo+
Solo
Medusa
Medusa
Neona416
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,508 Elo+
Party 3
Team Averages
Level 68
1,503 SR
1,430 Elo+

VS

Team Averages
Level 81
1,509 SR
1,518 Elo+
Hachiman
Hachiman
 
Hachiman
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Quicksilver6710
Sol
Level 147
God Stats
12W - 18L
1,442 SR
Queue Stats
634W - 614L
1,470 Elo+
Solo
Bacchus
Bacchus
Ragecage4488
Bacchus
Level 49
God Stats
2W - 0L
1,395 SR
Queue Stats
19W - 12L
1,537 Elo+
Solo
Ravana
Ravana
XtraWockhardt
Ravana
Level 69
God Stats
6W - 5L
1,501 SR
Queue Stats
92W - 85L
1,558 Elo+
Party 2
Ix Chel
Ix Chel
dxxdlebob
Ix Chel
Level 95
God Stats
22W - 18L
1,706 SR
Queue Stats
181W - 191L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDaddyDONK569
Sun Wukong
12
1 / 3 / 1
6,767
483
4,696
10,363
8,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 0
8,689
621
7,553
5,924
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 3
6,734
481
6,482
14,124
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 2 / 6
7,626
545
6,888
13,267
12,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Neona416
Medusa
12
5 / 3 / 1
8,076
577
10,967
9,150
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 4 / 0
7,405
529
6,926
13,122
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 2
8,687
621
7,774
11,846
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Ragecage4488
Bacchus
12
1 / 3 / 3
7,195
514
4,531
13,145
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
5 / 0 / 4
8,524
609
9,229
7,872
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
dxxdlebob
Ix Chel
14
4 / 0 / 4
8,412
601
8,298
7,849
2,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
15
15
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
0
1
L
Sun Wukong
BigDaddyDONK569
Sun Wukong
1
3
1
0.5
L
1
1
0
1
L
1
6
3
0.42
L
1
2
6
2
L
Medusa
Neona416
Medusa
5
3
1
1.83
W
1
2
2
1
W
Bacchus
Ragecage4488
Bacchus
1
3
3
0.83
W
5
0
4
7
W
Ix Chel
dxxdlebob
Ix Chel
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
36,758
52,828
Taken
53,834
31,002
Mitigated
28,913
8,185
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,926
4,965
0
3,812
13,122
5,208
1,153
3,127
9,889
0
42,837
L
Sun Wukong
BigDaddyDONK569
Sun Wukong
4,696
1,149
0
1,459
10,363
8,039
0
6,692
3,671
0
31,922
L
7,553
1,588
0
1,063
5,924
1,990
100
1,395
4,529
78,199
0
L
6,482
996
0
1,182
14,124
4,901
0
7,557
6,567
0
38,850
L
6,888
699
1,294
2,854
13,267
12,096
27
2,548
10,719
34,755
0
L
Medusa
Neona416
Medusa
10,967
4,075
0
333
9,150
3,976
541
2,163
6,987
0
63,108
W
7,774
1,515
0
6,334
11,846
5,035
73
1,403
10,333
70,591
7,767
W
Bacchus
Ragecage4488
Bacchus
4,531
434
113
3,754
13,145
12,990
0
2,997
10,060
29,644
0
W
9,229
4,135
0
3,014
7,872
3,346
0
3,513
4,164
0
67,766
W
Ix Chel
dxxdlebob
Ix Chel
8,298
2,037
610
4,420
7,849
2,334
312
2,788
4,947
67,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
40,223
399
Minions Killed
427
0
Camps Cleared
0
1,374,317
Distance Traveled
1,461,551
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,405
529
68
5
0
265,076
2
L
Sun Wukong
6,767
483
49
4
0
244,617
1
L
Nu Wa
8,689
621
157
11
0
268,466
2
L
Pele
6,734
481
52
4
0
293,954
0
L
Cthulhu
7,626
545
41
3
0
308,158
2
L
Medusa
8,076
577
100
7
0
259,122
4
W
Sol
8,687
621
127
9
0
274,777
4
W
Bacchus
7,195
514
34
2
0
303,420
0
W
Ravana
8,524
609
94
7
0
330,162
0
W
Ix Chel
8,412
601
104
7
0
288,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role