Player Matchup

Surtr
Surtr
DevOpsDumDum
Surtr
Level 129
God Stats
6W - 8L
1,512 SR
Queue Stats
364W - 343L
1,589 Elo+
Solo
Anhur
Anhur
JaxTeller32
Anhur
Level 81
God Stats
4W - 3L
1,572 SR
Queue Stats
216W - 100L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
RSGP1NOS
Zhong Kui
Level 135
God Stats
1W - 0L
1,510 SR
Queue Stats
53W - 66L
1,452 Elo+
Solo
Rama
Rama
coffeeonecream
Rama
Level 122
God Stats
3W - 0L
1,745 SR
Queue Stats
235W - 87L
1,706 Elo+
Party 1
Kali
Kali
giveaction13
Kali
Level 82
God Stats
6W - 3L
1,593 SR
Queue Stats
109W - 103L
1,526 Elo+
Solo
Team Averages
Level 110
1,586 SR
1,577 Elo+

VS

Team Averages
Level 133
1,478 SR
1,430 Elo+
King Arthur
King Arthur
JohnnyNoon
King Arthur
Level 156
God Stats
7W - 5L
1,540 SR
Queue Stats
411W - 441L
1,510 Elo+
Solo
Ishtar
Ishtar
KingAyeJay
Ishtar
Level 155
God Stats
2W - 9L
1,246 SR
Queue Stats
412W - 429L
1,509 Elo+
Party 2
Achilles
Achilles
LambFlock 40
Achilles
Level 155
God Stats
6W - 8L
1,447 SR
Queue Stats
506W - 495L
1,498 Elo+
Solo
Cernunnos
Cernunnos
WornKiller25
Cernunnos
Level 108
God Stats
11W - 6L
1,657 SR
Queue Stats
383W - 360L
1,493 Elo+
Party 2
Jing Wei
Jing Wei
dclem153
Jing Wei
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 10
10,100
777
9,219
19,027
22,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
6 / 3 / 8
10,712
824
15,140
10,333
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RSGP1NOS
Zhong Kui
16
1 / 2 / 11
9,471
729
9,450
10,054
11,298
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 2 / 9
11,181
860
16,862
9,431
6,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 9
11,080
852
9,864
14,679
8,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JohnnyNoon
King Arthur
16
4 / 4 / 7
10,319
794
11,232
16,512
21,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
KingAyeJay
Ishtar
16
4 / 5 / 6
9,312
716
15,916
11,616
5,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LambFlock 40
Achilles
15
3 / 4 / 4
9,210
708
7,772
23,503
21,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
WornKiller25
Cernunnos
18
2 / 2 / 9
9,618
740
10,148
8,232
4,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
dclem153
Jing Wei
15
3 / 5 / 5
9,125
702
8,232
11,210
5,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
20
Kills
16
16
Deaths
20
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
6
3
8
3.33
L
King Arthur
JohnnyNoon
King Arthur
4
4
7
1.88
L
Ishtar
KingAyeJay
Ishtar
4
5
6
1.4
L
Achilles
LambFlock 40
Achilles
3
4
4
1.25
W
Zhong Kui
RSGP1NOS
Zhong Kui
1
2
11
3.25
L
Cernunnos
WornKiller25
Cernunnos
2
2
9
3.25
W
5
2
9
4.75
L
Jing Wei
dclem153
Jing Wei
3
5
5
1.1
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,535
Damage
53,300
63,524
Taken
71,073
52,892
Mitigated
58,546
21,547
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,219
2,095
2,398
3,925
19,027
22,522
402
299
18,728
865
21,095
W
15,140
6,655
1,239
955
10,333
4,886
3,000
514
9,819
0
28,556
L
King Arthur
JohnnyNoon
King Arthur
11,232
378
1,106
1,220
16,512
21,996
0
2,144
14,368
2,495
22,521
L
Ishtar
KingAyeJay
Ishtar
15,916
11,274
416
1,234
11,616
5,671
117
1,660
9,956
0
36,104
L
Achilles
LambFlock 40
Achilles
7,772
647
454
7,512
23,503
21,195
125
3,527
19,976
0
13,787
W
Zhong Kui
RSGP1NOS
Zhong Kui
9,450
1,410
1,001
2,845
10,054
11,298
893
208
9,846
16,198
0
L
Cernunnos
WornKiller25
Cernunnos
10,148
5,064
1,576
1,910
8,232
4,415
799
1,229
7,003
0
28,789
W
16,862
13,700
1,288
3,141
9,431
6,049
3,129
133
9,298
0
49,554
L
Jing Wei
dclem153
Jing Wei
8,232
5,766
977
1,190
11,210
5,269
588
1,507
9,703
0
20,624
W
9,864
3,279
146
4,609
14,679
8,137
609
187
14,492
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
47,584
147
Minions Killed
164
0
Camps Cleared
0
1,166,917
Distance Traveled
1,066,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,100
777
27
2
0
244,058
0
W
Anhur
10,712
824
21
2
0
215,394
0
L
King Arthur
10,319
794
29
2
0
229,546
0
L
Ishtar
9,312
716
51
4
0
188,884
0
L
Achilles
9,210
708
8
1
0
209,725
0
W
Zhong Kui
9,471
729
18
1
0
220,895
0
L
Cernunnos
9,618
740
44
3
0
235,399
0
W
Rama
11,181
860
75
6
0
227,941
0
L
Jing Wei
9,125
702
32
2
0
202,602
0
W
Kali
11,080
852
6
0
0
258,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role