Player Matchup

Serqet
Serqet
Gold III
GoldXROGERSX
Serqet
Gold III
Level 129
God Stats
36W - 27L
1,615 SR
Queue Stats
313W - 320L
1,557 MMR
Party 1
Bellona
Bellona
Gold V
Tereshoe
Bellona
Gold V
Level 123
God Stats
6W - 1L
1,681 SR
Queue Stats
245W - 247L
1,442 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Troca Cuhh
Zhong Kui
Gold III
Level 144
God Stats
26W - 32L
1,583 SR
Queue Stats
287W - 277L
1,530 MMR
Solo
Mulan
Mulan
Gold IV
WatchMehCamp
Mulan
Gold IV
Level 123
God Stats
9W - 8L
1,544 SR
Queue Stats
78W - 84L
1,557 MMR
Solo
Vulcan
Vulcan
Platinum V
YARMYAN
Vulcan
Platinum V
Level 161
God Stats
9W - 6L
1,939 SR
Queue Stats
424W - 420L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,672 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,657 SR
1,507 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
EskiBro1937
Sun Wukong
Gold III
Level 103
God Stats
1W - 2L
1,734 SR
Queue Stats
103W - 111L
1,498 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Shadowsmoke420
Cernunnos
Gold IV
Level 171
God Stats
2W - 4L
1,588 SR
Queue Stats
101W - 103L
1,486 MMR
Solo
Raijin
Raijin
Gold III
chkn_strp
Raijin
Gold III
Level 159
God Stats
14W - 11L
1,540 SR
Queue Stats
243W - 244L
1,545 MMR
Solo
Athena
Athena
Bronze III
dustysupra
Athena
Bronze III
Level 49
God Stats
0W - 1L
1,924 SR
Queue Stats
18W - 28L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 2 / 2
6,351
635
4,614
7,732
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tereshoe
Bellona
10
0 / 0 / 0
6,030
603
3,180
7,961
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Troca Cuhh
Zhong Kui
10
2 / 1 / 0
6,262
626
6,804
7,105
5,874
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 2 / 3
5,666
567
4,353
8,176
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
YARMYAN
Vulcan
10
3 / 0 / 4
6,150
615
4,771
4,100
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BakasuraKaliKukulkanMartichorasPele

VS

Bans
JormungandrAo KuangGaneshaCu ChulainnThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 0
5,294
529
2,200
6,507
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
EskiBro1937
Sun Wukong
11
1 / 0 / 0
6,068
607
4,195
7,459
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Shadowsmoke420
Cernunnos
9
1 / 5 / 0
5,137
514
2,745
8,093
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
chkn_strp
Raijin
9
0 / 2 / 0
5,259
526
2,845
6,080
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
dustysupra
Athena
9
2 / 2 / 1
5,655
566
3,172
9,469
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
5
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Sun Wukong
EskiBro1937
Sun Wukong
1
0
0
1
W
Serqet
3
2
2
2
L
Cernunnos
Shadowsmoke420
Cernunnos
1
5
0
0.2
W
Bellona
Tereshoe
Bellona
0
0
0
0
W
Zhong Kui
Troca Cuhh
Zhong Kui
2
1
0
2
W
2
2
3
1.75
W
Vulcan
YARMYAN
Vulcan
3
0
4
5
L
Raijin
chkn_strp
Raijin
0
2
0
0
L
Athena
dustysupra
Athena
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
15,157
35,074
Taken
37,608
24,857
Mitigated
20,848
12,905
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,200
1,375
0
2,741
6,507
2,855
0
584
5,863
0
30,956
L
Sun Wukong
EskiBro1937
Sun Wukong
4,195
1,110
0
942
7,459
5,694
0
0
7,297
0
43,238
W
Serqet
4,614
1,276
0
718
7,732
2,998
0
623
7,109
0
48,010
L
Cernunnos
Shadowsmoke420
Cernunnos
2,745
1,477
0
1,259
8,093
2,560
0
2,962
4,893
0
32,555
W
Bellona
Tereshoe
Bellona
3,180
1,309
0
4,585
7,961
7,982
0
139
7,822
0
40,813
W
Zhong Kui
Troca Cuhh
Zhong Kui
6,804
1,859
0
4,031
7,105
5,874
0
4,127
2,978
53,308
632
W
4,353
343
0
2,571
8,176
6,615
89
919
7,257
0
25,072
W
Vulcan
YARMYAN
Vulcan
4,771
803
0
1,000
4,100
1,388
0
209
3,891
39,911
0
L
Raijin
chkn_strp
Raijin
2,845
113
0
1,180
6,080
2,158
0
4,088
1,758
43,751
0
L
Athena
dustysupra
Athena
3,172
1,071
0
1,503
9,469
7,581
0
3,526
5,833
17,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
27,413
361
Minions Killed
292
0
Camps Cleared
0
1,063,816
Distance Traveled
1,000,432
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,294
529
59
6
0
225,557
0
L
Sun Wukong
6,068
607
87
9
0
187,491
0
W
Serqet
6,351
635
73
7
0
253,005
0
L
Cernunnos
5,137
514
50
5
0
165,461
0
W
Bellona
6,030
603
89
9
0
204,673
1
W
Zhong Kui
6,262
626
92
9
0
181,416
4
W
Mulan
5,666
567
33
3
0
201,199
0
W
Vulcan
6,150
615
74
7
0
223,523
0
L
Raijin
5,259
526
68
7
0
194,697
2
L
Athena
5,655
566
28
3
0
227,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role