Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Babsiballertmies
Kukulkan
Level 62
God Stats
1W - 3L
1,306 SR
Queue Stats
18W - 41L
1,209 Elo+
Party 1
Thor
Thor
Kopfkiller667
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 51L
1,268 Elo+
Party 1
Hou Yi
Hou Yi
LOLRYe98
Hou Yi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 28L
1,307 Elo+
Party 1
Cerberus
Cerberus
XDsweetXD
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,456 Elo+
Solo
Team Averages
Level 65
1,461 SR
1,348 Elo+

VS

Team Averages
Level 79
1,399 SR
1,459 Elo+
Artemis
Artemis
davidfm23
Artemis
Level 63
God Stats
1W - 3L
1,147 SR
Queue Stats
155W - 142L
1,495 Elo+
Party 2
Sol
Sol
mole_man2705
Sol
Level 68
God Stats
6W - 3L
1,778 SR
Queue Stats
106W - 97L
1,476 Elo+
Solo
Ganesha
Ganesha
penkitox
Ganesha
Level 89
God Stats
2W - 3L
1,103 SR
Queue Stats
191W - 179L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xiRoseix
Ah Muzen Cab
Level 56
God Stats
3W - 0L
1,759 SR
Queue Stats
113W - 162L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
xiRyensix
Nu Wa
Level 121
God Stats
4W - 6L
1,207 SR
Queue Stats
214W - 220L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 5 / 8
8,267
827
8,241
10,999
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 7
8,319
832
7,765
7,669
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 8 / 5
8,106
811
6,532
14,174
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LOLRYe98
Hou Yi
15
4 / 4 / 7
8,467
847
7,432
10,036
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XDsweetXD
Cerberus
12
0 / 3 / 10
7,138
714
3,871
11,298
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
davidfm23
Artemis
14
2 / 3 / 12
8,402
840
9,224
6,799
3,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 3 / 11
10,781
1,078
22,518
10,693
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
penkitox
Ganesha
15
0 / 5 / 17
9,109
911
6,377
13,663
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
xiRoseix
Ah Muzen Cab
12
3 / 5 / 8
8,033
803
2,935
9,394
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
xiRyensix
Nu Wa
16
9 / 3 / 11
9,561
956
10,726
7,542
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
19
Kills
23
23
Deaths
19
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
5
8
2.2
L
3
3
7
2.17
L
5
8
5
0.94
L
Hou Yi
LOLRYe98
Hou Yi
4
4
7
1.88
L
Cerberus
XDsweetXD
Cerberus
0
3
10
1.67
W
Artemis
davidfm23
Artemis
2
3
12
2.67
W
9
3
11
4.83
W
Ganesha
penkitox
Ganesha
0
5
17
1.7
W
Ah Muzen Cab
xiRoseix
Ah Muzen Cab
3
5
8
1.4
W
Nu Wa
xiRyensix
Nu Wa
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
51,780
54,176
Taken
48,091
27,061
Mitigated
32,820
13,125
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,241
1,678
1,352
2,002
10,999
4,546
0
8,804
2,195
0
18,215
L
7,765
1,126
177
2,038
7,669
3,267
0
5,643
2,026
24,414
0
L
6,532
1,306
45
1,033
14,174
4,914
0
10,407
3,767
0
11,722
L
Hou Yi
LOLRYe98
Hou Yi
7,432
3,131
467
1,881
10,036
4,635
0
6,822
3,214
0
20,989
L
Cerberus
XDsweetXD
Cerberus
3,871
97
533
3,597
11,298
9,699
0
6,826
4,472
7,108
0
W
Artemis
davidfm23
Artemis
9,224
2,555
137
788
6,799
3,161
0
2,208
4,591
0
13,312
W
22,518
8,596
341
5,658
10,693
5,280
3,345
2,747
7,946
41,926
1,925
W
Ganesha
penkitox
Ganesha
6,377
498
926
2,368
13,663
17,221
394
3,026
10,637
12,730
0
W
Ah Muzen Cab
xiRoseix
Ah Muzen Cab
2,935
1,624
190
1,658
9,394
3,919
580
2,964
6,430
0
7,483
W
Nu Wa
xiRyensix
Nu Wa
10,726
2,758
477
709
7,542
3,239
805
691
6,851
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
45,886
117
Minions Killed
106
0
Camps Cleared
0
795,543
Distance Traveled
835,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,267
827
18
2
0
136,282
0
L
Kukulkan
8,319
832
44
4
0
159,478
0
L
Thor
8,106
811
9
1
0
150,069
0
L
Hou Yi
8,467
847
33
3
0
163,147
0
L
Cerberus
7,138
714
13
1
0
186,567
0
W
Artemis
8,402
840
20
2
0
177,899
0
W
Sol
10,781
1,078
65
7
0
172,021
0
W
Ganesha
9,109
911
0
0
0
180,319
0
W
Ah Muzen Cab
8,033
803
7
1
0
148,261
0
W
Nu Wa
9,561
956
14
1
0
156,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role