Player Matchup

Medusa
Medusa
JiggileGagMyBag
Medusa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
TheRealBradNeely
Ne Zha
Level 111
God Stats
2W - 5L
1,529 SR
Queue Stats
283W - 290L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Undeadtaco1122
Sylvanus
Level 89
God Stats
2W - 4L
1,488 SR
Queue Stats
33W - 38L
1,526 Elo+
Party 2
Pele
Pele
VoodooGator
Pele
Level 70
God Stats
0W - 1L
1,256 SR
Queue Stats
10W - 7L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
axes12345
Kukulkan
Level 51
God Stats
4W - 2L
1,644 SR
Queue Stats
115W - 122L
1,444 Elo+
Solo
Team Averages
Level 68
1,483 SR
1,506 Elo+

VS

Team Averages
Level 60
1,500 SR
1,535 Elo+
Janus
Janus
Auvsi
Janus
Level 118
God Stats
29W - 26L
1,480 SR
Queue Stats
92W - 70L
1,514 Elo+
Solo
Pele
Pele
Briquey
Pele
Level 54
God Stats
8W - 4L
1,590 SR
Queue Stats
97W - 78L
1,567 Elo+
Party 1
Cerberus
Cerberus
Eldrazi83516
Cerberus
Level 42
God Stats
1W - 2L
1,319 SR
Queue Stats
78W - 94L
1,528 Elo+
Solo
Surtr
Surtr
FunUmbra
Surtr
Level 55
God Stats
27W - 15L
1,610 SR
Queue Stats
97W - 90L
1,567 Elo+
Party 1
Sol
Sol
Xyvieghre
Sol
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,526
647
4,757
3,599
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,373
625
2,341
6,950
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
7
0 / 1 / 1
4,200
600
2,374
6,794
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
4,320
617
5,667
8,387
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
axes12345
Kukulkan
6
0 / 3 / 0
4,027
575
1,768
3,419
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auvsi
Janus
8
1 / 1 / 5
5,068
724
3,276
4,382
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Briquey
Pele
9
8 / 0 / 0
5,922
846
5,767
7,042
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Eldrazi83516
Cerberus
7
0 / 1 / 2
4,545
649
2,104
8,026
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
FunUmbra
Surtr
9
1 / 0 / 3
5,386
769
3,101
4,959
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,354
622
2,726
3,663
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
10
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Auvsi
Janus
1
1
5
3.5
W
Pele
Briquey
Pele
8
0
0
8
W
Cerberus
Eldrazi83516
Cerberus
0
1
2
1
W
Surtr
FunUmbra
Surtr
1
0
3
2.5
L
3
0
0
3
L
1
2
0
0.5
L
Sylvanus
0
1
1
0.5
L
0
4
0
0
W
0
2
0
0
L
Kukulkan
axes12345
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,907
Damage
16,974
29,149
Taken
28,072
10,192
Mitigated
11,791
7,447
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Auvsi
Janus
3,276
133
0
1,326
4,382
1,125
36
34
4,348
31,735
0
W
Pele
Briquey
Pele
5,767
1,806
0
2,617
7,042
2,288
0
835
6,207
0
32,002
W
Cerberus
Eldrazi83516
Cerberus
2,104
37
146
3,134
8,026
4,346
0
1,472
6,554
15,899
0
W
Surtr
FunUmbra
Surtr
3,101
656
0
1,692
4,959
2,987
21
1,449
3,510
675
34,601
L
4,757
2,171
0
1,143
3,599
1,128
0
1,754
1,845
0
24,898
L
2,341
772
0
1,831
6,950
2,188
0
834
6,084
0
22,606
L
Sylvanus
2,374
573
955
1,619
6,794
3,231
0
3,572
3,124
11,275
0
L
5,667
1,218
0
1,399
8,387
2,579
0
1,720
6,543
0
36,398
W
2,726
996
0
1,272
3,663
1,045
216
352
3,311
31,645
0
L
Kukulkan
axes12345
Kukulkan
1,768
278
0
500
3,419
1,066
0
133
3,286
22,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,446
Gold Earned
25,275
195
Minions Killed
268
0
Camps Cleared
0
704,846
Distance Traveled
821,729
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,068
724
52
7
0
152,508
1
W
Pele
5,922
846
53
8
0
196,617
4
W
Cerberus
4,545
649
49
7
0
160,684
1
W
Surtr
5,386
769
65
9
0
160,917
2
L
Medusa
4,526
647
41
6
0
138,552
1
L
Ne Zha
4,373
625
41
6
0
153,879
0
L
Sylvanus
4,200
600
14
2
0
159,118
2
L
Pele
4,320
617
54
8
0
159,458
0
W
Sol
4,354
622
49
7
0
151,003
0
L
Kukulkan
4,027
575
45
6
0
93,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role