Player Matchup

Hel
Hel
Nukklear
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
Xandris2583X
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 2
Chaac
Chaac
btalan420
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,500 Elo+

VS

Team Averages
Level 44
1,706 SR
1,383 Elo+
Ra
Ra
Galanx
Ra
Level 69
God Stats
1W - 1L
1,519 SR
Queue Stats
7W - 5L
1,482 Elo+
Party 1
Bacchus
Bacchus
Polgere
Bacchus
Level 7
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 1
Thor
Thor
claudio5005
Thor
Level 56
God Stats
2W - 0L
1,772 SR
Queue Stats
22W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,545
655
4,792
9,992
3,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
6,314
631
3,954
10,242
3,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
btalan420
Chaac
10
0 / 5 / 1
6,571
657
5,389
10,333
9,043
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
8 / 0 / 11
9,760
976
15,652
7,600
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Polgere
Bacchus
10
3 / 1 / 10
8,091
809
4,172
10,117
10,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
8 / 0 / 11
9,151
915
7,482
8,629
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
19
19
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
8
0
11
13.5
L
1
6
0
0.17
W
Bacchus
Polgere
Bacchus
3
1
10
8
L
0
8
1
0.06
L
Chaac
btalan420
Chaac
0
5
1
0.1
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,135
Damage
27,306
30,567
Taken
26,346
16,062
Mitigated
17,718
4,976
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,652
1,940
1,788
3,046
7,600
3,592
332
1,295
6,305
59,949
0
L
4,792
987
1,453
2,396
9,992
3,605
0
7,299
2,483
15,146
0
W
Bacchus
Polgere
Bacchus
4,172
320
0
778
10,117
10,492
200
2,550
7,567
18,384
0
L
3,954
2,561
0
165
10,242
3,414
0
6,109
4,133
0
15,838
L
Chaac
btalan420
Chaac
5,389
232
0
962
10,333
9,043
0
6,064
4,127
0
20,176
W
7,482
1,399
0
1,238
8,629
3,634
0
1,536
7,093
0
19,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
27,002
59
Minions Killed
125
0
Camps Cleared
0
469,330
Distance Traveled
574,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,760
976
88
9
0
206,423
0
L
Hel
6,545
655
19
2
0
135,302
0
W
Bacchus
8,091
809
25
3
0
193,626
0
L
Neith
6,314
631
16
2
0
139,455
0
L
Chaac
6,571
657
24
2
0
194,573
0
W
Thor
9,151
915
12
1
0
174,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role