Player Matchup

Poseidon
Poseidon
JVIixer
Poseidon
Level 68
God Stats
6W - 7L
1,367 SR
Queue Stats
335W - 340L
1,479 Elo+
Solo
Thanatos
Thanatos
McfMihai
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Olverius
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Ovi_Remusss
Tiamat
Level 123
God Stats
1W - 4L
1,243 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 2
Hachiman
Hachiman
barbosatf
Hachiman
Level 124
God Stats
13W - 14L
1,620 SR
Queue Stats
283W - 272L
1,411 Elo+
Solo
Team Averages
Level 69
1,446 SR
1,478 Elo+

VS

Team Averages
Level 43
1,470 SR
1,307 Elo+
Artemis
Artemis
Aputekk
Artemis
Level 69
God Stats
21W - 18L
1,585 SR
Queue Stats
81W - 97L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
KaRaSiK-KaRpIK_
Ratatoskr
Level 29
God Stats
12W - 20L
1,444 SR
Queue Stats
121W - 143L
1,290 Elo+
Party 1
Poseidon
Poseidon
artemius1402
Poseidon
Level 59
God Stats
3W - 3L
1,505 SR
Queue Stats
190W - 195L
1,290 Elo+
Party 1
Nike
Nike
k_komochik_k
Nike
Level 32
God Stats
13W - 12L
1,515 SR
Queue Stats
157W - 176L
1,240 Elo+
Party 1
Horus
Horus
million-winner9
Horus
Level 27
God Stats
2W - 6L
1,302 SR
Queue Stats
103W - 115L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JVIixer
Poseidon
14
3 / 5 / 0
8,751
583
10,716
11,132
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
McfMihai
Thanatos
10
2 / 3 / 0
6,346
423
2,218
9,910
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
1 / 2 / 1
6,120
408
1,729
12,901
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
9
0 / 7 / 0
5,770
385
4,452
11,476
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
barbosatf
Hachiman
10
0 / 4 / 1
5,905
394
4,718
10,343
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aputekk
Artemis
13
2 / 2 / 5
7,535
502
11,823
9,167
3,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
KaRaSiK-KaRpIK_
Ratatoskr
14
2 / 0 / 3
8,287
552
4,397
7,078
2,712
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
artemius1402
Poseidon
15
9 / 1 / 2
9,808
654
10,870
7,059
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 4
7,884
526
7,928
10,685
8,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 2
8,756
584
5,794
9,263
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
21
21
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aputekk
Artemis
2
2
5
2.25
L
Poseidon
JVIixer
Poseidon
3
5
0
0.6
W
Ratatoskr
KaRaSiK-KaRpIK_
Ratatoskr
2
0
3
3.5
L
Thanatos
McfMihai
Thanatos
2
3
0
0.67
L
Ares
1
2
1
0.75
L
Tiamat
0
7
0
0
W
Poseidon
artemius1402
Poseidon
9
1
2
10
L
Hachiman
barbosatf
Hachiman
0
4
1
0.13
W
3
1
4
5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
40,812
55,762
Taken
43,252
27,745
Mitigated
24,676
12,831
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aputekk
Artemis
11,823
6,553
0
3,286
9,167
3,664
1,216
2,248
6,879
0
50,151
L
Poseidon
JVIixer
Poseidon
10,716
2,089
0
2,767
11,132
3,201
0
1,310
9,389
59,714
0
W
Ratatoskr
KaRaSiK-KaRpIK_
Ratatoskr
4,397
1,473
0
322
7,078
2,712
501
601
6,441
0
66,715
L
Thanatos
McfMihai
Thanatos
2,218
465
0
3,669
9,910
3,747
25
1,607
8,200
0
31,713
L
Ares
1,729
280
0
4,403
12,901
10,777
0
644
12,173
6,042
0
L
Tiamat
4,452
169
115
1,377
11,476
6,398
0
4,613
6,749
27,858
0
W
Poseidon
artemius1402
Poseidon
10,870
2,076
0
440
7,059
2,680
2,578
3,004
4,003
71,531
0
L
Hachiman
barbosatf
Hachiman
4,718
1,049
0
500
10,343
3,622
115
2,411
7,847
0
39,439
W
7,928
587
0
1,609
10,685
8,429
145
4,155
6,438
0
31,416
W
5,794
2,517
190
1,449
9,263
7,191
785
6,183
2,594
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
42,270
274
Minions Killed
393
0
Camps Cleared
0
1,348,842
Distance Traveled
1,513,543
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,535
502
70
5
0
272,672
0
L
Poseidon
8,751
583
108
7
0
266,178
3
W
Ratatoskr
8,287
552
85
6
0
376,068
0
L
Thanatos
6,346
423
51
3
0
284,025
0
L
Ares
6,120
408
10
1
0
248,098
0
L
Tiamat
5,770
385
44
3
0
264,284
2
W
Poseidon
9,808
654
119
8
0
270,612
0
L
Hachiman
5,905
394
61
4
0
286,257
0
W
Nike
7,884
526
42
3
0
313,730
0
W
Horus
8,756
584
77
5
0
280,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role