Player Matchup

Anubis
Anubis
CrimsonGlitchX
Anubis
Level 124
God Stats
8W - 6L
1,620 SR
Queue Stats
85W - 91L
1,464 Elo+
Solo
Ravana
Ravana
Dyslexican1983
Ravana
Level 38
God Stats
13W - 12L
1,459 SR
Queue Stats
141W - 142L
1,408 Elo+
Solo
Cabrakan
Cabrakan
Saul123400
Cabrakan
Level 87
God Stats
7W - 2L
1,934 SR
Queue Stats
305W - 273L
1,529 Elo+
Solo
Atlas
Atlas
Sir_Mr_Dr_Prof_
Atlas
Level 128
God Stats
33W - 27L
1,638 SR
Queue Stats
367W - 388L
1,496 Elo+
Party 2
Neith
Neith
thighqueen
Neith
Level 109
God Stats
23W - 44L
1,426 SR
Queue Stats
549W - 552L
1,511 Elo+
Party 2
Team Averages
Level 97
1,616 SR
1,481 Elo+

VS

Team Averages
Level 119
1,456 SR
1,477 Elo+
Ne Zha
Ne Zha
GODz Ligma
Ne Zha
Level 112
God Stats
1W - 2L
1,299 SR
Queue Stats
71W - 73L
1,526 Elo+
Solo
Charon
Charon
JandT76
Charon
Level 135
God Stats
45W - 64L
1,425 SR
Queue Stats
184W - 204L
1,475 Elo+
Solo
King Arthur
King Arthur
OffTheWallEv
King Arthur
Level 88
God Stats
0W - 5L
1,438 SR
Queue Stats
144W - 178L
1,436 Elo+
Party 1
Athena
Athena
Snakeeyes123444
Athena
Level 141
God Stats
20W - 15L
1,677 SR
Queue Stats
124W - 116L
1,524 Elo+
Solo
Ullr
Ullr
blueforestfire
Ullr
Level 118
God Stats
6W - 10L
1,442 SR
Queue Stats
166W - 174L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,671
590
10,670
6,013
3,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 1 / 4
7,212
555
7,622
6,331
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Saul123400
Cabrakan
12
1 / 2 / 1
6,784
522
6,423
13,492
17,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 0 / 2
6,523
502
2,769
8,283
4,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
0 / 0 / 3
6,414
493
5,643
8,678
3,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GODz Ligma
Ne Zha
10
1 / 4 / 1
6,272
482
3,210
10,531
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
JandT76
Charon
11
1 / 0 / 0
6,428
494
6,161
7,620
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
OffTheWallEv
King Arthur
11
0 / 1 / 1
6,596
507
6,781
12,254
10,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 1
6,282
483
3,871
13,721
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,815
447
4,916
10,169
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
4
1
4
6
L
Ne Zha
GODz Ligma
Ne Zha
1
4
1
0.38
L
Charon
JandT76
Charon
1
0
0
1
L
King Arthur
OffTheWallEv
King Arthur
0
1
1
0.5
W
Cabrakan
Saul123400
Cabrakan
1
2
1
0.75
W
1
0
2
2
L
2
6
1
0.42
L
0
1
0
0
W
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
24,939
42,797
Taken
54,295
30,744
Mitigated
27,107
15,183
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,670
437
0
2,975
6,013
3,127
320
2,667
3,194
46,764
0
W
7,622
2,365
0
1,048
6,331
2,380
0
1,345
4,968
0
58,333
L
Ne Zha
GODz Ligma
Ne Zha
3,210
1,237
0
1,147
10,531
3,557
0
969
9,562
0
47,807
L
Charon
JandT76
Charon
6,161
616
0
2,587
7,620
4,712
0
3,438
4,182
37,775
0
L
King Arthur
OffTheWallEv
King Arthur
6,781
689
0
2,220
12,254
10,303
0
4,777
6,571
0
44,043
W
Cabrakan
Saul123400
Cabrakan
6,423
726
0
2,655
13,492
17,134
0
803
12,689
38,744
767
W
2,769
922
1,467
2,433
8,283
4,929
199
2,772
5,133
21,698
0
L
3,871
1,078
161
3,591
13,721
5,013
0
6,681
6,992
18,313
0
L
4,916
1,262
0
1,020
10,169
3,522
0
2,276
7,893
0
38,712
W
Neith
5,643
2,879
215
4,390
8,678
3,174
0
1,609
6,781
0
51,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
31,393
336
Minions Killed
264
0
Camps Cleared
0
1,239,211
Distance Traveled
1,278,073
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,671
590
84
6
0
214,805
0
W
Ravana
7,212
555
74
6
0
274,410
0
L
Ne Zha
6,272
482
76
6
0
262,473
0
L
Charon
6,428
494
47
4
0
258,507
3
L
King Arthur
6,596
507
61
5
0
228,604
0
W
Cabrakan
6,784
522
60
5
0
228,508
2
W
Atlas
6,523
502
24
2
0
262,689
2
L
Athena
6,282
483
24
2
0
277,230
3
L
Ullr
5,815
447
56
4
0
251,259
0
W
Neith
6,414
493
94
7
0
258,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role