Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Nishibi-Reishi
Anubis
Level 68
God Stats
17W - 23L
1,459 SR
Queue Stats
77W - 126L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VolvaKaPaPeur
Morgan Le Fay
Level 103
God Stats
8W - 9L
1,561 SR
Queue Stats
512W - 550L
1,446 Elo+
Party 1
Hachiman
Hachiman
alexthx2539
Hachiman
Level 55
God Stats
121W - 159L
1,407 SR
Queue Stats
185W - 271L
1,412 Elo+
Party 1
Nike
Nike
llBlOoDyDrEaMll
Nike
Level 125
God Stats
9W - 8L
1,936 SR
Queue Stats
447W - 526L
1,465 Elo+
Party 1
Team Averages
Level 91
1,573 SR
1,449 Elo+

VS

Team Averages
Level 114
1,548 SR
1,581 Elo+
Nu Wa
Nu Wa
Cat666hell
Nu Wa
Level 143
God Stats
12W - 16L
1,600 SR
Queue Stats
69W - 66L
1,490 Elo+
Solo
Kali
Kali
Diogoats
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,720 Elo+
Party 2
Athena
Athena
Xulode
Athena
Level 155
God Stats
4W - 2L
1,639 SR
Queue Stats
27W - 18L
1,570 Elo+
Solo
Hachiman
Hachiman
asteriscco
Hachiman
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,623 Elo+
Party 2
Hera
Hera
willy2209
Hera
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 144L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 9 / 1
6,694
446
4,887
14,980
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 3
6,058
404
6,512
13,146
4,757
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
VolvaKaPaPeur
Morgan Le Fay
13
1 / 3 / 0
7,190
479
4,837
10,773
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
alexthx2539
Hachiman
13
1 / 3 / 2
7,943
530
5,986
10,208
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 0
8,424
562
8,586
19,859
13,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 2 / 8
8,052
537
14,623
7,842
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
16
14 / 1 / 7
10,258
684
15,579
17,138
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Xulode
Athena
12
1 / 0 / 12
8,075
538
6,325
13,320
11,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
asteriscco
Hachiman
14
3 / 2 / 3
8,101
540
4,987
10,544
3,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
15
5 / 1 / 2
9,332
622
9,731
8,661
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
25
25
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
9
1
0.28
W
Nu Wa
2
2
8
3
W
Kali
14
1
7
17.5
L
0
8
3
0.19
L
Morgan Le Fay
VolvaKaPaPeur
Morgan Le Fay
1
3
0
0.33
W
Athena
Xulode
Athena
1
0
12
7
L
Hachiman
alexthx2539
Hachiman
1
3
2
0.67
W
Hachiman
asteriscco
Hachiman
3
2
3
2.25
L
2
2
0
1
W
Hera
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
51,245
68,966
Taken
57,505
30,548
Mitigated
29,179
17,507
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,887
243
0
1,740
14,980
5,049
0
4,075
10,799
0
40,304
W
Nu Wa
14,623
6,055
0
2,566
7,842
2,813
508
0
7,842
65,538
0
W
Kali
15,579
9,170
0
7,521
17,138
8,490
400
2,531
14,601
0
89,505
L
6,512
90
193
3,307
13,146
4,757
0
4,363
8,741
34,216
0
L
Morgan Le Fay
VolvaKaPaPeur
Morgan Le Fay
4,837
960
0
1,630
10,773
4,100
0
6,329
4,200
52,738
0
W
Athena
Xulode
Athena
6,325
1,858
272
5,137
13,320
11,141
25
3,500
9,724
25,911
0
L
Hachiman
alexthx2539
Hachiman
5,986
3,096
0
3,482
10,208
3,516
434
2,133
8,071
0
53,758
W
Hachiman
asteriscco
Hachiman
4,987
2,221
0
4,392
10,544
3,626
0
1,195
9,349
0
50,399
L
8,586
84
0
7,155
19,859
13,126
377
13,317
6,476
0
88,409
W
Hera
9,731
1,932
0
2,351
8,661
3,109
714
3,745
4,640
76,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
43,818
407
Minions Killed
467
0
Camps Cleared
0
1,498,000
Distance Traveled
1,569,002
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,694
446
52
3
0
321,271
2
W
Nu Wa
8,052
537
85
6
0
252,585
4
W
Kali
10,258
684
120
8
0
387,263
0
L
Anubis
6,058
404
40
3
0
293,334
5
L
Morgan Le Fay
7,190
479
100
7
0
296,840
6
W
Athena
8,075
538
38
3
0
351,641
6
L
Hachiman
7,943
530
90
6
0
293,548
4
W
Hachiman
8,101
540
85
6
0
294,767
0
L
Nike
8,424
562
125
8
0
293,007
0
W
Hera
9,332
622
139
9
0
282,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role