Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ranke
Kumbhakarna
Level 138
God Stats
41W - 48L
1,273 SR
Queue Stats
1,309W - 1,357L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
RankesGirl
Jing Wei
Level 106
God Stats
501W - 544L
1,502 SR
Queue Stats
1,263W - 1,332L
1,477 Elo+
Party 1
Ra
Ra
Rëgulüs
Ra
Level 81
God Stats
7W - 6L
1,763 SR
Queue Stats
157W - 135L
1,595 Elo+
Solo
Thanatos
Thanatos
Teleleste
Thanatos
Level 128
God Stats
2W - 3L
1,171 SR
Queue Stats
98W - 99L
1,559 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,521 Elo+

VS

Team Averages
Level 142
1,583 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NovaLeNN
Cerberus
Level 143
God Stats
6W - 1L
1,733 SR
Queue Stats
329W - 320L
1,533 Elo+
Solo
Chronos
Chronos
pushpop09
Chronos
Level 141
God Stats
34W - 22L
1,657 SR
Queue Stats
68W - 58L
1,614 Elo+
Solo
Achilles
Achilles
roguexshadowzz
Achilles
Level 106
God Stats
11W - 12L
1,525 SR
Queue Stats
244W - 209L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
5,402
1,080
1,149
1,457
543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Ranke
Kumbhakarna
10
0 / 2 / 1
6,061
1,212
1,511
8,352
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
RankesGirl
Jing Wei
11
1 / 3 / 1
6,132
1,226
2,910
8,326
2,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 0
6,248
1,250
6,609
4,162
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Teleleste
Thanatos
10
1 / 4 / 1
5,797
1,159
4,458
6,030
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

344

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 8
6,247
1,249
7,645
3,752
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
 
Cliodhna
11
1 / 1 / 8
6,047
1,209
2,669
4,851
1,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NovaLeNN
Cerberus
11
3 / 0 / 6
6,795
1,359
5,850
5,711
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
pushpop09
Chronos
11
4 / 0 / 5
6,851
1,370
5,323
1,076
455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
11
1 / 0 / 8
6,826
1,365
4,093
4,224
4,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
9
10
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Ra
 
Ra
0
1
8
4
W
Cliodhna
 
Cliodhna
1
1
8
5
W
Cerberus
NovaLeNN
Cerberus
3
0
6
6
L
Kumbhakarna
Ranke
Kumbhakarna
0
2
1
0.25
L
Jing Wei
RankesGirl
Jing Wei
1
3
1
0.5
L
0
0
0
0
L
Thanatos
Teleleste
Thanatos
1
4
1
0.38
W
Chronos
pushpop09
Chronos
4
0
5
6.5
W
Achilles
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
25,580
28,327
Taken
19,614
12,477
Mitigated
11,395
3,585
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,149
0
0
0
1,457
543
0
960
465
0
4,472
W
Ra
 
Ra
7,645
490
504
434
3,752
1,518
0
831
2,876
24,286
0
W
Cliodhna
 
Cliodhna
2,669
106
0
0
4,851
1,925
0
1,895
2,732
0
3,842
W
Cerberus
NovaLeNN
Cerberus
5,850
433
0
1,163
5,711
3,066
0
2,514
2,876
13,429
0
L
Kumbhakarna
Ranke
Kumbhakarna
1,511
401
617
478
8,352
4,909
0
5,670
2,290
4,811
0
L
Jing Wei
RankesGirl
Jing Wei
2,910
2,316
0
76
8,326
2,973
0
5,932
1,571
0
8,205
L
6,609
358
504
1,085
4,162
1,592
0
1,651
2,157
30,053
0
L
Thanatos
Teleleste
Thanatos
4,458
1,213
0
825
6,030
2,460
0
3,707
2,243
0
7,957
W
Chronos
pushpop09
Chronos
5,323
1,660
0
77
1,076
455
0
433
643
11,924
0
W
Achilles
4,093
1,112
0
407
4,224
4,431
0
1,857
2,367
0
4,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
32,766
91
Minions Killed
115
5
Camps Cleared
5
491,111
Distance Traveled
560,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,402
1,080
8
2
0
44,582
0
W
Ra
6,247
1,249
42
8
3
116,620
0
W
Cliodhna
6,047
1,209
3
1
0
102,747
0
W
Cerberus
6,795
1,359
37
7
1
109,108
2
L
Kumbhakarna
6,061
1,212
7
1
1
117,995
0
L
Jing Wei
6,132
1,226
14
3
2
104,227
0
L
Ra
6,248
1,250
57
11
1
126,221
0
L
Thanatos
5,797
1,159
5
1
1
98,086
0
W
Chronos
6,851
1,370
30
6
0
117,704
0
W
Achilles
6,826
1,365
3
1
1
114,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role