Player Matchup

Chernobog
Chernobog
Gold V
BurroFrijolero
Chernobog
Gold V
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
48W - 57L
1,437 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
I Murked I
Zhong Kui
Gold III
Level 128
God Stats
1W - 1L
1,256 SR
Queue Stats
198W - 204L
1,385 MMR
Solo
Thanatos
Thanatos
Bronze III
KainTB
Thanatos
Bronze III
Level 40
God Stats
2W - 0L
1,408 SR
Queue Stats
7W - 18L
1,400 MMR
Solo
Scylla
Scylla
Gold I
SANTIC0L98
Scylla
Gold I
Level 103
God Stats
11W - 10L
1,590 SR
Queue Stats
115W - 118L
1,460 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
rocka1
Kuzenbo
Gold IV
Level 122
God Stats
79W - 58L
1,657 SR
Queue Stats
312W - 325L
1,382 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,482 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,594 SR
1,413 MMR
Charybdis
Charybdis
Gold IV
J3tii
Charybdis
Gold IV
Level 104
God Stats
6W - 3L
1,670 SR
Queue Stats
211W - 229L
1,394 MMR
Solo
Mercury
Mercury
Silver III
KevinHydro
Mercury
Silver III
Level 60
God Stats
2W - 2L
1,524 SR
Queue Stats
8W - 11L
1,445 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Sr Fosfi
Nu Wa
Gold IV
Level 131
God Stats
4W - 10L
1,375 SR
Queue Stats
158W - 172L
1,425 MMR
Solo
Charon
Charon
Gold IV
lZetsumei_TTV
Charon
Gold IV
Level 139
God Stats
0W - 1L
1,919 SR
Queue Stats
126W - 132L
1,421 MMR
Solo
Loki
Loki
Silver I
richninja
Loki
Silver I
Level 48
God Stats
59W - 51L
1,482 SR
Queue Stats
88W - 92L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BurroFrijolero
Chernobog
15
2 / 3 / 2
9,712
571
6,344
14,217
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
I Murked I
Zhong Kui
17
4 / 2 / 0
11,526
678
11,423
14,089
12,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
KainTB
Thanatos
15
5 / 1 / 5
9,875
581
8,815
14,677
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
SANTIC0L98
Scylla
16
5 / 0 / 4
11,155
656
15,835
6,604
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
rocka1
Kuzenbo
14
2 / 1 / 7
10,016
589
5,125
16,843
24,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThorMartichorasKali

VS

Bans
NoxSurtrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J3tii
Charybdis
13
2 / 6 / 2
8,535
502
8,180
14,020
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KevinHydro
Mercury
16
3 / 2 / 1
8,837
520
7,532
11,742
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Sr Fosfi
Nu Wa
12
0 / 8 / 2
7,649
450
6,365
11,848
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 2
7,776
457
4,510
14,510
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
2 / 3 / 2
8,743
514
6,611
15,247
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
7
7
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BurroFrijolero
Chernobog
2
3
2
1
W
Zhong Kui
I Murked I
Zhong Kui
4
2
0
2
L
Charybdis
J3tii
Charybdis
2
6
2
0.5
W
Thanatos
KainTB
Thanatos
5
1
5
7.5
L
Mercury
KevinHydro
Mercury
3
2
1
1.75
W
Scylla
SANTIC0L98
Scylla
5
0
4
7
L
Nu Wa
Sr Fosfi
Nu Wa
0
8
2
0.13
L
0
1
2
1
L
Loki
2
3
2
1
W
Kuzenbo
rocka1
Kuzenbo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,542
Damage
33,198
66,430
Taken
67,367
51,450
Mitigated
29,664
33,084
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BurroFrijolero
Chernobog
6,344
3,647
0
4,474
14,217
5,891
3,297
2,389
11,828
0
70,644
W
Zhong Kui
I Murked I
Zhong Kui
11,423
1,877
0
7,597
14,089
12,329
2,374
2,352
11,737
81,750
14,373
L
Charybdis
J3tii
Charybdis
8,180
5,512
0
2,570
14,020
4,983
465
5,322
8,698
0
65,232
W
Thanatos
KainTB
Thanatos
8,815
2,163
0
12,706
14,677
6,176
573
4,018
10,659
0
72,896
L
Mercury
KevinHydro
Mercury
7,532
2,852
0
1,172
11,742
4,391
385
4,086
7,656
0
78,859
W
Scylla
SANTIC0L98
Scylla
15,835
1,939
0
2,463
6,604
2,855
1,283
2,107
4,497
105,142
1,702
L
Nu Wa
Sr Fosfi
Nu Wa
6,365
1,020
0
983
11,848
3,460
0
5,956
5,892
60,476
0
L
4,510
557
0
2,814
14,510
10,640
0
7,516
6,994
36,823
0
L
Loki
6,611
1,177
0
5,474
15,247
6,190
0
8,880
6,367
0
61,354
W
Kuzenbo
rocka1
Kuzenbo
5,125
1,984
0
5,844
16,843
24,199
1,696
2,283
14,560
29,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
41,540
553
Minions Killed
510
0
Camps Cleared
0
1,673,840
Distance Traveled
1,625,408
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,712
571
114
7
0
320,626
0
W
Zhong Kui
11,526
678
154
9
0
261,200
2
L
Charybdis
8,535
502
121
7
0
281,628
0
W
Thanatos
9,875
581
100
6
0
405,982
2
L
Mercury
8,837
520
132
8
0
387,963
1
W
Scylla
11,155
656
158
9
0
337,015
1
L
Nu Wa
7,649
450
96
6
0
274,302
0
L
Charon
7,776
457
53
3
0
327,652
1
L
Loki
8,743
514
108
6
0
353,863
1
W
Kuzenbo
10,016
589
27
2
0
349,017
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role