Player Matchup

Hercules
Hercules
AuronFFX
Hercules
Level 152
God Stats
14W - 13L
1,851 SR
Queue Stats
657W - 647L
1,487 Elo+
Solo
Arachne
Arachne
BigDking89
Arachne
Level 155
God Stats
53W - 31L
1,419 SR
Queue Stats
149W - 134L
1,381 Elo+
Solo
Poseidon
Poseidon
Dieo-c
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,399 Elo+
Party 1
Cerberus
Cerberus
Mista G9321
Cerberus
Level 45
God Stats
4W - 4L
1,464 SR
Queue Stats
172W - 248L
1,279 Elo+
Solo
Rama
Rama
donomajo07
Rama
Level 63
God Stats
3W - 4L
1,741 SR
Queue Stats
126W - 148L
1,441 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,397 Elo+

VS

Team Averages
Level 102
1,506 SR
1,447 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AnuelWar12
Cthulhu
Level 120
God Stats
18W - 9L
1,500 SR
Queue Stats
171W - 156L
1,480 Elo+
Solo
Bastet
Bastet
Hidden0212002120
Bastet
Level 145
God Stats
2W - 3L
1,548 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
NE_Lorpat-_-_-_-
Sun Wukong
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,407 Elo+
Solo
Skadi
Skadi
sniezna_pantera
Skadi
Level 109
God Stats
121W - 98L
1,484 SR
Queue Stats
273W - 269L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AuronFFX
Hercules
17
7 / 0 / 6
11,364
598
15,474
27,605
28,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
BigDking89
Arachne
15
5 / 4 / 7
9,723
512
12,735
18,065
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Dieo-c
Poseidon
14
4 / 4 / 4
9,155
482
13,131
14,732
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mista G9321
Cerberus
12
1 / 6 / 8
7,630
402
5,765
20,135
21,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 4 / 2
10,197
537
6,492
11,997
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 5 / 8
8,964
472
14,627
13,384
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
AnuelWar12
Cthulhu
14
4 / 2 / 10
9,688
510
10,797
18,150
19,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 7 / 5
8,499
447
8,901
18,920
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
NE_Lorpat-_-_-_-
Sun Wukong
11
1 / 5 / 0
7,902
416
8,785
14,106
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 4 / 4
9,337
491
13,478
12,592
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
22
Kills
18
18
Deaths
23
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
8
1.8
L
Cthulhu
AnuelWar12
Cthulhu
4
2
10
4.5
W
Hercules
AuronFFX
Hercules
7
0
6
10
W
Arachne
BigDking89
Arachne
5
4
7
2.13
W
Poseidon
Dieo-c
Poseidon
4
4
4
1.5
L
4
7
5
0.93
W
Cerberus
Mista G9321
Cerberus
1
6
8
0.83
L
Sun Wukong
NE_Lorpat-_-_-_-
Sun Wukong
1
5
0
0.2
W
5
4
2
1.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,597
Damage
56,588
92,534
Taken
77,152
68,302
Mitigated
47,554
26,227
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,627
1,439
322
3,027
13,384
4,618
0
4,664
8,720
55,336
0
L
Cthulhu
AnuelWar12
Cthulhu
10,797
625
2,363
2,478
18,150
19,344
0
6,190
11,960
39,319
0
W
Hercules
AuronFFX
Hercules
15,474
5,454
0
15,109
27,605
28,224
616
2,474
25,131
0
85,399
W
Arachne
BigDking89
Arachne
12,735
8,481
187
4,752
18,065
7,994
2,109
4,658
13,407
0
71,846
W
Poseidon
Dieo-c
Poseidon
13,131
3,127
0
1,755
14,732
5,774
0
6,792
7,940
61,773
0
L
8,901
2,091
0
3,180
18,920
7,140
0
3,757
15,163
0
42,776
W
Cerberus
Mista G9321
Cerberus
5,765
697
0
1,297
20,135
21,393
0
5,933
14,202
19,606
0
L
Sun Wukong
NE_Lorpat-_-_-_-
Sun Wukong
8,785
2,885
0
1,854
14,106
11,233
12
584
13,522
0
47,863
W
6,492
5,222
0
3,127
11,997
4,917
4,460
5,567
6,430
0
62,645
L
13,478
6,466
0
692
12,592
5,219
567
3,701
8,891
0
76,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
44,390
447
Minions Killed
344
0
Camps Cleared
0
1,870,917
Distance Traveled
1,739,489
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,964
472
64
3
0
372,822
0
L
Cthulhu
9,688
510
51
3
0
388,607
2
W
Hercules
11,364
598
123
6
0
345,494
0
W
Arachne
9,723
512
88
5
0
354,170
0
W
Poseidon
9,155
482
94
5
0
523,701
0
L
Bastet
8,499
447
58
3
0
380,638
4
W
Cerberus
7,630
402
30
2
0
320,804
0
L
Sun Wukong
7,902
416
63
3
0
285,067
1
W
Rama
10,197
537
112
6
0
326,748
0
L
Skadi
9,337
491
108
6
0
312,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role