Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Blood_Yannik
King Arthur
Level 148
God Stats
2W - 3L
1,265 SR
Queue Stats
93W - 107L
1,509 Elo+
Party 1
Chernobog
Chernobog
CompleX_LuXtRa
Chernobog
Level 137
God Stats
6W - 3L
1,499 SR
Queue Stats
386W - 408L
1,438 Elo+
Party 1
Raijin
Raijin
SiilvaanoO
Raijin
Level 77
God Stats
1W - 6L
1,313 SR
Queue Stats
89W - 150L
1,404 Elo+
Party 1
Ix Chel
Ix Chel
daniel_G59_
Ix Chel
Level 142
God Stats
0W - 13L
1,182 SR
Queue Stats
177W - 249L
1,398 Elo+
Party 1
Team Averages
Level 133
1,352 SR
1,450 Elo+

VS

Team Averages
Level 126
1,590 SR
1,561 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cekynatoris
Skadi
Level 156
God Stats
3W - 3L
1,390 SR
Queue Stats
20W - 20L
1,549 Elo+
Solo
Vulcan
Vulcan
joaosinho
Vulcan
Level 135
God Stats
19W - 11L
1,728 SR
Queue Stats
653W - 616L
1,540 Elo+
Solo
Thor
Thor
jorditus
Thor
Level 84
God Stats
9W - 4L
1,719 SR
Queue Stats
29W - 11L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
uzua
Sun Wukong
Level 154
God Stats
6W - 4L
1,613 SR
Queue Stats
59W - 50L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 4 / 2
7,795
600
5,223
12,189
8,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Blood_Yannik
King Arthur
10
0 / 6 / 1
6,190
476
8,967
16,748
14,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
CompleX_LuXtRa
Chernobog
12
2 / 4 / 0
6,960
535
4,180
10,123
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
SiilvaanoO
Raijin
11
1 / 3 / 2
6,292
484
4,258
6,203
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
daniel_G59_
Ix Chel
10
0 / 5 / 4
5,959
458
5,561
13,530
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 10
7,822
602
2,591
8,665
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
5 / 3 / 6
8,405
647
9,463
8,159
3,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
joaosinho
Vulcan
15
7 / 1 / 4
8,969
690
12,133
5,919
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
13
2 / 1 / 6
7,748
596
4,293
10,616
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
uzua
Sun Wukong
14
6 / 1 / 4
8,873
683
13,704
15,033
13,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
22
22
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
4
2
1.5
W
Sylvanus
 
Sylvanus
2
2
10
3.5
L
King Arthur
Blood_Yannik
King Arthur
0
6
1
0.08
W
5
3
6
2.67
L
Chernobog
CompleX_LuXtRa
Chernobog
2
4
0
0.5
L
Raijin
SiilvaanoO
Raijin
1
3
2
0.67
L
Ix Chel
daniel_G59_
Ix Chel
0
5
4
0.4
W
Vulcan
joaosinho
Vulcan
7
1
4
9
W
Thor
2
1
6
5
W
Sun Wukong
uzua
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
42,184
58,793
Taken
48,392
35,241
Mitigated
30,281
9,824
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,223
2,275
0
2,621
12,189
8,869
11
2,251
9,938
0
53,626
W
Sylvanus
 
Sylvanus
2,591
851
1,368
3,043
8,665
6,748
242
2,186
6,479
15,244
0
L
King Arthur
Blood_Yannik
King Arthur
8,967
979
0
1,370
16,748
14,209
0
2,374
14,374
0
46,129
W
9,463
3,962
0
1,441
8,159
3,162
1,473
2,101
6,058
0
58,321
L
Chernobog
CompleX_LuXtRa
Chernobog
4,180
1,924
0
1,425
10,123
3,640
0
3,021
7,102
0
46,380
L
Raijin
SiilvaanoO
Raijin
4,258
381
0
500
6,203
2,042
0
3,016
3,187
43,398
0
L
Ix Chel
daniel_G59_
Ix Chel
5,561
692
660
3,248
13,530
6,481
0
4,062
9,468
33,492
0
W
Vulcan
joaosinho
Vulcan
12,133
3,718
0
1,000
5,919
2,704
499
2,526
3,393
78,364
0
W
Thor
4,293
920
0
3,670
10,616
4,569
623
1,883
8,733
0
52,292
W
Sun Wukong
uzua
Sun Wukong
13,704
3,937
0
5,584
15,033
13,098
0
1,123
13,910
0
69,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
41,817
370
Minions Killed
436
0
Camps Cleared
0
1,244,468
Distance Traveled
1,315,710
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,795
600
89
7
0
273,090
0
W
Sylvanus
7,822
602
30
2
0
248,055
0
L
King Arthur
6,190
476
75
6
0
238,404
0
W
Skadi
8,405
647
93
7
0
243,739
0
L
Chernobog
6,960
535
91
7
0
250,969
1
L
Raijin
6,292
484
80
6
0
223,841
3
L
Ix Chel
5,959
458
35
3
0
258,164
3
W
Vulcan
8,969
690
124
10
0
310,394
0
W
Thor
7,748
596
90
7
0
246,601
0
W
Sun Wukong
8,873
683
99
8
0
266,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role