Player Matchup

Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
BaldBear
Osiris
Platinum II
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 126L
1,776 MMR
Solo
Xbalanque
Xbalanque
Platinum III
FanisSM
Xbalanque
Platinum III
Level 203
God Stats
34W - 28L
1,637 SR
Queue Stats
243W - 239L
1,785 MMR
Solo
Pele
Pele
Gold I
Sylverstar
Pele
Gold I
Level 166
God Stats
6W - 2L
1,668 SR
Queue Stats
221W - 209L
1,800 MMR
Solo
Charon
Charon
Platinum I
oViv
Charon
Platinum I
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
304W - 292L
1,783 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,561 SR
1,729 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,668 SR
1,788 MMR
Anhur
Anhur
Platinum III
Lyykke
Anhur
Platinum III
Level 155
God Stats
32W - 28L
1,786 SR
Queue Stats
214W - 200L
1,792 MMR
Solo
Sol
Sol
Platinum I
NovaVI
Sol
Platinum I
Level 143
God Stats
8W - 7L
1,649 SR
Queue Stats
174W - 168L
1,878 MMR
Party 2
Awilix
Awilix
Platinum II
Vizart
Awilix
Platinum II
Level 262
God Stats
45W - 58L
1,494 SR
Queue Stats
1,024W - 1,005L
1,815 MMR
Party 1
Geb
Geb
Platinum IV
joypower
Geb
Platinum IV
Level 160
God Stats
16W - 11L
1,620 SR
Queue Stats
169W - 146L
1,801 MMR
Party 1
Raijin
Raijin
Gold I
σςDaneZσς
Raijin
Gold I
Level 103
God Stats
7W - 4L
1,789 SR
Queue Stats
148W - 139L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 4 / 6
10,680
562
14,211
16,486
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
BaldBear
Osiris
15
2 / 4 / 3
9,907
521
7,884
19,081
18,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
FanisSM
Xbalanque
17
2 / 6 / 3
10,688
563
13,284
16,770
5,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 7
10,502
553
14,952
22,902
9,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
oViv
Charon
14
2 / 4 / 11
9,693
510
8,525
17,915
17,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneThanatosGuan Yu

VS

Bans
Yu HuangThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lyykke
Anhur
20
8 / 3 / 5
13,180
694
20,315
18,736
8,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
NovaVI
Sol
18
3 / 4 / 7
12,363
651
16,152
17,405
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Vizart
Awilix
18
6 / 6 / 6
11,775
620
10,395
20,211
8,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
1 / 4 / 11
10,353
545
9,298
18,390
17,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 5 / 9
11,794
621
12,804
14,588
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
22
Kills
22
23
Deaths
22
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
8
4
6
2.75
L
Osiris
BaldBear
Osiris
2
4
3
0.88
L
Xbalanque
FanisSM
Xbalanque
2
6
3
0.58
W
Anhur
Lyykke
Anhur
8
3
5
3.5
W
Sol
NovaVI
Sol
3
4
7
1.63
L
8
5
7
2.3
W
Awilix
Vizart
Awilix
6
6
6
1.5
W
1
4
11
1.63
L
Charon
oViv
Charon
2
4
11
1.88
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,856
Damage
68,964
93,154
Taken
89,330
57,970
Mitigated
48,081
21,274
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,211
1,349
3,509
6,854
16,486
7,091
0
8,029
8,457
80,738
0
L
Osiris
BaldBear
Osiris
7,884
1,678
0
670
19,081
18,457
462
9,920
9,161
188
70,247
L
Xbalanque
FanisSM
Xbalanque
13,284
6,784
0
5,046
16,770
5,532
1,101
1,458
15,312
0
93,939
W
Anhur
Lyykke
Anhur
20,315
12,840
0
8,564
18,736
8,666
1,689
1,836
16,858
0
133,235
W
Sol
NovaVI
Sol
16,152
6,637
0
8,397
17,405
6,794
3,608
2,456
14,869
95,138
6,187
L
14,952
3,727
0
2,967
22,902
9,119
0
10,157
12,745
0
81,101
W
Awilix
Vizart
Awilix
10,395
3,381
0
2,751
20,211
8,731
858
7,369
12,604
0
86,947
W
9,298
859
0
4,500
18,390
17,876
218
6,350
11,812
32,508
0
L
Charon
oViv
Charon
8,525
1,642
0
2,228
17,915
17,771
0
9,121
8,794
34,149
0
W
12,804
1,734
0
2,068
14,588
6,014
1,518
5,306
9,066
103,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
59,465
539
Minions Killed
612
0
Camps Cleared
0
1,854,515
Distance Traveled
1,869,148
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,680
562
142
7
0
356,347
3
L
Osiris
9,907
521
109
6
0
386,010
0
L
Xbalanque
10,688
563
152
8
0
339,334
1
W
Anhur
13,180
694
171
9
0
348,152
4
W
Sol
12,363
651
135
7
0
351,011
6
L
Pele
10,502
553
95
5
0
394,795
1
W
Awilix
11,775
620
108
6
0
424,358
0
W
Geb
10,353
545
32
2
0
410,125
3
L
Charon
9,693
510
41
2
0
378,029
6
W
Raijin
11,794
621
166
9
0
335,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role