Player Matchup

Morgan Le Fay
Morgan Le Fay
Paracausal_Fruit
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,679 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 1
Awilix
Awilix
RunWithL3
Awilix
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 131L
1,449 Elo+
Solo
Horus
Horus
Snyderboy42
Horus
Level 93
God Stats
2W - 2L
1,518 SR
Queue Stats
68W - 62L
1,494 Elo+
Party 1
Tyr
Tyr
Squeep_Puddle
Tyr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,561 Elo+
Party 1
Tiamat
Tiamat
soji1974
Tiamat
Level 121
God Stats
60W - 48L
1,601 SR
Queue Stats
827W - 799L
1,550 Elo+
Solo
Team Averages
Level 74
1,560 SR
1,503 Elo+

VS

Team Averages
Level 95
1,512 SR
1,466 Elo+
Pele
Pele
AleMirkoMeana
Pele
Level 99
God Stats
2W - 0L
1,286 SR
Queue Stats
218W - 186L
1,476 Elo+
Solo
Nike
Nike
MrWonderCheese19
Nike
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
1,073W - 1,051L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
SuperDrSalvador
Zhong Kui
Level 86
God Stats
47W - 33L
1,667 SR
Queue Stats
88W - 89L
1,471 Elo+
Solo
Cthulhu
Cthulhu
TallGuy_Theman
Cthulhu
Level 79
God Stats
75W - 39L
1,572 SR
Queue Stats
470W - 448L
1,481 Elo+
Solo
Neith
Neith
zNath
Neith
Level 82
God Stats
71W - 58L
1,537 SR
Queue Stats
122W - 102L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Paracausal_Fruit
Morgan Le Fay
6
0 / 0 / 2
3,816
545
3,734
2,589
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
RunWithL3
Awilix
8
1 / 1 / 0
4,051
579
1,447
5,542
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
4,434
633
2,493
4,026
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,615
516
859
5,597
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
soji1974
Tiamat
3
0 / 0 / 0
3,077
440
748
1,576
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,814
545
737
3,922
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 0
4,855
694
2,887
5,251
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SuperDrSalvador
Zhong Kui
8
1 / 0 / 0
4,600
657
1,994
2,943
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,866
552
1,943
5,809
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
zNath
Neith
6
0 / 2 / 0
3,433
490
2,312
4,664
1,283
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
4
4
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
3
0
0
3
L
Morgan Le Fay
Paracausal_Fruit
Morgan Le Fay
0
0
2
1
L
Awilix
RunWithL3
Awilix
1
1
0
1
L
1
0
1
1.5
L
0
3
0
0
W
Zhong Kui
SuperDrSalvador
Zhong Kui
1
0
0
1
W
0
0
0
0
L
Tiamat
soji1974
Tiamat
0
0
0
0
W
Neith
zNath
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,281
Damage
9,873
19,330
Taken
22,589
10,122
Mitigated
11,106
5,894
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
737
155
0
452
3,922
1,140
0
98
3,824
0
23,411
W
2,887
448
0
550
5,251
2,809
0
0
4,999
0
29,583
L
Morgan Le Fay
Paracausal_Fruit
Morgan Le Fay
3,734
841
0
284
2,589
850
0
692
1,897
20,436
0
L
Awilix
RunWithL3
Awilix
1,447
390
0
1,000
5,542
1,831
0
1,234
4,234
0
21,478
L
2,493
1,186
520
2,150
4,026
2,455
0
927
3,099
0
11,616
L
859
361
0
1,461
5,597
4,475
0
0
5,597
0
11,998
W
Zhong Kui
SuperDrSalvador
Zhong Kui
1,994
154
0
884
2,943
2,106
112
650
2,293
26,708
0
W
1,943
197
124
1,601
5,809
3,768
0
2,332
3,477
13,168
0
L
Tiamat
soji1974
Tiamat
748
42
0
479
1,576
511
0
857
566
7,037
0
W
Neith
zNath
Neith
2,312
448
0
1,216
4,664
1,283
0
1,402
3,262
0
15,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
20,568
122
Minions Killed
176
0
Camps Cleared
0
613,727
Distance Traveled
648,646
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,814
545
38
5
0
136,593
0
W
Nike
4,855
694
44
6
0
130,690
4
L
Morgan Le Fay
3,816
545
26
4
0
143,082
0
L
Awilix
4,051
579
38
5
0
141,775
0
L
Horus
4,434
633
20
3
0
146,461
0
L
Tyr
3,615
516
24
3
0
122,811
0
W
Zhong Kui
4,600
657
55
8
0
117,826
3
W
Cthulhu
3,866
552
12
2
0
138,592
0
L
Tiamat
3,077
440
14
2
0
59,598
0
W
Neith
3,433
490
27
4
0
124,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role