Player Matchup

Anhur
Anhur
 
Anhur
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Eleb315
Sun Wukong
Level 150
God Stats
2W - 2L
1,573 SR
Queue Stats
88W - 66L
1,595 Elo+
Solo
Hun Batz
Hun Batz
Matejas111
Hun Batz
Level 146
God Stats
8W - 9L
1,467 SR
Queue Stats
213W - 209L
1,560 Elo+
Solo
Hel
Hel
kabezadeturko
Hel
Level 154
God Stats
2W - 2L
1,371 SR
Queue Stats
191W - 192L
1,505 Elo+
Party 1
Team Averages
Level 162
1,482 SR
1,532 Elo+

VS

Team Averages
Level 138
1,585 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
TheCanaanite
Cernunnos
Level 168
God Stats
0W - 1L
1,372 SR
Queue Stats
62W - 47L
1,512 Elo+
Party 3
Sun Wukong
Sun Wukong
WetAndHorny
Sun Wukong
Level 18
God Stats
7W - 1L
2,051 SR
Queue Stats
31W - 28L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 0 / 0
3,551
710
1,604
2,092
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,326
665
1,357
2,472
1,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Eleb315
Sun Wukong
7
2 / 0 / 0
4,476
895
3,839
5,037
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Matejas111
Hun Batz
7
1 / 0 / 0
3,847
769
1,373
3,309
1,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 0 / 0
3,985
797
662
1,346
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
3,377
675
261
4,660
2,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thor
 
Thor
5
0 / 1 / 0
3,153
631
796
3,844
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
1
0 / 0 / 0
2,456
491
0
0
0
Cernunnos
TheCanaanite
Cernunnos
5
0 / 1 / 0
3,060
612
2,186
3,815
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WetAndHorny
Sun Wukong
6
0 / 2 / 0
3,486
697
2,810
5,607
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Athena
 
Athena
0
0
0
0
L
Thor
 
Thor
0
1
0
0
L
Janus
 
Janus
0
0
0
0
W
Sun Wukong
Eleb315
Sun Wukong
2
0
0
2
W
Hun Batz
Matejas111
Hun Batz
1
0
0
1
L
Cernunnos
TheCanaanite
Cernunnos
0
1
0
0
L
Sun Wukong
WetAndHorny
Sun Wukong
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,835
Damage
6,053
14,256
Taken
17,926
6,593
Mitigated
7,029
5,863
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,604
674
0
727
2,092
557
0
0
2,092
0
13,243
W
Cthulhu
 
Cthulhu
1,357
68
0
695
2,472
1,237
64
0
2,472
12,684
0
L
Athena
 
Athena
261
142
0
1,202
4,660
2,372
0
558
3,992
13,245
0
L
Thor
 
Thor
796
69
0
1,443
3,844
1,112
0
345
3,483
0
11,480
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Eleb315
Sun Wukong
3,839
1,414
0
1,720
5,037
3,412
0
0
5,037
0
24,819
W
Hun Batz
Matejas111
Hun Batz
1,373
621
0
1,628
3,309
1,045
0
57
3,252
0
19,053
L
Cernunnos
TheCanaanite
Cernunnos
2,186
1,074
0
1,686
3,815
897
0
747
2,825
0
14,921
L
Sun Wukong
WetAndHorny
Sun Wukong
2,810
971
0
1,204
5,607
2,648
0
0
5,607
0
21,687
W
662
0
289
804
1,346
342
676
204
1,142
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,185
Gold Earned
15,532
189
Minions Killed
112
0
Camps Cleared
0
527,600
Distance Traveled
454,742
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,551
710
28
6
0
96,619
0
W
Cthulhu
3,326
665
21
4
0
106,665
0
L
Athena
3,377
675
28
6
0
114,473
2
L
Thor
3,153
631
26
5
0
124,994
0
L
Janus
2,456
491
0
0
0
0
0
W
Sun Wukong
4,476
895
42
8
0
105,022
1
W
Hun Batz
3,847
769
41
8
0
113,539
0
L
Cernunnos
3,060
612
17
3
0
99,419
0
L
Sun Wukong
3,486
697
41
8
0
115,856
0
W
Hel
3,985
797
57
11
0
105,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role