Player Matchup

Ix Chel
Ix Chel
Drodeinkhavi
Ix Chel
Level 89
God Stats
19W - 10L
1,620 SR
Queue Stats
227W - 178L
1,589 Elo+
Party 2
Rama
Rama
RedDevil4701
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,547 Elo+
Solo
Surtr
Surtr
mirder
Surtr
Level 108
God Stats
53W - 39L
1,590 SR
Queue Stats
200W - 160L
1,572 Elo+
Party 2
Team Averages
Level 102
1,570 SR
1,570 Elo+

VS

Team Averages
Level 103
1,499 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
LaCharo952
Tsukuyomi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,496 Elo+
Party 1
Chaac
Chaac
LordZoldyik
Chaac
Level 98
God Stats
4W - 1L
1,497 SR
Queue Stats
230W - 232L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
Sadiept
Ix Chel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Drodeinkhavi
Ix Chel
14
3 / 3 / 5
9,482
862
10,877
8,850
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

4
0 / 1 / 1
6,615
601
578
1,702
475
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
mirder
Surtr
13
5 / 4 / 3
9,282
844
8,615
14,737
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LaCharo952
Tsukuyomi
14
5 / 3 / 2
10,280
935
8,067
10,802
4,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 7
9,281
844
7,729
9,698
9,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Sadiept
Ix Chel
10
2 / 5 / 2
8,272
752
5,895
7,669
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
8
8
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Drodeinkhavi
Ix Chel
3
3
5
1.83
W
Tsukuyomi
LaCharo952
Tsukuyomi
5
3
2
2
W
1
0
7
4.5
L
0
1
1
0.5
W
Ix Chel
Sadiept
Ix Chel
2
5
2
0.6
L
Surtr
mirder
Surtr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
21,691
25,289
Taken
28,169
14,404
Mitigated
17,712
4,153
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Drodeinkhavi
Ix Chel
10,877
1,456
779
1,804
8,850
3,323
0
2,175
6,587
52,812
0
W
Tsukuyomi
LaCharo952
Tsukuyomi
8,067
2,047
0
2,413
10,802
4,865
1,247
3,871
6,931
0
53,732
W
7,729
1,635
156
5,876
9,698
9,660
63
3,629
6,069
2,362
25,380
L
578
542
0
500
1,702
475
0
425
1,237
0
4,436
W
Ix Chel
Sadiept
Ix Chel
5,895
383
119
1,056
7,669
3,187
0
4,210
3,459
28,973
0
L
Surtr
mirder
Surtr
8,615
2,639
0
1,070
14,737
10,606
0
4,064
10,371
661
22,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
27,833
112
Minions Killed
172
0
Camps Cleared
0
461,491
Distance Traveled
633,890
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,482
862
81
7
0
199,875
0
W
Tsukuyomi
10,280
935
68
6
0
208,785
2
W
Chaac
9,281
844
50
5
0
230,026
0
L
Rama
6,615
601
4
0
0
49,028
0
W
Ix Chel
8,272
752
54
5
0
195,079
0
L
Surtr
9,282
844
27
2
0
212,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role