Player Matchup

Ix Chel
Ix Chel
Platinum III
 
Ix Chel
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
 
Chernobog
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
DirtyDonut
Ratatoskr
Platinum I
Level 159
God Stats
1W - 3L
1,426 SR
Queue Stats
418W - 398L
1,777 MMR
Solo
Ares
Ares
Platinum II
Styx05
Ares
Platinum II
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 235L
1,860 MMR
Solo
Nemesis
Nemesis
Platinum III
fabi102
Nemesis
Platinum III
Level 53
God Stats
4W - 5L
1,572 SR
Queue Stats
55W - 50L
1,840 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,500 SR
1,695 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,406 SR
1,793 MMR
Anhur
Anhur
Platinum IV
A503s-
Anhur
Platinum IV
Level 128
God Stats
3W - 3L
1,402 SR
Queue Stats
228W - 231L
1,818 MMR
Solo
Serqet
Serqet
Diamond V
Clutchit0
Serqet
Diamond V
Level 159
God Stats
5W - 4L
1,626 SR
Queue Stats
95W - 80L
1,878 MMR
Party 1
Cupid
Cupid
Platinum IV
lQuertum
Cupid
Platinum IV
Level 108
God Stats
0W - 1L
1,279 SR
Queue Stats
86W - 76L
1,660 MMR
Party 1
Thoth
Thoth
Platinum III
macbox112
Thoth
Platinum III
Level 119
God Stats
0W - 2L
1,204 SR
Queue Stats
133W - 126L
1,839 MMR
Solo
Yemoja
Yemoja
Gold I
noxious37
Yemoja
Gold I
Level 157
God Stats
7W - 6L
1,517 SR
Queue Stats
511W - 522L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 1 / 4
7,728
644
9,551
7,189
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
 
Chernobog
12
2 / 0 / 5
7,273
606
4,888
6,417
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
DirtyDonut
Ratatoskr
13
2 / 1 / 0
8,040
670
7,114
9,949
6,170
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Styx05
Ares
11
3 / 1 / 4
7,196
600
5,823
11,184
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
fabi102
Nemesis
12
3 / 2 / 4
7,040
587
2,756
10,410
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PeleArachneMartichoras

VS

Bans
KaliThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A503s-
Anhur
10
0 / 1 / 1
5,830
486
3,032
8,075
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Clutchit0
Serqet
10
2 / 3 / 3
6,013
501
7,494
9,253
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
lQuertum
Cupid
11
1 / 2 / 0
6,500
542
4,073
10,429
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
macbox112
Thoth
11
1 / 4 / 1
6,441
537
4,473
7,653
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
noxious37
Yemoja
8
1 / 3 / 1
5,542
462
3,500
8,330
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
4
5
W
Chernobog
 
Chernobog
2
0
5
4.5
L
Anhur
A503s-
Anhur
0
1
1
0.5
L
Serqet
Clutchit0
Serqet
2
3
3
1.17
W
Ratatoskr
DirtyDonut
Ratatoskr
2
1
0
2
W
Ares
Styx05
Ares
3
1
4
5
W
Nemesis
fabi102
Nemesis
3
2
4
2.5
L
Cupid
lQuertum
Cupid
1
2
0
0.5
L
Thoth
macbox112
Thoth
1
4
1
0.38
L
Yemoja
noxious37
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
22,572
45,149
Taken
43,740
23,808
Mitigated
18,297
11,654
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,551
1,239
456
2,053
7,189
2,792
0
3,713
3,476
64,115
0
W
Chernobog
 
Chernobog
4,888
2,781
0
2,554
6,417
2,442
1,470
1,734
4,683
0
52,048
L
Anhur
A503s-
Anhur
3,032
1,905
0
3,876
8,075
2,795
576
1,560
6,515
0
48,440
L
Serqet
Clutchit0
Serqet
7,494
1,258
0
618
9,253
4,001
0
4,208
4,875
0
36,396
W
Ratatoskr
DirtyDonut
Ratatoskr
7,114
1,506
0
3,103
9,949
6,170
0
0
9,949
0
66,235
W
Ares
Styx05
Ares
5,823
842
0
2,266
11,184
8,862
0
1,865
8,970
23,084
0
W
Nemesis
fabi102
Nemesis
2,756
818
0
1,222
10,410
3,542
23
1,161
9,034
0
47,502
L
Cupid
lQuertum
Cupid
4,073
2,009
0
5,857
10,429
2,914
0
0
10,429
0
52,058
L
Thoth
macbox112
Thoth
4,473
106
0
500
7,653
2,774
0
4,910
2,557
56,404
0
L
Yemoja
noxious37
Yemoja
3,500
1,328
1,558
1,512
8,330
5,813
0
4,226
3,990
14,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
30,326
397
Minions Killed
333
0
Camps Cleared
0
1,322,276
Distance Traveled
1,202,482
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,728
644
118
10
0
249,496
2
W
Chernobog
7,273
606
86
7
0
263,092
3
L
Anhur
5,830
486
67
6
0
213,898
3
L
Serqet
6,013
501
53
4
0
280,197
0
W
Ratatoskr
8,040
670
104
9
0
245,289
4
W
Ares
7,196
600
29
2
0
270,308
3
W
Nemesis
7,040
587
60
5
0
294,091
0
L
Cupid
6,500
542
90
8
0
237,034
0
L
Thoth
6,441
537
101
8
0
238,538
1
L
Yemoja
5,542
462
22
2
0
232,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role