Player Matchup

Ix Chel
Ix Chel
Ezequi351
Ix Chel
Level 118
God Stats
3W - 4L
1,365 SR
Queue Stats
77W - 82L
1,257 Elo+
Party 1
Charon
Charon
Jay2398
Charon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,513 Elo+
Solo
Danzaburou
Danzaburou
SkinnyDMonkey
Danzaburou
Level 28
God Stats
38W - 30L
1,481 SR
Queue Stats
92W - 104L
1,313 Elo+
Party 1
Team Averages
Level 81
1,449 SR
1,361 Elo+

VS

Team Averages
Level 78
1,492 SR
1,237 Elo+
Nu Wa
Nu Wa
AlexSandroz
Nu Wa
Level 85
God Stats
1W - 3L
1,670 SR
Queue Stats
66W - 73L
1,455 Elo+
Solo
Bastet
Bastet
p_BaLLestTa21_
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,128 Elo+
Party 2
Charon
Charon
victorrex26
Charon
Level 121
God Stats
1W - 2L
1,305 SR
Queue Stats
11W - 8L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ezequi351
Ix Chel
15
5 / 3 / 5
12,708
748
12,008
12,920
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Jay2398
Charon
16
4 / 0 / 8
12,401
729
13,297
13,913
9,539
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SkinnyDMonkey
Danzaburou
15
3 / 1 / 8
12,254
721
10,201
13,843
5,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
10,790
635
15,500
12,210
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
10,764
633
6,656
12,004
4,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
14
3 / 3 / 0
10,981
646
12,088
16,785
20,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ix Chel
Ezequi351
Ix Chel
5
3
5
2.5
W
Charon
Jay2398
Charon
4
0
8
8
W
Danzaburou
SkinnyDMonkey
Danzaburou
3
1
8
7
L
1
5
3
0.5
L
Charon
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
34,244
40,676
Taken
40,999
19,468
Mitigated
30,132
10,538
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,500
3,379
0
3,260
12,210
5,233
112
8,025
3,915
67,520
0
W
Ix Chel
Ezequi351
Ix Chel
12,008
1,150
1,111
1,601
12,920
4,591
0
7,860
5,060
63,301
0
W
Charon
Jay2398
Charon
13,297
2,045
317
4,286
13,913
9,539
478
9,393
4,520
45,865
1,358
W
Danzaburou
SkinnyDMonkey
Danzaburou
10,201
3,412
0
3,223
13,843
5,338
0
9,054
4,789
18
49,340
L
6,656
2,201
0
664
12,004
4,692
73
8,272
3,665
0
15,236
L
Charon
12,088
2,430
0
250
16,785
20,207
0
7,569
8,989
27,483
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
32,535
210
Minions Killed
132
0
Camps Cleared
0
869,886
Distance Traveled
838,938
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,790
635
96
6
0
254,004
0
W
Ix Chel
12,708
748
103
6
0
294,895
6
W
Charon
12,401
729
40
2
0
269,764
0
W
Danzaburou
12,254
721
67
4
0
305,227
0
L
Bastet
10,764
633
17
1
0
309,482
0
L
Charon
10,981
646
19
1
0
275,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role