Player Matchup

Cerberus
Cerberus
LEG beetleink0
Cerberus
Level 140
God Stats
15W - 11L
1,577 SR
Queue Stats
235W - 241L
1,542 Elo+
Solo
King Arthur
King Arthur
NaJeZ
King Arthur
Level 107
God Stats
8W - 11L
1,381 SR
Queue Stats
848W - 778L
1,495 Elo+
Solo
Freya
Freya
T5ukuy0mi
Freya
Level 109
God Stats
1W - 0L
1,162 SR
Queue Stats
19W - 24L
1,418 Elo+
Solo
Artemis
Artemis
Takeintheview
Artemis
Level 79
God Stats
11W - 4L
1,707 SR
Queue Stats
292W - 283L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
fatality150
Ao Kuang
Level 125
God Stats
36W - 8L
1,871 SR
Queue Stats
89W - 53L
1,639 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,523 Elo+

VS

Team Averages
Level 147
1,611 SR
1,472 Elo+
Ix Chel
Ix Chel
CrackBaggy
Ix Chel
Level 153
God Stats
8W - 8L
1,538 SR
Queue Stats
288W - 252L
1,508 Elo+
Solo
Charon
Charon
JaKeTheSniZZake4
Charon
Level 148
God Stats
26W - 21L
1,611 SR
Queue Stats
797W - 750L
1,488 Elo+
Solo
Osiris
Osiris
Shane8110
Osiris
Level 158
God Stats
2W - 2L
1,565 SR
Queue Stats
120W - 121L
1,538 Elo+
Solo
Chernobog
Chernobog
Teton19182
Chernobog
Level 155
God Stats
5W - 3L
1,843 SR
Queue Stats
279W - 272L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
v2Zincy
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 2 / 1
5,897
491
4,915
9,589
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
NaJeZ
King Arthur
13
2 / 3 / 0
7,297
608
9,211
11,083
10,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
T5ukuy0mi
Freya
12
1 / 2 / 3
6,839
570
6,569
8,147
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
0 / 3 / 2
5,808
484
5,085
6,918
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
fatality150
Ao Kuang
14
10 / 1 / 1
7,964
664
9,296
7,789
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrackBaggy
Ix Chel
10
1 / 3 / 3
6,277
523
4,913
7,748
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
6,888
574
4,811
7,455
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Shane8110
Osiris
12
2 / 3 / 0
6,963
580
5,133
14,647
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Teton19182
Chernobog
11
3 / 5 / 2
7,107
592
7,801
11,719
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
v2Zincy
Ratatoskr
12
2 / 3 / 2
6,897
575
3,452
11,582
4,116
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
14
Kills
11
11
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CrackBaggy
Ix Chel
1
3
3
0.83
L
3
0
4
5
W
Cerberus
1
2
1
0.75
W
King Arthur
NaJeZ
King Arthur
2
3
0
0.67
L
Osiris
Shane8110
Osiris
2
3
0
0.67
W
Freya
T5ukuy0mi
Freya
1
2
3
1.25
W
Artemis
0
3
2
0.33
L
Chernobog
Teton19182
Chernobog
3
5
2
0.8
W
Ao Kuang
fatality150
Ao Kuang
10
1
1
10.5
L
Ratatoskr
v2Zincy
Ratatoskr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,076
Damage
26,110
43,526
Taken
53,151
24,727
Mitigated
31,956
12,420
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CrackBaggy
Ix Chel
4,913
449
668
1,691
7,748
3,011
255
3,345
4,403
47,603
0
L
4,811
1,172
0
1,636
7,455
5,456
155
2,340
5,046
18,039
0
W
Cerberus
4,915
271
0
2,466
9,589
5,243
0
5,301
4,288
27,150
0
W
King Arthur
NaJeZ
King Arthur
9,211
866
0
2,430
11,083
10,935
0
85
10,998
957
54,269
L
Osiris
Shane8110
Osiris
5,133
1,559
0
4,999
14,647
14,449
0
1,617
13,030
0
48,289
W
Freya
T5ukuy0mi
Freya
6,569
1,832
0
2,265
8,147
3,163
0
447
7,700
43,088
1,425
W
Artemis
5,085
721
0
820
6,918
2,457
0
2,885
4,033
0
39,341
L
Chernobog
Teton19182
Chernobog
7,801
4,945
0
3,266
11,719
4,924
0
9,237
2,033
0
53,422
W
Ao Kuang
fatality150
Ao Kuang
9,296
1,127
0
4,439
7,789
2,929
0
1,006
6,783
59,433
0
L
Ratatoskr
v2Zincy
Ratatoskr
3,452
358
0
1,212
11,582
4,116
0
4,038
7,452
0
43,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
34,132
361
Minions Killed
355
0
Camps Cleared
0
1,210,151
Distance Traveled
1,162,561
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,277
523
102
9
0
226,679
0
L
Charon
6,888
574
26
2
0
258,282
5
W
Cerberus
5,897
491
35
3
0
243,132
4
W
King Arthur
7,297
608
78
7
0
224,367
2
L
Osiris
6,963
580
87
7
0
199,375
0
W
Freya
6,839
570
91
8
0
229,576
4
W
Artemis
5,808
484
63
5
0
221,696
1
L
Chernobog
7,107
592
79
7
0
226,404
3
W
Ao Kuang
7,964
664
94
8
0
291,380
0
L
Ratatoskr
6,897
575
61
5
0
251,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role