Player Matchup

Da Ji
Da Ji
DRFTBott
Da Ji
Level 185
God Stats
0W - 1L
1,552 SR
Queue Stats
42W - 42L
1,509 Elo+
Party 2
Hades
Hades
Pabbz1
Hades
Level 88
God Stats
0W - 1L
1,525 SR
Queue Stats
50W - 57L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PabloHoneyZgz
Tsukuyomi
Level 102
God Stats
1W - 3L
1,362 SR
Queue Stats
172W - 184L
1,430 Elo+
Solo
Nike
Nike
UsualFurball020
Nike
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 2
Terra
Terra
lm Catchy
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 87
1,488 SR
1,460 Elo+

VS

Team Averages
Level 144
1,624 SR
1,640 Elo+
Mulan
Mulan
BombaStrong
Mulan
Level 118
God Stats
12W - 12L
1,585 SR
Queue Stats
662W - 672L
1,481 Elo+
Solo
Chiron
Chiron
DerFliegel
Chiron
Level 220
God Stats
5W - 7L
1,235 SR
Queue Stats
623W - 646L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
FetkoCikulin
Tsukuyomi
Level 156
God Stats
7W - 0L
1,988 SR
Queue Stats
583W - 112L
1,863 Elo+
Party 1
Terra
Terra
Sivenka
Terra
Level 83
God Stats
3W - 1L
1,850 SR
Queue Stats
593W - 112L
1,901 Elo+
Party 1
Neith
Neith
mizu1610
Neith
Level 145
God Stats
6W - 9L
1,464 SR
Queue Stats
350W - 334L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DRFTBott
Da Ji
16
9 / 5 / 2
9,583
958
12,424
11,667
11,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Pabbz1
Hades
13
1 / 6 / 3
7,173
717
9,681
12,644
8,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
PabloHoneyZgz
Tsukuyomi
14
0 / 8 / 10
7,578
758
10,881
14,821
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 6
8,127
813
10,817
15,381
14,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
lm Catchy
Terra
14
0 / 4 / 4
7,544
754
1,188
13,508
10,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 13
9,197
920
12,199
14,539
17,229
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
DerFliegel
Chiron
15
4 / 2 / 18
8,773
877
8,960
8,792
3,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
FetkoCikulin
Tsukuyomi
17
10 / 3 / 15
10,108
1,011
17,904
11,090
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Sivenka
Terra
16
5 / 1 / 21
10,450
1,045
12,149
13,325
11,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
mizu1610
Neith
17
4 / 4 / 13
9,247
925
10,704
11,688
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
12
Kills
29
29
Deaths
13
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Da Ji
DRFTBott
Da Ji
9
5
2
2
W
Chiron
DerFliegel
Chiron
4
2
18
6.5
W
Tsukuyomi
FetkoCikulin
Tsukuyomi
10
3
15
5.83
L
Hades
Pabbz1
Hades
1
6
3
0.42
L
Tsukuyomi
PabloHoneyZgz
Tsukuyomi
0
8
10
0.63
W
Terra
Sivenka
Terra
5
1
21
15.5
L
2
6
6
0.83
L
Terra
lm Catchy
Terra
0
4
4
0.5
W
Neith
mizu1610
Neith
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
61,916
68,021
Taken
59,434
52,509
Mitigated
42,538
12,092
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,199
1,159
1,875
2,778
14,539
17,229
0
2,914
11,625
3,215
16,649
L
Da Ji
DRFTBott
Da Ji
12,424
3,083
21
1,704
11,667
11,211
30
3,301
8,366
0
17,713
W
Chiron
DerFliegel
Chiron
8,960
2,915
1,301
1,779
8,792
3,732
3,110
241
8,545
0
16,860
W
Tsukuyomi
FetkoCikulin
Tsukuyomi
17,904
3,502
142
2,150
11,090
4,957
924
1,318
9,772
0
27,182
L
Hades
Pabbz1
Hades
9,681
314
1,436
2,333
12,644
8,716
0
3,255
9,389
19,040
0
L
Tsukuyomi
PabloHoneyZgz
Tsukuyomi
10,881
1,089
388
1,714
14,821
7,128
0
2,469
12,352
0
24,833
W
Terra
Sivenka
Terra
12,149
300
5,912
5,444
13,325
11,363
270
3,182
10,143
19,323
0
L
10,817
432
255
515
15,381
14,730
0
3,503
11,878
0
15,672
L
Terra
lm Catchy
Terra
1,188
267
1,637
2,089
13,508
10,724
0
2,100
11,408
4,839
0
W
Neith
mizu1610
Neith
10,704
2,328
378
1,475
11,688
5,257
3,285
3,214
8,474
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
47,775
79
Minions Killed
111
0
Camps Cleared
0
898,333
Distance Traveled
997,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,197
920
19
2
0
199,274
0
L
Da Ji
9,583
958
12
1
0
170,710
0
W
Chiron
8,773
877
17
2
0
171,233
0
W
Tsukuyomi
10,108
1,011
12
1
0
216,407
0
L
Hades
7,173
717
24
2
0
164,033
0
L
Tsukuyomi
7,578
758
27
3
0
177,944
0
W
Terra
10,450
1,045
24
2
0
221,459
0
L
Nike
8,127
813
8
1
0
194,493
0
L
Terra
7,544
754
8
1
0
191,153
0
W
Neith
9,247
925
39
4
0
189,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role