Player Matchup

Chang'e
Chang'e
DinWesker
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 183L
1,450 Elo+
Solo
Medusa
Medusa
JajaTONTOSjaja
Medusa
Level 44
God Stats
2W - 0L
1,554 SR
Queue Stats
12W - 15L
1,485 Elo+
Solo
Mulan
Mulan
NamNamKun
Mulan
Level 33
God Stats
14W - 11L
1,297 SR
Queue Stats
27W - 23L
1,283 Elo+
Solo
Bakasura
Bakasura
Nikitapobeditel
Bakasura
Level 40
God Stats
6W - 5L
1,500 SR
Queue Stats
31W - 38L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
natsu7772
Zhong Kui
Level 58
God Stats
2W - 3L
1,246 SR
Queue Stats
177W - 169L
1,421 Elo+
Solo
Team Averages
Level 56
1,419 SR
1,393 Elo+

VS

Team Averages
Level 62
1,476 SR
1,391 Elo+
King Arthur
King Arthur
ArkHybrid4109
King Arthur
Level 73
God Stats
7W - 5L
1,670 SR
Queue Stats
38W - 28L
1,513 Elo+
Solo
The Morrigan
The Morrigan
EN-_-MODE-_-VNR
The Morrigan
Level 61
God Stats
20W - 20L
1,442 SR
Queue Stats
178W - 197L
1,370 Elo+
Solo
Loki
Loki
XxMONYxX
Loki
Level 108
God Stats
4W - 5L
1,455 SR
Queue Stats
222W - 197L
1,463 Elo+
Solo
Ares
Ares
reperea
Ares
Level 32
God Stats
2W - 8L
1,311 SR
Queue Stats
24W - 45L
1,197 Elo+
Solo
Skadi
Skadi
sneakyIce
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DinWesker
Chang'e
13
5 / 5 / 6
9,206
575
14,304
17,879
8,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 4 / 6
8,937
559
13,479
13,650
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
NamNamKun
Mulan
15
2 / 2 / 1
9,318
582
12,314
15,442
12,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
15
7 / 0 / 4
9,485
593
7,258
16,937
7,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
natsu7772
Zhong Kui
16
3 / 1 / 3
10,047
628
8,314
9,647
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArkHybrid4109
King Arthur
14
0 / 4 / 2
8,008
501
8,837
20,338
19,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
EN-_-MODE-_-VNR
The Morrigan
12
2 / 4 / 0
7,005
438
4,157
6,747
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
5 / 2 / 3
8,495
531
7,484
12,228
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
reperea
Ares
11
3 / 6 / 4
7,449
466
7,491
20,242
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
sneakyIce
Skadi
12
2 / 8 / 4
7,317
457
9,291
15,067
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
23
Kills
12
12
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArkHybrid4109
King Arthur
0
4
2
0.25
W
Chang'e
DinWesker
Chang'e
5
5
6
1.6
L
The Morrigan
EN-_-MODE-_-VNR
The Morrigan
2
4
0
0.5
W
6
4
6
2.25
W
Mulan
NamNamKun
Mulan
2
2
1
1.25
W
Bakasura
7
0
4
9
L
Loki
5
2
3
3.25
W
Zhong Kui
natsu7772
Zhong Kui
3
1
3
4.5
L
Ares
reperea
Ares
3
6
4
0.83
L
Skadi
sneakyIce
Skadi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,669
Damage
37,260
73,555
Taken
74,622
42,860
Mitigated
50,552
30,529
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArkHybrid4109
King Arthur
8,837
828
0
3,362
20,338
19,767
0
120
20,124
0
65,782
W
Chang'e
DinWesker
Chang'e
14,304
1,619
3,333
6,821
17,879
8,891
0
5,051
12,828
51,280
0
L
The Morrigan
EN-_-MODE-_-VNR
The Morrigan
4,157
354
0
99
6,747
2,235
0
4,486
2,079
36,605
1,353
W
13,479
6,473
0
3,840
13,650
6,013
2,841
2,022
11,628
0
62,842
W
Mulan
NamNamKun
Mulan
12,314
1,593
0
6,744
15,442
12,562
0
0
15,442
372
69,199
W
Bakasura
7,258
5,638
0
6,551
16,937
7,619
586
1,670
15,267
0
53,540
L
Loki
7,484
1,504
0
1,151
12,228
4,846
0
4,283
7,726
0
64,517
W
Zhong Kui
natsu7772
Zhong Kui
8,314
1,491
0
3,240
9,647
7,775
518
3,092
6,555
86,037
0
L
Ares
reperea
Ares
7,491
1,984
288
1,460
20,242
17,973
0
9,314
10,702
22,544
0
L
Skadi
sneakyIce
Skadi
9,291
3,438
0
1,064
15,067
5,731
0
4,535
10,437
0
38,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
38,274
502
Minions Killed
321
0
Camps Cleared
0
1,495,455
Distance Traveled
1,431,386
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,008
501
89
6
0
271,825
1
W
Chang'e
9,206
575
67
4
0
293,256
5
L
The Morrigan
7,005
438
49
3
0
250,967
3
W
Medusa
8,937
559
75
5
0
266,704
4
W
Mulan
9,318
582
101
6
0
274,611
0
W
Bakasura
9,485
593
93
6
0
347,381
0
L
Loki
8,495
531
103
6
0
320,153
0
W
Zhong Kui
10,047
628
166
10
0
313,503
2
L
Ares
7,449
466
29
2
0
317,939
0
L
Skadi
7,317
457
51
3
0
270,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role