Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fozzarn
Arachne
Level 58
God Stats
6W - 0L
1,892 SR
Queue Stats
14W - 6L
1,562 Elo+
Solo
He Bo
He Bo
GrigoriRaspufin
He Bo
Level 81
God Stats
24W - 33L
1,420 SR
Queue Stats
79W - 94L
1,349 Elo+
Solo
Martichoras
Martichoras
Kackkommando0815
Martichoras
Level 47
God Stats
4W - 5L
1,519 SR
Queue Stats
35W - 51L
1,340 Elo+
Solo
Geb
Geb
gudu169
Geb
Level 57
God Stats
11W - 7L
1,587 SR
Queue Stats
130W - 150L
1,455 Elo+
Solo
Team Averages
Level 63
1,584 SR
1,441 Elo+

VS

Team Averages
Level 78
1,469 SR
1,382 Elo+
Bellona
Bellona
Davdcope888
Bellona
Level 107
God Stats
1W - 3L
1,553 SR
Queue Stats
140W - 117L
1,478 Elo+
Solo
Arachne
Arachne
Navajas_Sniper_
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,421 Elo+
Party 1
Chernobog
Chernobog
Zero_5205
Chernobog
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 49L
1,192 Elo+
Solo
Nu Wa
Nu Wa
forbiddensirena
Nu Wa
Level 120
God Stats
95W - 66L
1,575 SR
Queue Stats
448W - 456L
1,389 Elo+
Solo
Jormungandr
Jormungandr
mikelego888
Jormungandr
Level 69
God Stats
42W - 42L
1,215 SR
Queue Stats
114W - 107L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 2 / 1
9,960
623
13,952
13,772
11,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Fozzarn
Arachne
16
11 / 1 / 3
10,313
645
16,286
17,595
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 4
8,631
539
7,055
11,180
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Kackkommando0815
Martichoras
12
3 / 6 / 0
8,212
513
9,828
16,250
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
4 / 3 / 6
8,541
534
6,843
15,207
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davdcope888
Bellona
14
1 / 5 / 3
8,252
516
6,630
16,713
14,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 8 / 0
7,526
470
5,778
17,217
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Zero_5205
Chernobog
13
8 / 2 / 1
8,890
556
12,589
11,734
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 3
6,897
431
7,430
8,583
3,213
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
mikelego888
Jormungandr
11
2 / 8 / 4
7,533
471
12,404
16,751
8,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
25
Kills
17
17
Deaths
25
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
1
2.75
L
Bellona
Davdcope888
Bellona
1
5
3
0.5
W
Arachne
Fozzarn
Arachne
11
1
3
12.5
W
2
5
4
0.8
W
Martichoras
Kackkommando0815
Martichoras
3
6
0
0.5
L
4
8
0
0.5
L
Chernobog
Zero_5205
Chernobog
8
2
1
4.25
L
2
2
3
1.75
W
Geb
4
3
6
2.33
L
Jormungandr
mikelego888
Jormungandr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,964
Damage
44,831
74,004
Taken
70,998
39,415
Mitigated
37,121
22,734
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,952
2,505
0
8,523
13,772
11,310
729
1,703
12,069
83,056
0
L
Bellona
Davdcope888
Bellona
6,630
2,304
0
3,607
16,713
14,366
1,168
10,390
6,323
0
58,943
W
Arachne
Fozzarn
Arachne
16,286
12,132
0
6,432
17,595
6,933
0
3,682
13,913
0
95,796
W
7,055
461
54
623
11,180
3,337
1,618
2,970
8,210
64,250
0
W
Martichoras
Kackkommando0815
Martichoras
9,828
5,020
0
5,410
16,250
6,175
1,063
4,869
11,381
0
60,648
L
5,778
3,746
0
2,148
17,217
6,428
0
4,416
12,801
0
30,975
L
Chernobog
Zero_5205
Chernobog
12,589
8,173
0
3,746
11,734
4,989
657
2,410
9,324
0
54,970
L
7,430
1,758
0
2,461
8,583
3,213
575
3,959
4,624
32,575
0
W
Geb
6,843
564
0
1,692
15,207
11,660
56
6,610
8,597
28,633
0
L
Jormungandr
mikelego888
Jormungandr
12,404
3,458
95
567
16,751
8,125
0
6,675
10,076
47,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
39,098
488
Minions Killed
338
0
Camps Cleared
0
1,407,206
Distance Traveled
1,308,982
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,960
623
119
7
0
275,869
0
L
Bellona
8,252
516
91
6
0
256,164
0
W
Arachne
10,313
645
139
9
0
322,166
0
W
He Bo
8,631
539
108
7
0
255,499
0
W
Martichoras
8,212
513
104
7
0
242,460
1
L
Arachne
7,526
470
58
4
0
289,694
0
L
Chernobog
8,890
556
85
5
0
272,751
0
L
Nu Wa
6,897
431
42
3
0
212,079
8
W
Geb
8,541
534
18
1
0
311,212
0
L
Jormungandr
7,533
471
62
4
0
278,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role