Player Matchup

Tiamat
Tiamat
Excalibur4321
Tiamat
Level 85
God Stats
8W - 10L
1,471 SR
Queue Stats
83W - 75L
1,491 Elo+
Solo
Horus
Horus
Ezequi351
Horus
Level 118
God Stats
3W - 4L
1,361 SR
Queue Stats
52W - 61L
1,391 Elo+
Solo
Ratatoskr
Ratatoskr
Miecioo
Ratatoskr
Level 58
God Stats
32W - 31L
1,599 SR
Queue Stats
145W - 151L
1,443 Elo+
Solo
Hou Yi
Hou Yi
nuriks
Hou Yi
Level 107
God Stats
6W - 2L
1,796 SR
Queue Stats
246W - 239L
1,398 Elo+
Solo
Bacchus
Bacchus
shapshup44
Bacchus
Level 82
God Stats
20W - 18L
1,549 SR
Queue Stats
535W - 515L
1,481 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,441 Elo+

VS

Team Averages
Level 62
1,662 SR
1,407 Elo+
Xbalanque
Xbalanque
Adri8BM
Xbalanque
Level 43
God Stats
47W - 42L
1,500 SR
Queue Stats
275W - 264L
1,420 Elo+
Solo
Athena
Athena
DurbossFight
Athena
Level 66
God Stats
4W - 2L
1,869 SR
Queue Stats
56W - 46L
1,534 Elo+
Solo
Chang'e
Chang'e
KICKBACKx
Chang'e
Level 38
God Stats
2W - 1L
1,266 SR
Queue Stats
4W - 14L
1,114 Elo+
Solo
Thor
Thor
hu777aar55
Thor
Level 89
God Stats
9W - 2L
1,963 SR
Queue Stats
205W - 176L
1,473 Elo+
Solo
Anubis
Anubis
oDaicU_Alin23
Anubis
Level 72
God Stats
52W - 27L
1,711 SR
Queue Stats
175W - 143L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,595
511
4,188
5,145
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Ezequi351
Horus
10
1 / 4 / 0
5,483
609
3,380
7,326
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Miecioo
Ratatoskr
6
0 / 5 / 0
4,059
451
1,120
6,205
1,511
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
nuriks
Hou Yi
9
1 / 4 / 1
5,067
563
4,876
8,423
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
shapshup44
Bacchus
7
1 / 2 / 0
4,593
510
2,333
7,682
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adri8BM
Xbalanque
9
4 / 0 / 4
5,310
590
5,036
4,855
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
2 / 1 / 6
5,722
636
3,985
8,766
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KICKBACKx
Chang'e
9
4 / 1 / 0
6,240
693
4,733
6,199
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 1 / 4
5,796
644
2,670
7,451
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 5
5,903
656
5,143
5,411
2,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
17
18
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Adri8BM
Xbalanque
4
0
4
6
W
Athena
2
1
6
5
L
0
3
0
0
L
Horus
Ezequi351
Horus
1
4
0
0.25
W
Chang'e
KICKBACKx
Chang'e
4
1
0
4
L
Ratatoskr
Miecioo
Ratatoskr
0
5
0
0
W
5
1
4
7
L
Hou Yi
nuriks
Hou Yi
1
4
1
0.38
W
2
0
5
4.5
L
Bacchus
shapshup44
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
21,567
34,781
Taken
32,682
17,037
Mitigated
14,732
5,905
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Adri8BM
Xbalanque
5,036
2,662
0
1,269
4,855
1,591
675
905
3,942
0
30,549
W
Athena
3,985
1,615
0
2,457
8,766
5,894
0
1,680
7,086
16,447
0
L
4,188
161
0
1,132
5,145
1,770
0
2,688
2,457
27,826
0
L
Horus
Ezequi351
Horus
3,380
1,217
0
1,010
7,326
4,240
0
4,386
2,593
0
32,455
W
Chang'e
KICKBACKx
Chang'e
4,733
950
0
1,985
6,199
1,754
0
0
5,747
30,629
0
L
Ratatoskr
Miecioo
Ratatoskr
1,120
231
0
460
6,205
1,511
0
1,414
4,791
0
15,882
W
2,670
591
0
1,285
7,451
2,671
0
607
6,844
0
35,563
L
Hou Yi
nuriks
Hou Yi
4,876
2,009
0
2,011
8,423
2,814
468
2,451
5,972
0
27,909
W
5,143
281
328
4,248
5,411
2,822
324
3,293
2,090
44,395
0
L
Bacchus
shapshup44
Bacchus
2,333
657
0
1,292
7,682
6,702
0
2,575
5,107
12,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
28,971
197
Minions Killed
264
0
Camps Cleared
0
845,416
Distance Traveled
892,659
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,310
590
48
5
0
155,958
0
W
Athena
5,722
636
24
3
0
203,895
0
L
Tiamat
4,595
511
50
6
0
164,932
0
L
Horus
5,483
609
55
6
0
199,194
5
W
Chang'e
6,240
693
61
7
0
165,281
0
L
Ratatoskr
4,059
451
35
4
0
146,503
0
W
Thor
5,796
644
57
6
0
201,862
0
L
Hou Yi
5,067
563
43
5
0
159,992
0
W
Anubis
5,903
656
74
8
0
165,663
0
L
Bacchus
4,593
510
14
2
0
174,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role